
Lystar
Maelstrom Crew
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Posted - 2007.07.29 04:40:00 -
[1]
Originally by: Adeptus mecanicus me and my crew got d-synced in a dead end system while attacking a pos and local didnt pass 25+ (including the defending team) ended up frozen then scatterd around system, also we have those zombie pos's (kill the tower but the pos mods still fire) petitioned it and the gm said they heard about it but when i invited him to eyeball it himself he declined.
ccp did remove the mods on the moons we mentioned but there is something seriusly wrong considering the current state of gameplay. when ppl is reluctant to commit to battle due to the instabillety of the game then it's a flashing warning sign.
this coment might get snipped or more but as a paying customer since 2005 (yeah im a noob in some of you ol'fellas view) im not impressed with the way the d-sync and other issiues is being focused on 
I agree completely and I'm in the same boat. I've never even been involved in a massive fleet battle but twice in the last month my corp has experienced this issue with less than 30 people in local. I'm not sure what the problem is but when a very small scale battle (like maybe 10-12 ships on each side) causes desynch issues something is seriously wrong. During the prosecution of a contract in beke, we were in about a 10 v 10 battle, a de-synch occurred, and it took maybe 15 mins for us (on either side) to be able to get any semblance of normality. We came back first to find an enemy carrier haplessly attempting to warp away (the pilot had logged, like pretty much everyone did to try to re-synch). Although we could have easily killed it, we elected to call it a day. There's no honor in 'kills' like that.
Another time, with less than 25 in local, we attempted an assault on a high-sec pos, only to suddenly get an approximately 10 minute delay on doing anything. I personally watched myself warp away from the pos 6 times before I finally actually warped. Another of our pilots was in his pod looking at himself on the overview in his BS for around 5 minutes. Amusing, but still. I totally understand lag, but that is ridiculous.
Houston, we have a problem :)
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