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Dreadmine
Eclipse Industrial Inc
0
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Posted - 2012.01.12 14:52:00 -
[1] - Quote
IsTher a calcualtor or does anyone have a list of all materials it will take to make fuel block for one month on a medium amarr tower with perfect me. |

Jarnis McPieksu
Aliastra Gallente Federation
199
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Posted - 2012.01.12 14:56:00 -
[2] - Quote
If you are just seeking the cost of running such a POS for month;
Amarr Fuel block costs approx 12600 ISK to make.
Medium tower eats 20 of these per hour. 14400 blocks for 30 days. About 182 million ISK.
Look at the fuel block blueprint for the parts required in-game. One run with the blueprint puts out 40 blocks.
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Steve Ronuken
Fuzzwork Enterprises
167
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Posted - 2012.01.12 15:27:00 -
[3] - Quote
http://preview.tinyurl.com/amarrfuel (working link) http://www.fuzzwork.co.uk/blueprints/calc.php?bpid=4247&me=40&mpe=5&pe=0&ind=5 (nonworking due to substitiutions)
For a single run, which is 40 blocks. Prices are at 5% buy of Jita market (according to eve-marketdata.com)
So half the numbers, then multiply by 24 for a full day. Then multiply by 30 for an average month. FuzzWork Enterprises http://www.fuzzwork.co.uk/
Blueprint calculator and other 'useful' utilities. |

Tau Cabalander
Retirement Retreat Working Stiffs
407
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Posted - 2012.01.12 19:32:00 -
[4] - Quote
All POS hold 700 hours of fuel. If you are in empire, you'll have 699 hours as you need room for charters.
Large: 700 * 40 = 28,000 blocks Medium: 700 * 20 = 14,000 blocks Small: 700 * 10 = 7,000 blocks |

Velicitia
Open Designs
449
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Posted - 2012.01.12 19:37:00 -
[5] - Quote
Tau Cabalander wrote:All POS hold 700 hours of fuel. If you are in hisec, you'll have 699 hours as you need room for charters.
Large: 700 * 40 = 28,000 blocks Medium: 700 * 20 = 14,000 blocks Small: 700 * 10 = 7,000 blocks
dammit, you snuck the edit in  |

Tau Cabalander
Retirement Retreat Working Stiffs
407
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Posted - 2012.01.12 19:47:00 -
[6] - Quote
Velicitia wrote:dammit, you snuck the edit in  You should know by now that it takes at least 10 minutes for my posts to ripen  |

Dreadmine
Eclipse Industrial Inc
0
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Posted - 2012.01.12 20:23:00 -
[7] - Quote
Ok so look at bpo it makes 40Blokcks divide each material by 2 multiply buy 24 for daily total. Multiply by 30 for a month Ok got it I'm making pi stuff so needed to find how much to produce in a month
Ty u have been very helpful |

Scrapyard Bob
EVE University Ivy League
605
|
Posted - 2012.01.13 03:29:00 -
[8] - Quote
Jarnis McPieksu wrote:If you are just seeking the cost of running such a POS for month;
Amarr Fuel block costs approx 12600 ISK to make.
Medium tower eats 20 of these per hour. 14400 blocks for 30 days. About 182 million ISK.
Look at the fuel block blueprint for the parts required in-game. One run with the blueprint puts out 40 blocks.
Amarr blocks are very cheap this week (the isotopes are below 500 ISK/u again). But I wouldn't count on it staying that cheap. In general, a large (no-faction, non-sov bonus) tower is going to run you 400M/mo in fuel. Give or take 20M, which has been how things are over the past 6 months. So a medium tower is indeed around 180M now, but could easily be 210-220M in a month or two.
(There's a lot of people who took "free" blocks as the christmas gift. Also there's a lot of stockpiled PI which was bought up in anticipation of Crucible requiring POCOs on day 1, which is temporarily pushing down PI prices. And when PI gets too cheap, people stop doing it, which drives costs back up.)
If you can't handle your POS fuel costs jumping up and down +/- 20% per month, you may not be ready to run a tower. Plan your profit margins around 20% higher fuel costs and make sure you can still turn a profit before making things. It pays to be pessimistic about your fuel costs (and to have a 2-3 month stockpile so you can buy when cheap and ride out price spikes).
As of this morning's costs:
Amarr: 93 / 183 / 364 - 12650 ISK/u Caldari: 96 / 191 / 380 - 13186 ISK/u Gallente: 140 / 278 / 554 - 19249 ISK/u Minmatar: 99 / 196 / 389 - 13518 ISK/u
Amarr isotopes are around 495, Caldari at 550, Minmatar at 585 and Gallente at 1150 still. HW dropped back below 100 ISK/u finally, but LiqOz is still 430-500 ISK/u.
I'm still bullish and think most PI products will pickup in cost again going into spring/summer as the market sorts itself out from its hoarding in November. Which means I expect about 400M ISK/mo to be the magic number. Higher then that and I think people start doing more of it themselves, lower then that and I think a lot of people stop trying to fuel towers on their own. |

Mattduk
Universal Army
0
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Posted - 2012.01.13 10:04:00 -
[9] - Quote
Are we sure about the consumption rate of 20 blocks per hour for a medium tower?
I seem to remember reading in the patch notes that a large tower is 4 blocks per hour.
??? |

Mattduk
Universal Army
0
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Posted - 2012.01.13 10:06:00 -
[10] - Quote
"Towers will use 1 block/hour for small, 2 blocks/hour for medium and 4 blocks/hour for large."
http://www.eveonline.com/devblog.asp?a=blog&nbid=3029
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Jarnis McPieksu
Aliastra Gallente Federation
201
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Posted - 2012.01.13 10:15:00 -
[11] - Quote
Outdated information that gets quoted far too much (and that CCP should fix, badly).
It was changed to 10/20/40 so that fuel bonuses for sov and faction towers could be retained. At the same time the BPO was changed to produce 40 instead of 4 blocks (without change to the materials).
The end result; a "0" was added at the end of every place where fuel blocks are referred to, so it is possible for towers to benefit from percentage-based fuel bonuses.
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Steve Ronuken
Fuzzwork Enterprises
168
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Posted - 2012.01.13 10:25:00 -
[12] - Quote
Jarnis McPieksu wrote:Outdated information that gets quoted far too much (and that CCP should fix, badly). It was changed to 10/20/40 so that fuel bonuses for sov and faction towers could be retained. At the same time the BPO was changed to produce 40 instead of 4 blocks (without change to the materials). The end result; a "0" was added at the end of every place where fuel blocks are referred to, so it is possible for towers to benefit from percentage-based fuel bonuses.
https://forums.eveonline.com/default.aspx?g=posts&m=326619#post326619 FuzzWork Enterprises http://www.fuzzwork.co.uk/
Blueprint calculator and other 'useful' utilities. |

Jarnis McPieksu
Aliastra Gallente Federation
201
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Posted - 2012.01.13 10:32:00 -
[13] - Quote
Yep. Wish they'd add a notification of that to the original devblog that keeps getting quoted.
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Mattduk
Universal Army
0
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Posted - 2012.01.13 10:38:00 -
[14] - Quote
Ah, thanks for the update. Nice work. :)
Cheers Matt |

Dreadmine
Eclipse Industrial Inc
0
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Posted - 2012.01.13 14:18:00 -
[15] - Quote
Well ok understand maybe 200+mill to fuel medium pos. I have planets set up to make most of the pi fuels. Ice seems to be the biggest issue as b4 I didn't use a lot of heavy water or ozone. Now to get the ice fuels I need I calculater ice blocks needed to supply those are somewhere around 1116 ice blocks per month at 48 blocksan hour that's a lot of ice mining. Course I suck at math can someone confirm that? So either I ice mine my ass off or buy ozone and heavy water. But because of this issue I predict price of ozone and heavy water almost has to go up unless bots are still a problem.
So I have to run the numbers but I think I can make enoughpi fuels my self to offset cost but the ice fuels are the biggest liability. Wish they reduced those 2 req cuz I don't use nearly that many modul. As far as profit from pos I have yet to see a profit really but then I'm just getting started. |

Jarnis McPieksu
Aliastra Gallente Federation
203
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Posted - 2012.01.13 14:26:00 -
[16] - Quote
Refining ice for isotopes also gives heavy water and LO.
If you are already buying isotopes, buy water and LO as well - they are not expensive. If you are already ice mining, they come on the side.
Most POS runners just straight up buy ice products and instead spend their game time on something more productive that pays for the costs.
If your POS operation isn't doing anything productive that would pay for the fuels, reconsider the whole plan of running the POS at all. You can use SISI for experimentation and testing with POS mechanics if you are just curious how they work.
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Scrapyard Bob
EVE University Ivy League
607
|
Posted - 2012.01.13 14:47:00 -
[17] - Quote
It's not hard to make 200M+ per month with just a medium hi-sec tower if you use invention. As long as you don't invent something stupid for a loss, it's not hard to make 20-30M ISK profit per copy slot kept busy per week. Keep 3 copy slots busy and invent / sell the T2 results and you've paid for the POS fuel for that month.
Classic example is Hobgoblin II. Takes about 2d 20h to make 20 max-run copies. So you can get about 50 copies per week out of the slot. With a 48% chance, you're left with 24 T2 BPCs, each making 10 hobs. Current profit margin on Hob2s is around 110k ISK/u, so 240 Hob2 x 110k profit = 26.4M ISK/week per copy slot.
Inventing (50) T1 BPCs into T2 can be done in as little as (5) hours with a 10-slot alt and a pair of regular mobile lab arrays. So that's definitely not your bottleneck.
Manuf time on T2 hobs is about 3h 20m at a POS array or 4 hours at a NPC station. So no bottleneck there either.
Now, unless you live in Jita, trying to offload 240 hob2 each week will put a small strain on the local market. Definitely don't think to yourself "hey, I'll buy (10) hob BPOs and just churn out 2400/week". If you have (10) copy slots - try to find (10) different T2 items to work on.
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Bath Sheeba
Another Success Story
35
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Posted - 2012.01.16 08:33:00 -
[18] - Quote
Scrapyard Bob wrote:Now, unless you live in Jita, trying to offload 240 hob2 each week will put a small strain on the local market. Definitely don't think to yourself "hey, I'll buy (10) hob BPOs and just churn out 2400/week". If you have (10) copy slots - try to find (10) different T2 items to work on.
Or just churn out 2400 a week. What you lose in profits is more than made up for with a simplified production chain. Yes, you and everyone else will make less profit, but that is more than made up for in YOUR TIME. RL time that is. :D |

Dreadmine
Deep Core Mining Inc. Caldari State
0
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Posted - 2012.01.16 14:24:00 -
[19] - Quote
Ok I will try t2 production to cover costs so fr I have been using it to make t1 ammo bpcs and making t1 ammo but I can make around 1.5 million units every 3 days ... Selling that many for a slight profit could take 2 weeks lol. I have to see if purchasing datacores and mining materials will make more isk than just mining ore alone as I make around 12 mill an hour just mining and selling the minerals. If I can make 10-20% more manufacturing t2 modules etc then it will be worth doing:) |

Mr Kidd
Center for Advanced Studies Gallente Federation
355
|
Posted - 2012.01.17 03:23:00 -
[20] - Quote
Still a bit confused here about input quantities. For production and consumption the blocks are increased by a factor of 10. So a large tower will consume 40 blocks per hour. Now, the question: is it still the original input quantities of fuel, for example 400 (racial isotopes) per 40 blocks as it was with the original 4 blocks? We want breast augmentations and sluttier clothing in the NeX! |
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