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Jash Illian
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Posted - 2004.02.07 06:00:00 -
[31]
Quote: If a racial bonus was implemented, as some have mentioned, in global manner, ie caldari getting a bonus to hybrid cap usage and this bonus was applied to whatever ship said caldari pilot was flying, you'd have my instant support.
That mysterious 'thud' like sound was prolly TomB passing out at the thought of attempting to rebalance every ship in the game to account for when a Racial bonus got combined with a Ship bonus that was never intended.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Qutsemnie
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Posted - 2004.02.07 11:14:00 -
[32]
Edited by: Qutsemnie on 07/02/2004 12:05:42
Everyone is HUMAN. Basically.
This is like saying rural Indians cant use American Computers. And someone from rural china couldnt learn to drive. WHAT?
I mean a company from iceland makes a game the whole world can play and in the process of that game someone argues that empires of the future cant use each other ships? IRONY?
It really has no basis in role play.
These arnt klingons with a fundamentally different brain. Klingons have different instincts different capabilities etc. Getting around that would take time. But these are humans who fundamentally operate at the same level.
And from a nonroleplay point of view what is this fascination with taking away flexibility? Its not newbie friendly at all. I looooathe the idea that RIGHT NOW I should be thinking about rerolling cause I got no time invested in my toon. HELLO CCP I would rather just play and not have these permanent race penalties riding over me making me think maybe Im going down the wrong road. And it seems to just punish old school pilots (the 4 million skill point guy). So whats the fascination?
Whos loving this?
EDIT: (this is essentially a second post)
Something occured to me.
Eve is a classless game. It uses an open ended skill system for progression.
What occured to me is that this suggestion is like making race into a class when combined with the ship changes TomB wants.
What I mean is that a "class" in a roleplaying game is a stat that permanently defines your role and abilities that youll have to assist your "gang" (group).
Eve rejected the class system.
And thats why permanent racial abilities seem disharmonious to the eve progression system.
It makes sense that ships from different races have different abilities and roles. You as an eve pilot can reject those roles by using different ships. However if you make it so your race defines what ships you can use then youve also tied race to your role.
In other words you have turned race into "class" via tieing you to ships and in the process completely went against the grain of Eves player development character.
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Andros Eh'kaar
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Posted - 2004.02.07 12:09:00 -
[33]
Edited by: Andros Eh'kaar on 07/02/2004 12:10:08 Ok i guess what you want is differences.
Then get yourself moving and join a rp corp, one that focuses on played differences. Not just some stat min/maxing. Im in a rp corp, its fun.
Do the same, youll get to see many differences.
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Joshua Calvert
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Posted - 2004.02.07 18:47:00 -
[34]
I would love to see race bonuses but only apply them to your races ships.
I'd like to see them come into effect like elite frigates bonuses.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Ukiah
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Posted - 2004.02.08 06:54:00 -
[35]
Quote:
Quote: If a racial bonus was implemented, as some have mentioned, in global manner, ie caldari getting a bonus to hybrid cap usage and this bonus was applied to whatever ship said caldari pilot was flying, you'd have my instant support.
That mysterious 'thud' like sound was prolly TomB passing out at the thought of attempting to rebalance every ship in the game to account for when a Racial bonus got combined with a Ship bonus that was never intended.
Hahaha. Fair enough. I won't begin to say I understand the headaches TomB goes thru trying for 'balance'.
I just don't want to have to abandon my gallente char simply because I want to fly Amarr frigates. (Sorry, I'm a sucker. The Crusader looks freaking cool to me.) You can argue that I won't have to do this because it's a bonus, not a 'nerf'. However, it WOULD be counterproductive of me to compete against someone while automatically being at a disadvantage. Easily correctable by using my own bloodline's ships. But I vaguely remember a Dev Chat or CSM where TomB or somebody said there will never be a penalty or trade off for using ships from another race. The only thing it will cost you is the time you took to train that shipline up.
I would just like to see it remain that way.
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Vel Kyri
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Posted - 2004.02.08 10:36:00 -
[36]
OK, said this a few times.
but i'll say it in detail.
Since this is a classless system. Why dont we make a skill for "racial familiarity".
have a "gallente familiarily" which is a starter skill for gallente/intaki characters - which gives an additional x% to gallente ships. - this skill is available ONLY to start up characters (born in the culture) or via agent drops from gallente agents (ie, when you've been working with the gallente long enough)
the same will come from the other races as well.
basically, its something to represent familiarity with a certain way of doing things (eg, language, ways of setting things up etc)
this skill is available to any character starting in a race - or one which works long enough with a certain race's agents.
comments? -----
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Hafthor
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Posted - 2004.02.08 12:19:00 -
[37]
People... let go of it.. it's never going to happen.
Why?
Because the game has been going for 9 months now... and it was tried in Beta... it got dropped... deal with it.
Besides it's a silly idea... we are talking about humans that are floating inside a pod. Where does the pod technology come from? The Jove. All the player nations have to learn how to use Jove tech to be able to fly a ship in the first place... the Caldari never engineered the ship controls for the Scorpion from scratch... it was the Jove.
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Jonas D'Vayr
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Posted - 2004.02.08 12:40:00 -
[38]
Edited by: Jonas D'Vayr on 08/02/2004 12:42:58 I think people are using roleplay as something of a shield on this issue. You can roleplay anything you want if you can imagine it. For example: It is likely that people who go to a piloting academy will have some interest in flying spaceships before they attend the academy. Perhaps their father is a pilot and they work on his ship at weekends. Their mother might be a racer and the character maintains her ship for her. These characters are not high powered executive types (as I'm guessing Eve PCs would be) and so only fly the ships from their race (as the skills are too expensive for a typical Eveite). Therefore, the pilot would have some familiarity with those ships anyway.
I accept that this is only one way to roleplay the idea and there are loads more examples that could be dreamed up but I don't think "roleplay reasons" should be a case for rejecting this idea.
One other thing: Don't Eve ships have crews? If so it's possible that Gallente captains may employ Caldari gunners or Amarrian hull technicians. If this is the case then racial differences would probably balance out over the whole crew.
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Manfred Doomhammer
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Posted - 2004.02.08 13:28:00 -
[39]
to be honest, i do not like the idea of my race defining how i perform on a certain ship..
however, i could live with the idea of just taking more time to learn the piloting of a foreign ship (and to an extend the use of foreign weaponry)
basically, it will take you longer, but still, if you master that branch, you are on par with everyone else who mastered it..
and for the argument of we are 9 month into the game fine , let the basic skills where they are, there come a whole bunch of advanced skills... these still offer room for this feature ..
just my 2 cent
----
Manfred Doomhammer Fleet Admiral CEO ShadowTec Inc.
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McWatt
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Posted - 2004.02.08 22:15:00 -
[40]
Quote: my 2 cents, I choose Intaki, cause they got electronic warfare as a starting skill, great stats alround, lovely char. Build for a true combat support role.
unfortunately, gallente ships suck at EW, ...
idea seconded.
and yes, it would help if they would read their race descriptions before they implement it.
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