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Riley Craven
Caldari Copacetic Corporation
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Posted - 2007.08.24 18:48:00 -
[121]
Originally by: DeadProphet
Originally by: Imperator Jora'h
Quote: Tell me what are your experiences in .0? Have you ever did any logistics?
Oh lord yes. I have been in EVE 4 years and lived in 0.0 for a good while (indeed it burned me out and I gave EVE a break for a year). This is back when a Mk-V was the ****znit of haulers. There were no POS. Mining ops for a good spot of Ark meant a hauler run of 16J back to the nearest station. Often enemies would harass those runs. With no POS out there everything had to be moved up.
i highlighted the important part, you want to go back to that which drives people from the game?
Ugh this topic needs to die already... but hey old mate 0/
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prathe
Minmatar Omega Enterprises Mostly Harmless
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Posted - 2007.08.24 19:10:00 -
[122]
i dont pay 14.95 a month to play hauler online ... sorry compresh stays
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Vitrael
Warriors of the Einherjar Fimbulwinter
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Posted - 2007.08.24 21:40:00 -
[123]
Say no to 430:1 compression.
-------------------- The day of the nos boat is over. The day of the frig is upon us! |
Erim Solfara
Amarr House of Solfara
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Posted - 2007.08.25 00:52:00 -
[124]
Originally by: Malcanis Yes, what EvE needs more of is boring timesinks.
Yes it ******* does sometimes.
Cos WTZ did wonders for the game didn't it =/
A new tool in the fight for balance? |
Riley Craven
Caldari Copacetic Corporation
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Posted - 2007.08.25 02:06:00 -
[125]
Originally by: Erim Solfara
Originally by: Malcanis Yes, what EvE needs more of is boring timesinks.
Yes it ******* does sometimes.
Cos WTZ did wonders for the game didn't it =/
Actually it did... but thats beside the point
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Erim Solfara
Amarr House of Solfara
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Posted - 2007.08.25 11:54:00 -
[126]
Originally by: Riley Craven
Originally by: Erim Solfara
Originally by: Malcanis Yes, what EvE needs more of is boring timesinks.
Yes it ******* does sometimes.
Cos WTZ did wonders for the game didn't it =/
Actually it did... but thats beside the point
Cba derailing the thread to argue that.
A new tool in the fight for balance? |
cuteboylookingatyou
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Posted - 2007.08.31 10:21:00 -
[127]
Change will still happen just wait a few more weeks.
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ttrrwafsfamfjkasjf
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Posted - 2007.08.31 16:08:00 -
[128]
Originally by: cuteboylookingatyou Change will still happen just wait a few more weeks.
How many weeks?
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Venkul Mul
Gallente
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Posted - 2007.08.31 17:30:00 -
[129]
Originally by: ttrrwafsfamfjkasjf
Originally by: cuteboylookingatyou Change will still happen just wait a few more weeks.
How many weeks?
REv. 3.0, already stated by the Dev, about 15 days ago.
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2007.08.31 17:35:00 -
[130]
Edited by: Elmicker on 31/08/2007 17:35:02
Originally by: Venkul REv. 3.0, already stated by the Dev, about 15 days ago.
As i recall, he said "delayed till at least rev 3.0".
It could be delayed indefinetely, and in the worst case, we've still got 3 months or so.
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Nicho Void
Gallente Hyper-Nova
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Posted - 2007.08.31 17:38:00 -
[131]
Originally by: prathe i dont pay 14.95 a month to play hauler online ... sorry compresh stays
Then get a carebear to do it. You being lazy and unwilling to work for your supply chain is not a valid argument for rioting against the compression fix. ---------------
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ttrrwafsfamfjkasjf
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Posted - 2007.08.31 18:14:00 -
[132]
Originally by: Nicho Void
Originally by: prathe i dont pay 14.95 a month to play hauler online ... sorry compresh stays
Then get a carebear to do it. You being lazy and unwilling to work for your supply chain is not a valid argument for rioting against the compression fix.
You speak like a reasonable man.
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omiNATION
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Posted - 2007.08.31 18:53:00 -
[133]
Correct me if I'm wrong, but weren't haulers just hauling items, because some items offer mineral compression rates that were in the thousands? I thought the whole point of mineral compression was to nerf empire item building, then hauling items to 0.0 to be reprocessed. This way, to get efficient logistics, you need to still hold low sec space, then haul it to 0.0, making the entire process more vulnerable, but still rewarding.
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ttrrwafsfamfjkasjf
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Posted - 2007.08.31 21:38:00 -
[134]
Originally by: omiNATION Correct me if I'm wrong, but weren't haulers just hauling items, because some items offer mineral compression rates that were in the thousands? I thought the whole point of mineral compression was to nerf empire item building, then hauling items to 0.0 to be reprocessed. This way, to get efficient logistics, you need to still hold low sec space, then haul it to 0.0, making the entire process more vulnerable, but still rewarding.
Some people want to do everything at once.
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ttrrwafsfamfjkasjf
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Posted - 2007.08.31 22:32:00 -
[135]
Originally by: Elmicker Edited by: Elmicker on 31/08/2007 17:35:02
Originally by: Venkul REv. 3.0, already stated by the Dev, about 15 days ago.
As i recall, he said "delayed till at least rev 3.0".
It could be delayed indefinetely, and in the worst case, we've still got 3 months or so.
I can't wait until the change either.
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