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Tovarishch
Caldari Body Count Inc. Mercenary Coalition
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Posted - 2007.08.08 03:05:00 -
[1]
Originally by: Goumindong Of all the short range weapons, missiles have the longest range. That makes them "Long range". Or even "the longest of ranges".
Please factor in flight time when talking about 'short range' (unguided) missiles at long range. Not only is it not terribly realistic since the target will be destroyed or have warped away by the time the missiles could reach the target... but from the standpoint of raw DPS the flight time on unguided missiles at 'longer' ranges has a tremendously negative impact on DPS.
Please see my post on this subject -
Thread located here.
All life is sacred... until the client says otherwise. |

Tovarishch
Caldari Body Count Inc. Mercenary Coalition
|
Posted - 2007.08.08 03:12:00 -
[2]
Originally by: Goumindong
Originally by: Tovarishch
Originally by: Goumindong Of all the short range weapons, missiles have the longest range. That makes them "Long range". Or even "the longest of ranges".
Please factor in flight time when talking about 'short range' (unguided) missiles at long range. Not only is it not terribly realistic since the target will be destroyed or have warped away by the time the missiles could reach the target... but from the standpoint of raw DPS the flight time on unguided missiles at 'longer' ranges has a tremendously negative impact on DPS.
Please see my post on this subject -
Thread located here.
Yes, i know. But it is the longest range, outranging even pulse lasers with scorch in pretty much all variations. And the long range versions do do considerably more damage than the long range possibilities from the other weapons[and without range mods either]. So saying that the ships need to be as agile as the short range ships is disingenious.
Where did I say 'that the ships need to be as agile as the short range ships'? In fact, I've argued against that if you'd read my thread.
All life is sacred... until the client says otherwise. |

Tovarishch
Caldari Body Count Inc. Mercenary Coalition
|
Posted - 2007.08.08 18:34:00 -
[3]
Originally by: PauZotoh Zhaan Yeah I agree caldari ships need fix, like every missile does same dmg. 1 missile = 20missile same dmg not like guns, every shot different dmg. Second shield tanks on caldari ships are joke. Try to break raven/drake tanks with mega(hyperion)/myrmidon etc Caldari are overpowered, every mission runner fly raven, we all know why.
So Yeah caldari need fix (aka nerf:P)
Exactly! This sums it up perfectly! Because Ravens are the best PVE ships the entire rest of the Caldari fleet should be subpar at PVP.
Excellent and informed analysis!
All life is sacred... until the client says otherwise. |
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