| Pages: 1 [2] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Liang Nuren
The Refugees
|
Posted - 2007.08.16 03:45:00 -
[31]
Originally by: Surreptitious
Originally by: KD.Fluffy
Quote: I hope you were just trolling and not that idiotic. To say something so absurd without having even learned to use drones in game, or anything about them, is just....
its not the same as loosing your damage bonus though....
Just stop talking, your only making yourself look worse.
Syrup
You're back?  
Liang
Originally by: "QproQ"
When people say "Put 'stabs on your 'cane", they mean GYROSTABS"
|

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2007.08.16 05:03:00 -
[32]
You know you CAN go to roughly 640 raw DPS output on a Drake with max skills ? Of course, it means sacrificing most of the tanking abilities, using T2 ammo, and only getting that DPS against large slow targets from nearly point-blank range... but it's doable.
On the flipside, you can get close to 800 raw DPS out of a Myrm with maxskills, while still having a decent tank, even go over 900 raw DPS if you sacrifice most tank... and apply that DPS more effectively, against pretty much any slowed-down target, not just the larger ones.
_
Complaint vs whine | Char creation guide | Stacknerfs explained |

Acid Makeup
Sebiestor tribe
|
Posted - 2007.08.16 08:22:00 -
[33]
KD Fluffy is right though: you're not losing a ship bonus to drones by switching damage type when the drone ship bonus applies to all drones. Of course certain drones have a lower base damage multiplier but presumably the point of switching out from one type of drone to another is that one is generally attempting to increase damage by acting against lower resists or catch a fast target. In the real world of course you may as well as do away with anything other than Gallente and Minmatar drones.
The bonus to kinetic missiles is an odd one though. As a Caldari (albeit one who flies Gallente in pvp) it might be better to drop the bonus to kinetic missiles in favour of a bonus that gives an additional component of kinetic damage to all missiles used. I can dream.
|

Gypsio III
Darkness Inc.
|
Posted - 2007.08.16 08:47:00 -
[34]
I'd switch the resist bonus for a damage/ROF bonus, or an extra missile slot (and PG), in an instant. 
In fact, if I magically became a dev for a day, that's the first balance change I'd make, shortly before fixing the Caldari railboats and then giving the Myrm a good poke with the nerfstick... 
|

Jasai Kameron
Setenta Corp
|
Posted - 2007.08.16 08:59:00 -
[35]
Originally by: Acid Makeup KD Fluffy is right though: you're not losing a ship bonus to drones by switching damage type when the drone ship bonus applies to all drones. Of course certain drones have a lower base damage multiplier but presumably the point of switching out from one type of drone to another is that one is generally attempting to increase damage by acting against lower resists or catch a fast target. In the real world of course you may as well as do away with anything other than Gallente and Minmatar drones.
Yes, but the point is that that has a very comparable effect as if we were losing a damge bonus. Surely you can fit explosive missile (least tanked damage type) to increase effective damage against lower resists, just as a drone user can switch to Berserkers, with a similar drop in raw damage. The only difference is that you have to feel like you're not using a bonus, which feels wrong, but in terms of practical reality, I don't see any distinction.
That said, I think the Drake should get its bonus to all missile types, because it's base dps is quite low. I always thought that was the benefit of missiles. Lower raw dps, but flexible to make up for this. I'm fully in favour with either switching the 5% to kinetic damage into a 5% to all damage, or retooling the ship into what it was meant to be (gank) and going with say 5% to missile velocity and 5% rof. At the same time, I'd love to see the Myrm lose its tanking bonus and go with the generally unpopular hybrid damage bonus, and if that's overpowered, cutting into its hi-slots.
They were meant to be gank BC, after all.
|

Ashaz
Mindstar Technology United Confederation of Corporations
|
Posted - 2007.08.16 09:18:00 -
[36]
Originally by: KD.Fluffy on test server drake had rof bonus, and myrmidon had 120m3 drone bay.... funny which ships got changed and in which way.... if drake could choose its damage it would be a fantastic ship. It might actually be able to kill some stuff... oh well.
say what now? You can't chose what missiles to load? 
...and the myrm had only 100m3 iirc, but yea. point taken. Altho there was that little problem of the myrm sucking ass before that change. And it still looks like crap, so i refuse to fly one ^^ iDrone |

Ashaz
Mindstar Technology United Confederation of Corporations
|
Posted - 2007.08.16 09:21:00 -
[37]
Originally by: KD.Fluffy
Quote: They just have to sacrifice some base dps if they switch damagetypes, just as like droneboats and projectile users.
drone boats don't sacrifice any dps to switch damage types..........
please. get a clue before you reply like that. Thermal drones do huge damage. kin drones do less. Explo drones do the least... and EM drones don't count. plus, you can't load all 4 types in your dronebay, like you can with missiles. Havet o dock up to switch. iDrone |
| |
|
| Pages: 1 [2] :: one page |
| First page | Previous page | Next page | Last page |