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Gius
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Posted - 2004.02.01 04:25:00 -
[1]
I was just wondering why they skipped Destroyer class ships? Just curious, I mean it would make a good class between cruisers and battleships, or are they between frigs and cruisers? ohh well whichever I wonder why they skipped them :)
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Shia Dai
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Posted - 2004.02.01 04:27:00 -
[2]
I heard that they will be coming as new classes of ships with tech 2 - 5...
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Gius
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Posted - 2004.02.01 04:43:00 -
[3]
Cool, and for my next question, think theyll have any Submarine type class? Maybe sometin that can use cloak and still fire and such? Or would that be unbalancing? Im sure if they had them thed have cloak inhibs and depth charge type weapons.
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Shia Dai
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Posted - 2004.02.01 04:44:00 -
[4]
Covert ops frigs i think are the closest u'll get to that, or covert op cruisers or BS
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NTRabbit
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Posted - 2004.02.01 05:04:00 -
[5]
Judging from what ive seen, 'Destroyers' will be the Interceptor of the elite cruisers, when they come out many months from now. In the same vein, battlecruisers will be the gunships and interdictors the covert ops... the other type is carrier, but it only loosely corresponds to elite frigate bombers.
Just my opinion anyway
-------- #eve-online irc.stratics.com - Former official IRC channel (Legacy) #eve-online irc.coldfront.net - Official Unofficial IRC channel
WE R 4TW! |
zincol
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Posted - 2004.02.01 11:17:00 -
[6]
Quote: Cool, and for my next question, think theyll have any Submarine type class? Maybe sometin that can use cloak and still fire and such? Or would that be unbalancing? Im sure if they had them thed have cloak inhibs and depth charge type weapons.
Submarine? gunna submerge under or into a planet?
w00t!
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Gius
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Posted - 2004.02.01 21:03:00 -
[7]
I dont mean Submarines for like submerging, I mean like a ship that can cloak and fire at others. Of course I dont expect them to go unbeatable, they could make a whole range of anti subtype weapons, cloak blockers some kinda depth charge type bomb(meaning you can fire it without a locked target, it can go out and do splash dmg and possibly uncloak a lurkin ship. When I said sub I meant like a sneaky guerilla warfare type vessle.
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Hellena
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Posted - 2004.02.01 22:17:00 -
[8]
ive seen the stats for a min battle crusier, Rupture class hull called the 'Broadsword'. lots of slots and more uhmm..everything.
Not Just Another Pretty Face La Maison Hostess |
Fester Addams
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Posted - 2004.02.01 22:27:00 -
[9]
My bet is that destroyers will be the tech 2 cruisers.
Actually the new tech 2 friggs (Interceptors) suport this theory.
Btw, any interceptor BP's dropped yet?
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Hellena
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Posted - 2004.02.01 23:30:00 -
[10]
Quote: My bet is that destroyers will be the tech 2 cruisers.
Actually the new tech 2 friggs (Interceptors) suport this theory.
Btw, any interceptor BP's dropped yet?
the broadsword is actually a battle crusier...not sure how close that is to destroyer. the way i understand it destroyers are lighter faster ships that beat things down. some of the lv3 interceptors will be close to that i think. +25% rof and damage for some ships per lv..nuts.
Not Just Another Pretty Face La Maison Hostess |
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Darkwolf
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Posted - 2004.02.02 00:04:00 -
[11]
It's not +25% per level. It's just +25%. Unless they made a typo :)
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Hellena
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Posted - 2004.02.02 00:10:00 -
[12]
Quote: It's not +25% per level. It's just +25%. Unless they made a typo :)
oh..well my bad in either case i guess. but stil..its rediculicious
Not Just Another Pretty Face La Maison Hostess |
Asharee Intrefer
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Posted - 2004.02.02 02:30:00 -
[13]
It could be a 25% racial bonus?
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Serenity Justice
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Posted - 2004.02.02 05:13:00 -
[14]
I think it's the combined 5% per level additional bonus for the 5 Frigate levels you need. The Interceptor skill itself gives the 10% less signature radius per level. |
Aleksandrov
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Posted - 2004.02.02 06:38:00 -
[15]
Edited by: Aleksandrov on 02/02/2004 06:40:26 So. Here's how pre-naval aviation warfare worked out on the seas, about World War I era:
You have destroyers, light cruisers, armored cruisers, battlecruisers, pre-dreadnought battleships and dreadnought battleships.
Battlecruisers and dreadnought battleships developed primarily from the theories of Jackie Fisher, I do believe his name was, a British admiral who believed that naval warfare would be dominated by the ships with the longest-range and heaviest cannon coupled with good speed. Hence, the battlecruiser and the dreadnought were exceptionally fast ships for their class and generally had a smaller number of much heavier cannon, whereas armored cruisers and pre-dreadnought battleships would have somewhat more intermediate-range cannon. Light cruisers, well -- they, I believe, were tasked to hunt destroyers -- and were generally insufficient to fight armored or battlecruisers. Destroyers, well -- they really suffered here. Their cannons were generally insufficient to fight any of the heavier vessels -- their sole saving grace was their torpedoes, which were horribly damaging. During various naval actions of World War I, destroyer flotillas would charge lines of cruisers and dreadnoughts to launch a salvo of torpedoes, at which point they'd drop smoke and run like hell.
Oh -- and submarines? Attrition weapons, not weapons intended for use in fleet actions. ;)
After the development of theories for dreadnoughts and battlecruisers -- and once their superiority was proven -- armored cruisers and earlier battleship designs were pretty much considered obsolete.
Edit: oh, additionally -- if you check the stickied graphical skills chart in the skills forum, the flight skills include interceptor, gunship, bomber, covert ops frigate, interdictor, battlecruiser, destroyer, flagship and carrier. The last two sound like battleship alternates, the middle three cruiser variants and the first four frigate variants. Interdictors will probably be interceptor equivalents, destroyers specialized in hunting frigates, battlecruisers in (trying?) to lay the smack down on heavier ships?
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Asharee Intrefer
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Posted - 2004.02.02 06:52:00 -
[16]
The carrier skill could perhaps also indicate a cruiser sized equivalent of the bomber frigate class, as a carrier of immense missile firepower.
The only thing I miss now is a corvette class to guard battleships.
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Sqalevon
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Posted - 2004.02.02 07:46:00 -
[17]
Quote:
Quote: It's not +25% per level. It's just +25%. Unless they made a typo :)
oh..well my bad in either case i guess. but stil..its rediculicious
is it ? its almost 3 weeks training for me, of the ship didnt pack a punch, why bother ehh ?
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Aleksandrov
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Posted - 2004.02.02 10:40:00 -
[18]
Asharee: the classic use of the 'carrier' designation is for an aircraft carrier. Missile ships are usually designated 'guided missile destroyers' or 'guided missile cruisers' or the like -- so I'd suspect a battleship-class vessel with less high slots but rather ludicrous amounts of drone space. But, er -- to each their own.
Anyway -- I, myself, can't wait for the Khanid variants of all these to come out. Pretty, pretty variants...
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Dark Razer
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Posted - 2004.02.02 11:02:00 -
[19]
What I really think this game is missing is a battlecruiser/heavy cruiser type ship. Something in the 20-40 million range.
Something that can signifigantly add to fleet combat, but, doesn't have the same expence. Generaly these would be specialized vessels, for gunnery, or missiles. Not particularly well suited to takeing damage, as they swap their armor for more guns and speed. But, able to pack a punch (1200mm's, dual 250's, etc). ***Curse Alliance Member* |
Denst Rowell
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Posted - 2004.02.02 11:10:00 -
[20]
hmmmm carrier class.... how about +1 drone per level?? ----------------------------------------------- The Return Of Denst |
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Alowishus
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Posted - 2004.02.02 11:39:00 -
[21]
A destroyer is a gunship. It it small, fast and has highly armed. A bunch of heavey guns attached to some engines. I'm no expert but in the history of the US Navy, since 1900, you will notice a few things, the Battleship has been retired, Cruisers aren't fighting ships and there aren't many frigates. The Destroyer is the bulk of the force. It's powerful and fast. In volume I believe it would be below a frigate but above a corvette (another class this game lacks).
This game could really use a destroyer class. I noticed it was missing too.
Raven 4TW! Rank(1) SP: 243745/256000 |
NTRabbit
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Posted - 2004.02.02 13:16:00 -
[22]
Edited by: NTRabbit on 02/02/2004 13:19:42 If any of you bothered to read eve-db, you would know that Destroyers, Battlecruisers, Carriers and Interdictors have already been planned for - check the spaceship command skill listing. And from what i can gather, they will be the names of the elite cruisers which are based on existing cruiser hulls, in exactly the same way as the elite frigates are now. And by looking at what are unbalanced 'starting point' requirements for the skills, Battlecruisers will be cruiser hulls turned into bigtime anti-capital ship platforms, Carriers will be fulltime drone ships, Interdictors will be advanced EW cruisers, and Destroyers will be fast anti-frigate (and other non-capital vessels) platforms. Pretty obvious if you ask me and also obviously not even begun to be tweaked yet.
Just to clarify, for those who didnt read my first post and will probably skip my second post - check eve-db, destroyers, interdictors and battlecruisers that you all so desperately want are already under development and have placeholder skill stats ingame already. The same goes for Flagships, which are probably elite battleship types. Carriers will either be elite cruisers or elite battleships, but my money is on cruisers.
-------- #eve-online irc.stratics.com - Former official IRC channel (Legacy) #eve-online irc.coldfront.net - Official Unofficial IRC channel
WE R 4TW! |
Aleksandrov
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Posted - 2004.02.02 17:49:00 -
[23]
NTRabbit: hey, they've been skipping my posts, too. Jowly Amarran fellows just don't get the love.
Anyway -- hm. I could see an argument for carriers being cruiser class -- as they'd be the sorts that could really stand a lot more drone space, whereas present battleships surely near the max one's skills can account for, anyway.
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