| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Edey
Minmatar Free Space Tech VooDoo Technologies
|
Posted - 2007.08.10 04:47:00 -
[1]
Hello there, posting because it is annoying having drones at all. I really want to have drone aggro bug fixed, when you can't take aggro wile drones do on missions.
Random target switching ruins any good mood when you trying to click Engage button 100 times.
And yes, UI for drones is the worst thing ever. I just hate making 1324534 mouse clicks to make my drones active, to engage, to return and orbit and etc. Why I can't control them via keyboard?
Really want to see CCP response and others. Thanks. __________________________________________________
|

cal nereus
Bounty Hunter - Dark Legion Curse Alliance
|
Posted - 2007.08.10 04:51:00 -
[2]
A method for controlling drones via the keyboard would be nice to be quite honest. ---
Grismar.net |

MilitaryMind
Beyond Divinity Inc
|
Posted - 2007.08.10 04:53:00 -
[3]
Originally by: cal nereus A method for controlling drones via the keyboard would be nice to be quite honest.
Hell Yes!!!! Beyond Divinity! |

Vincenzo Delloro
Amarr Lux et Veritas
|
Posted - 2007.08.10 04:53:00 -
[4]
Originally by: cal nereus A method for controlling drones via the keyboard would be nice to be quite honest.
Strictly speaking, mashing the buttons on your keyboard has about as much effect on your drones' behaviour as mouse clicking, so I declare your wish granted.
|

cal nereus
Bounty Hunter - Dark Legion Curse Alliance
|
Posted - 2007.08.10 05:05:00 -
[5]
True, a method for controlling drones at all would be a good start.  ---
Grismar.net |

Pudgy McFudge
|
Posted - 2007.08.10 05:07:00 -
[6]
I never have a problem with my drones that isn't my fault.
|

Eval B'Stard
|
Posted - 2007.08.10 05:15:00 -
[7]
Edited by: Eval B''Stard on 10/08/2007 05:17:52 All the drones I get turn out to have the Suicidal tendancies.
Trouble is they get me into more trouble than they are worth, hence I never use drones unless I'm mining in rats infested roid belts.
|

Edey
Minmatar Free Space Tech VooDoo Technologies
|
Posted - 2007.08.10 05:17:00 -
[8]
Being unable to control drones via keyboard really kills all fun. But I think this is really hard for CCP to do it. Or it may be done via new expansion, like: "After one year of development, Rev 4 is now on, we introduce you a new drone system - no bugs and kb control!" __________________________________________________
|

Eval B'Stard
|
Posted - 2007.08.10 05:19:00 -
[9]
Originally by: Edey Being unable to control drones via keyboard really kills all fun. But I think this is really hard for CCP to do it. Or it may be done via new expansion, like: "After one year of development, Rev 4 is now on, we introduce you a new drone system - no bugs and kb control!"
How hard can it be to program the code for "[insert key] 'Drones attack %target'" etc...
|

Edey
Minmatar Free Space Tech VooDoo Technologies
|
Posted - 2007.08.10 05:22:00 -
[10]
Originally by: Eval B'Stard
Originally by: Edey Being unable to control drones via keyboard really kills all fun. But I think this is really hard for CCP to do it. Or it may be done via new expansion, like: "After one year of development, Rev 4 is now on, we introduce you a new drone system - no bugs and kb control!"
How hard can it be to program the code for "[insert key] 'Drones attack %target'" etc...
Believe me, it's very hard for CCP. __________________________________________________
|

Moridin920
Gallente Dust Echoes FREGE Alliance
|
Posted - 2007.08.10 05:27:00 -
[11]
Unless you can look at all the code that makes EVE, I'd say there is absolutely no basis on saying how hard adding something in is.
The problem is they have to make sure that code fits in with everything else. Sure, it might just be one small function to add on that stuff calls on. It might be a nightmare to add it and they are working on it right now, because the simplest code add sometimes makes the whole program quirky. ---------------------------------------------------------------------- "We sincerely apologize for any inconvenience our piracy may have caused you, but, we are pirates and, sadly, this is our way." |

Edey
Minmatar Free Space Tech VooDoo Technologies
|
Posted - 2007.08.10 05:31:00 -
[12]
Originally by: Moridin920 Unless you can look at all the code that makes EVE, I'd say there is absolutely no basis on saying how hard adding something in is.
The problem is they have to make sure that code fits in with everything else. Sure, it might just be one small function to add on that stuff calls on. It might be a nightmare to add it and they are working on it right now, because the simplest code add sometimes makes the whole program quirky.
When it takes 1.5 years to fix camera bug I think it's not a code problem. Someone just missing hands or brain. This is what I'm talking about. __________________________________________________
|

Dubious Drewski
|
Posted - 2007.08.10 06:27:00 -
[13]
Originally by: Moridin920 Unless you can look at all the code that makes EVE, I'd say there is absolutely no basis on saying how hard adding something in is.
I can absolutely guarantee you, adding a key-stroke funtion to order your drones to attack a target would be dead simple. I'm talking 10 minutes of coding time, maximum. Nothing fancy would be required at all.
I may be just an amateur programmer, but I know this stuff well enough to be certain.
/signed, by the way.
|

Killaria Semantia
|
Posted - 2007.08.10 07:57:00 -
[14]
Edited by: Killaria Semantia on 10/08/2007 08:04:20 Edited by: Killaria Semantia on 10/08/2007 08:01:26 There are a lot of games I refused to play because you couldn't bind keys properly ie Anarchy Online.
Let's take a look at WOW, the world's most popular and sophisticated MMO.
EVERYTHING IS BINDABLE.
I'v lead 3 guilds to end game and I loved that game. I just got totally burned out. But one thing I know about Blizzard is that when it comes to GAME DESIGN, they are geniuses. CCP take lessons from them and improve your game.
Honestly EVE shouldn't even have been brought out of beta without making such a trivial and unbelievably mind bogglingly simple decision about the concept of game design, such as binding necessary functions like "all drones attack this target" to a key of your choice.
I mean it's just common sense game design. And EVE is what? Over 6 years old.
I mean seriously CCP get your act together your one of the most popular MMOs around. Your giving us EVE TV and all manner of useless bull**** like graphics upgrades and fundamental aspects of your game don't even work. Or have laughably bad game design.
If you don't get you act together someone else will hey, they will bring out a game light years ahead of your game and you'll die overnight. I know the second a half decent SCI FI MMO comes out that has decent game UI game design, I'm outa here unless EVE catches up to the quality of modern day, well designed MMOs.
|

Sanzorz
Amarr EVEfan.dk
|
Posted - 2007.08.10 08:20:00 -
[15]
I've never encountered drone problems. The aggro part in missions is simply to avoid going afk for coffee, while drones tear stuff apart...unless you aggro the whole zone.
As for the engage part, then just use the entire group for engage instead of every single drone. And it's barely that many times you have to push the button :-P
Instead of a binding on keyboard, then I'd rather have a change that cause the drones to hunt in packs, instead of splitting up on every target. --- Member of the Danish Evefan.DK corp |

Edey
Minmatar Free Space Tech VooDoo Technologies
|
Posted - 2007.08.10 08:27:00 -
[16]
Originally by: Sanzorz I've never encountered drone problems. The aggro part in missions is simply to avoid going afk for coffee, while drones tear stuff apart...unless you aggro the whole zone.
As for the engage part, then just use the entire group for engage instead of every single drone. And it's barely that many times you have to push the button :-P
Instead of a binding on keyboard, then I'd rather have a change that cause the drones to hunt in packs, instead of splitting up on every target.
I'm sorry you didn't get it. I was talking about controlling the whole group of driones via kb. __________________________________________________
|

Killaria Semantia
|
Posted - 2007.08.10 08:29:00 -
[17]
Keybinding is an essential part of game design hey, that's fine and all if you want to be a clicker but real powergamers use keybindings.
If the option simply isn't there that's bad game design.
|

The Snowman
Gallente Four Rings D-L
|
Posted - 2007.08.10 08:40:00 -
[18]
Originally by: Sanzorz I've never encountered drone problems.
ORLY? - you've never sent your drones to attack something and they have gone and attacked something else?... or worse.. they finally arive at their target and suddenly start returning to your ship ?... hmmm
how about when you've orderd drones to return to ship, and half of them just stay behind.. how about when they do arrive at your ship they just get stuck?.. riiigghhht, we must all be wrong! its just our imagination! the hundreds upon hundreds of posts from players over many years .. they are just all wrong? do you work for CCP by any chance?
sorry if im overly sarcastic, but if you've never had these problems then either your ignorant or you have just been extremly lucky! it is by far the single thing in eve which boils my blood more than anything, followed by people dis-beleive there is a problem.
|

Grismar
Gallente The Establishment Establishment
|
Posted - 2007.08.10 08:47:00 -
[19]
Originally by: Edey Believe me, it's very hard for CCP.
<sarcasm>Good going, insult the people you want to do something for you. I tend to fix bugs faster for people that call me a lousy programmer as well...</sarcasm>
All the same, one has to agree with your point: drones are annoying to control using the current UI for them and to top it off, they don't always listen. And it's not like this is a recent problem either. Instead of adding new stuff, I wish CCP would take care of some of the long standing issues that affect the better part of the playerbase...
Besides, changing the UI doesn't even have to impact the server performance, except for having a better UI possibly raising the number of commands issued to drones on the whole. Then again, telling my drones to return to their bay 100 times in rapid succession can't be good for traffic either.
Greetings, Grismar.
Your EVE IGB home: EVE Wiki, Explorer, Navigator |

KtB
Elite Storm Enterprises Storm Armada
|
Posted - 2007.08.10 08:50:00 -
[20]
How about just setting been able to set buttons such as.
Shift+F1 = Drones attack target selected Shift+F2 = Return to drone bay Shift+F3 = Return and orbit
Just make it an option for the customisable shortcuts. Would be nice.
|

Naran Darkmood
Gallente
|
Posted - 2007.08.10 08:52:00 -
[21]
Originally by: The Snowman
Originally by: Sanzorz I've never encountered drone problems.
ORLY? - you've never sent your drones to attack something and they have gone and attacked something else?... or worse.. they finally arive at their target and suddenly start returning to your ship ?... hmmm
how about when you've orderd drones to return to ship, and half of them just stay behind.. how about when they do arrive at your ship they just get stuck?.. riiigghhht, we must all be wrong! its just our imagination! the hundreds upon hundreds of posts from players over many years .. they are just all wrong? do you work for CCP by any chance?
sorry if im overly sarcastic, but if you've never had these problems then either your ignorant or you have just been extremly lucky! it is by far the single thing in eve which boils my blood more than anything, followed by people dis-beleive there is a problem.
he only launches one drone, which gets destroyed fighting the first rat. That the thing. No drones getting stuck on each other, no probelms with drones randomly attacking or not returning...
Originally by: jongalt perhaps PvP is to be taken literally? Player vs. Player (no plural, but quite the Singular) instead of AvA (alliance vs. alliance), or CvC (corp vs corp). i dont think it was mentioned
|

Lastdon
|
Posted - 2007.08.10 08:56:00 -
[22]
Originally by: Killaria Semantia Edited by: Killaria Semantia on 10/08/2007 08:04:20 Edited by: Killaria Semantia on 10/08/2007 08:01:26 There are a lot of games I refused to play because you couldn't bind keys properly ie Anarchy Online.
Let's take a look at WOW, the world's most popular and sophisticated MMO.
EVERYTHING IS BINDABLE.
I'v lead 3 guilds to end game and I loved that game. I just got totally burned out. But one thing I know about Blizzard is that when it comes to GAME DESIGN, they are geniuses. CCP take lessons from them and improve your game.
Honestly EVE shouldn't even have been brought out of beta without making such a trivial and unbelievably mind bogglingly simple decision about the concept of game design, such as binding necessary functions like "all drones attack this target" to a key of your choice.
I mean it's just common sense game design. And EVE is what? Over 6 years old.
I mean seriously CCP get your act together your one of the most popular MMOs around. Your giving us EVE TV and all manner of useless bull**** like graphics upgrades and fundamental aspects of your game don't even work. Or have laughably bad game design.
If you don't get you act together someone else will hey, they will bring out a game light years ahead of your game and you'll die overnight. I know the second a half decent SCI FI MMO comes out that has decent game UI game design, I'm outa here unless EVE catches up to the quality of modern day, well designed MMOs.
LoL first off you must have not played wow when it first came out of Beta. you can thank third party programing for all the fancy UI in WOW. CT mod , Titan, ex....
|

Killaria Semantia
|
Posted - 2007.08.10 10:11:00 -
[23]
It didn't take Blizzard 6 years to implement key binding did it though.
And yes I was playing right out of beta and key binding for everything you could think of was implemented.
The fact that they implement so much so fast is just another example of how profressional that are. You have proved your own point your arguing againt. GG.
|

Venkul Mul
Gallente
|
Posted - 2007.08.10 10:36:00 -
[24]
Originally by: Sanzorz I've never encountered drone problems. The aggro part in missions is simply to avoid going afk for coffee, while drones tear stuff apart...unless you aggro the whole zone.
As for the engage part, then just use the entire group for engage instead of every single drone. And it's barely that many times you have to push the button :-P
Instead of a binding on keyboard, then I'd rather have a change that cause the drones to hunt in packs, instead of splitting up on every target.
Let's guess: your drones have a max range of 25 km, right?
Try sending them at a target at 60 km and then me will speak again of this.
|

Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
|
Posted - 2007.08.10 10:41:00 -
[25]
Edited by: Sheriff Jones on 10/08/2007 10:41:06 Go to mission. Get aggression from rats. Right click "launch drones". Right click "engage target". Choose direction and go get coffe. Come back to a lot of wrecks and drones sitting idle and smoking an electronic cigar.
That's how missions go 
No hazzle. No "too many clicks". No problem.
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |

Venkul Mul
Gallente
|
Posted - 2007.08.10 10:45:00 -
[26]
To me most of the drone problems seem to spam from short attention spawn. Every time they complete a "cycle" (1 attack or move of x seconds, ecc.) they recheck the targets and more often than not the decide they want to hit another target (usually in another direction) or stand confused. Only when they have really engaged a target (started to fire on him) the stop trying to find the "better" target based on the preprogrammed priorities.
Sometime it helps, as it is the same mechanism that allow them to choose targets when the playern't has ha lock, but more often it hinder play.
|

BritBullet
R.U.S.T. Phalanx Alliance
|
Posted - 2007.08.10 11:07:00 -
[27]
Originally by: The Snowman ORLY? - you've never sent your drones to attack something and they have gone and attacked something else?... or worse.. they finally arive at their target and suddenly start returning to your ship ?... hmmm
Iv only had that happen once or twice to me and that was a long time ago, hasn't happened at all for a while now.
Originally by: The Snowman how about when you've orderd drones to return to ship, and half of them just stay behind.. how about when they do arrive at your ship they just get stuck?..
Don't get that.
Originally by: The Snowman sorry if im overly sarcastic, but if you've never had these problems then either your ignorant or you have just been extremly lucky!
I must be one of those lucky people. ______________________________________________
|

Edey
Minmatar Free Space Tech VooDoo Technologies
|
Posted - 2007.08.10 11:10:00 -
[28]
Originally by: BritBullet
Originally by: The Snowman ORLY? - you've never sent your drones to attack something and they have gone and attacked something else?... or worse.. they finally arive at their target and suddenly start returning to your ship ?... hmmm
Iv only had that happen once or twice to me and that was a long time ago, hasn't happened at all for a while now.
Originally by: The Snowman how about when you've orderd drones to return to ship, and half of them just stay behind.. how about when they do arrive at your ship they just get stuck?..
Don't get that.
Originally by: The Snowman sorry if im overly sarcastic, but if you've never had these problems then either your ignorant or you have just been extremly lucky!
I must be one of those lucky people.
I know a lot of people with those problems including myself. __________________________________________________
|

Tradari
Gallente Digital Fury Corporation Digital Renegades
|
Posted - 2007.08.10 11:19:00 -
[29]
ok 3 tings really to say.
Agree with dont slag CCP off theres no need, if it really that bad why are you still playing??
2nd drones can be a little twitchy, but im wondering if thats has somthing to do with skills as weel if they factor in a random point ever now and then because you only have say lvl 3 in drone durability making them react to space radation (just a thought)
3rd point, key binds is a a great idea but bring this up as a suggestion in the game developement section rather then ***** about it.
Ok i do agree the binding would be helpful but in this case i think its be brought about in the wrong way to go about getting it done.
Yours respectfully Tradari
|

Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
|
Posted - 2007.08.10 11:51:00 -
[30]
Edited by: Sheriff Jones on 10/08/2007 11:51:56 the thing is, i use an arbitrator, with two drone links, giving me a healthy 85km range and i've run dozens and dozens times with it.
No problems.
Only thing they have done is stop attacking rats, 'cause those rats who haven't aggressed me/i haven't aggressed arn't on their "list". Which is how it should work.
I tend to control my drones more though(i think) then a usual pilot, meaning i give commands almost all the time.
They've always returned to the ship, always been really nice lil' fellas and i've got nothing to complain about them.
Even the interface, i find to be much better then to have them on hotkeys, since you couldn't very well have them as a "all attack" key, since then turrets should have that option too.
Right clicking twice is hardly "alot of work" for controlling drones. Especially taking into consideration the bonus sides of them.
I mean come on, they're the only weapon working while jammed, auto-attack targets and a good drone carrier can fit three different damage types.
Also taking into consideration the other sides, non jammable webbers, ecm, repair.
I think the drone "problems" are a bit over-sold andtaking into consideration the bonus sides of drones, they are hardly "broken".
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |