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Perry
Amarr The X-Trading Company Mostly Harmless
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Posted - 2007.08.03 13:12:00 -
[1]
I think the problem is, that the Zealot is meant to fit 2-3 setups, and these dont need more cpu. Both have no mwd (a bit sucky i know), but sport heavy weapons and a good tank. The problem is neuts. Btw the third setup has a mwd, no problem with neuts and does 5km/s with rigs ^^ No cpu needed for me, but i wouldnt say no to more :D ________________ Kali 3.0 Patchnotes: Amarr Oompf!
-Armageddon: +1 Missile Slot -Maller: Autocannon RoF Bonus -Apocalypse: 5% Mining Bonus -Zealot: +10% more golden hull |

Perry
Amarr The X-Trading Company Mostly Harmless
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Posted - 2007.08.04 16:34:00 -
[2]
it has enough cpu if you get away from the "every ship needs a 44tf warp scrambler and 3x 30tf heat sinks and the omg i need the 40tf mwd all the time to dictate my 105km range ...
get over it. no i dont fit faction. no i like a mwd too. but thats just how it is, no solo pwn. ________________ Kali 3.0 Patchnotes: Amarr Oompf!
-Armageddon: +1 Missile Slot -Omen: Autocannon RoF Bonus -Apocalypse: 5% Mining Bonus
-Zealot: +10% more golden hull |

Perry
Amarr The X-Trading Company Mostly Harmless
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Posted - 2007.08.04 19:33:00 -
[3]
Yes in certain cases gallente ships have way too much recources (eos, myrm, domi etc), but the Blasterships have a weak point, they need to approach and web their target. This costs time. In a very small gang or solo, this is good because it gives you the edge of good dps and tackle. In a larger gang, the amarr ships start shooting with scorch at 20-30km and melt evrything without moving one meter. The Blaster ship is suddenly in the optimal of many ships, while having only one enemy in its own. Thats the whole balance betwen amarr and gallente. Sometimes this doenst hold true, if you compare overpowered ships with mediocre. Then you must whine on forums. But the Zealot is fine now in my opinion. Still lacking in dps/alpha in beam fitting, but a good pulse platform with 30km range. ________________ Kali 3.0 Patchnotes: Amarr Oompf!
-Armageddon: +1 Missile Slot -Omen: Autocannon RoF Bonus -Apocalypse: 5% Mining Bonus
-Zealot: +10% more golden hull |

Perry
Amarr The X-Trading Company Mostly Harmless
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Posted - 2007.08.04 22:05:00 -
[4]
I think the reason for having the geddon with similar stats as the mega is that both are t1 and have not enough bonus' to set them apart. for example the range bonus is really needed to outrange blasters with null. a geddon with multi lenses has similar range to a neutron mega wil null, so both need the same strength to be balanced.
The zealot on the other hand has the needed range to use the pulse lasers like they were intended. medium range medium damage. but a small drone bay wouldnt hurt i think ^^ ________________ Kali 3.0 Patchnotes: Amarr Oompf!
-Armageddon: +1 Missile Slot -Omen: Autocannon RoF Bonus -Apocalypse: 5% Mining Bonus
-Zealot: +10% more golden hull |
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