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Thread Statistics | Show CCP posts - 4 post(s) |

Asterixm
Minmatar Flying Reblochons Caldari Deep Space Industral
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Posted - 2007.07.31 19:27:00 -
[1]
thanks a lot ccp i just finished heavy assault ship lvl5,
now i can't fly sacrilege because i have 0 sp in missile
great job
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Asterixm
Minmatar Flying Reblochons Caldari Deep Space Industral
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Posted - 2007.07.31 20:01:00 -
[2]
Originally by: murder one
Originally by: Asterixm thanks a lot ccp i just finished heavy assault ship lvl5,
now i can't fly sacrilege because i have 0 sp in missile
great job
Now that you're done training HAC 5, you have plenty of time to cross train missiles.
nah seriously .... amarr recon specialist ... amarr hac specialist
1.5 years training ....
just one patch and he become TOTALY useless
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Asterixm
Minmatar Flying Reblochons Caldari Deep Space Industral
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Posted - 2007.08.01 16:19:00 -
[3]
Originally by: Kel Dario
Also I believe that within a few weeks we will start to see people whining about energy neutralisers instead. They will write threads with: "WHAAA MY CAP GOT NEUTED MY GUNS COULDN'T FIRE CCP NERF IT NOW!!!11"
yup it was same for ecm ship, nanoship, now it's nos ship .... who is next ? will bet on vaga nerf.
/me thinks that eve is going to be designed for carebears.
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Asterixm
Minmatar Flying Reblochons Caldari Deep Space Industral
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Posted - 2007.08.01 16:57:00 -
[4]
Originally by: E Vile I don't see what all the crying is about with Nos. Now it just takes cap to suck cap dry. Just mix in more neutralizers.
Personally I like the change. Now if you want to suck someone dry you need to risk having your own cap low.
have you ever try to fit one of those ship ?? check neutra pg needs, check for nos .... and remember that Amarr got problems with crappy powergrid
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Asterixm
Minmatar Flying Reblochons Caldari Deep Space Industral
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Posted - 2007.08.01 17:23:00 -
[5]
Originally by: PhantomVyper
It seems like the missile change on some ships is something done for it, now you can choose wich type of damage to do whille ratting...
lmao farming with heavy assault missile ? need skills to be efective for missiles
it would be more simple to change damage on laser ammunitions than giving month of skilling for crappy gears.
Originally by: PhantomVyper
So you say a missile shis is overpowered for PVE, you complain that Amarr in its current form is bad in PVE, but when Amarr gets missile ships you complain about it?!?!?
--> you fit torpedoes or cruise on a BS, gime a fit if you can put it on a sacrilege. amarr just need change in laser damage to be effective in pve.
Originally by: PhantomVyper
Originally by: Asterixm
Powergrid issue, still so few powergrid on amarr ship, harder difficulties to fit if we change nos for neutra ....
---> Nothing done for it.
Read the hundreds of posts done on this subject, Amarr is probably the race that gets the most benefit from the new nos.
What about powergrid ? and no nos nerf just killed curse/pilgrim, try it on test server if you can ...
Originally by: PhantomVyper
Why on earth would you wan't to put a neut instead of a nos in our already cap hungry laser ships?!?!?
Lmao you don't know what you are talking about ..... curse pillgrim don't fit turret or the fit is bad.
Originally by: PhantomVyper
Originally by: Asterixm
Before this patch was able to fly all amarr ship fully t2 fitted, now i can only fly half of them and i'm not talking about curse/pillgrim nerf.
But caldari would be happy they just won new ships.
Some reasons to be angry, isn't it ?
Caldary will have to train armor tankin skills and amarr ships to fly the new ships. You'll find that training the missile skills to use them takes alot less time...
we don't take anything to caldari we just give them something.
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