Twisted Girl wrote:supers are pretty useless "combat ship" in currently fleet fights anyways,(they are more like heavy support ships) unless the opposite site uses capitals. and even then its pretty risky to launch fbs swarm at their capitals (if they are pretty far off) few decent bomb runs or some good bc fire on the fighterbombers and your down several billion worth of fighterbombers.
Using fighters (which got even less ehp than fighterbombers) agains sub capital fleets are only really validable if the enemy is logistic light/unorginized, and flying fairly huge sig ships/slow ships and is within proper tackle range of supers/fleet. chasing a tengu fleet with fighters over 70km away without having webs on them is asking to loose billions worth of fighters to dish out some prettty limited dps.
In the old days atleast supers could atleast use sentry drones(was the prefered drone choice) due to almost insta damage and fairly cheapness/disposable. Tho unless they refitted for very specialised sentry drone fits they was limited to aprox 60km combat range.
Nowadays all supers normally do is RR the titans,paint the hostiles, provide close range tackle/dps should enemy try to go within 30-40km of the titan blob to avoid getting tracked by titans/tackle the superfleet, and remote ECM burst the enemy logistic, and should the enemy drop triage caps/other caps they can provide dread like damage on to those.
Tho in all honesty a carrier fleet can provide close to the same "support" for a titan fleet as a supercap fleet can(with some cons like less ehp), and with the triage they can provide muchmore RR while having immunity to EW aswell.
While beeing able to use sentry/light/medium drones to deal with all the small tackle without having to risk loosing expensive fighters.2 carriers(even archons) provides the same dmg as a pre nerf super did agains light tackle.
Only major cons with the carriers is that in the currently 0.0 heavy fleet fight metagame , is either faceing the supercap blob(typically RAIDEN, PL, NC. ect ect) and dies horrible to titans/supers or is facing CFC with their 1000 arty maelstroms/hurricanes which only need 300 of those to fairly easy 1 volly any carrier on the field. Hence why you see supercarriers beeing used as they cant be alphaed that easy.