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Diss Traction
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Posted - 2007.09.01 20:26:00 -
[31]
I don't get it. We have a logistics cap ship now. It's called the Rorqual. Yes, it's limited to the jump range of a Dread, but it has 10k m3 corp hangar, 20k cargo before any expansion or rigs (w/ 3 expander II's and 3 T1 cargo rigs that's 63045 m3) and you can get 800K m3 of haulers/barges into its SMA.
That's alot of space. And yeah it does min compression too. lol
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Ellaine TashMurkon
MetaForge Ekliptika
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Posted - 2007.09.01 21:29:00 -
[32]
I'd pick a ship with simmilar parameters but not requiring me to distribute transported goods over 3 industrials, cargohold and corp hangar. Ease of use FTW! I'm agains jump hauling in general, but if it is here and works, then less clicking would be nice :)
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Clorthos
Gallente Tau Ceti Global Production Angels Of Discord
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Posted - 2007.09.05 02:32:00 -
[33]
the ore capital is supposed to be a mining support platform, compress ore or ice in belt and keep working. Less down time is happier miners
calling it a logistics ship is slightly on the slow side of thinking, it only compresses ice from 1km3 to 100km3. it compresses other ores but all regions get low ends via drone alloys ore trailer spawns.
the carrier is supposed to be a combat support ship but you find it supporting logistics more than not, same with most of the titans in game, and motherships.
Low sec and 0.0 only jump freighter please ccp
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Clorthos
Gallente Tau Ceti Global Production Angels Of Discord
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Posted - 2007.09.05 17:08:00 -
[34]
fix the logistics curve.
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EliteSlave
Minmatar Tau Ceti Global Production Angels Of Discord
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Posted - 2007.09.05 18:18:00 -
[35]
Originally by: Clorthos fix the logistics curve.
/signed
Im getting tired of the 20 carrier jumps twice a week!
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Clorthos
Gallente Tau Ceti Global Production Angels Of Discord
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Posted - 2007.09.08 20:23:00 -
[36]
Edited by: Clorthos on 08/09/2007 20:24:02 CCP are the jump frieghters on the drawing boards for one of the new 20 ships coming out?
Give me a job as a game dev and the pos/industrial issues will have solutions offered.  You guys already took 85-90% of my idea for the ore capital, but did not take the single stripmine minging fighters.
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