
Ombrae
Altera Odyssea Tau Ceti Federation
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Posted - 2007.07.31 12:25:00 -
[1]
To sum myself : 2 char ; 1 amarr pvp focused, 1 carebear also trained into amarr pvp (recon/has) + dominix
About the NOS change, I didnt check it all nor do much testing, so it's mostly theorics. - before : NOS is used 1/ to kill someone else tanking/firepower 2/ to sustain your own firepower/tanking - tomorrow : NOS can only help sustain your own firepower/tanking (I include mwd'ing into tanking), NOS skill (energy emission system) don't affect NOS.
Killing someone else cap look now devoted to cap neutralizer. Have to check on curse/pilgrim how that will work, I always fit a cap neut on curse.
Against enemy using cap but not needing it to tank/kill (passive shield, missile/projo), look like we will get in trouble even more than before. Against inty, nos can be switch to neut, its not the same, pple will hate that (me as well), but that a viable solution. More testing needed anyway :)
Khanid¦ : I dont like it. Like some other pple sum it up, Khanid will be double penalized with long range missile (both CPU and no-bonus issue). The close-range setup look ok, but that will be one of the very few (or only?) ships that limited to close-range bonus only. Even deimos/astarte/vaga etc... beneficy of their bonus with long range guns, even if they dont work as well for some or have to fine twink PG/CPU.
Can the dmg/rof bonus be generalized to missile, and not only HAM/rocket? Double bonus for HAM/rocket will greatly spec those ships, but that dont look fair on the long run.
Malediction specific problem : rocket malediction wont be able to kill any interceptor. Not only is it short range, but its also very low speed. Rocket = 2250m/s base speed, that can go up to 3375m/s. That around half the speed of any basic interceptor.... Add a very low range, and most rocket will be wasted unless you manage to both web his speed below 3000m/s and stay at point blank of another interceptor.
To compare with crow : 3750m/s base speed, that can go up to 5625m/s with skill, and with crow bonus up to 8437m/s will keeping a long range. Also i'm pretty sure the crow bonus also apply to rocket speed?
Vengeance : unable to shine at long range, make a very tough short range tackler if he manage to come that close.
Sacrilege : pretty much like vengeance.
Damnation I never fly, dunno if it's intended to fire or not in figth, with patch he wont be able to fire anyway :)
Ombrae & Goramath - Altera Odyssea -
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