Malcanis
High4Life Curse Alliance
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Posted - 2007.08.19 13:38:00 -
[2]
Originally by: ForumPosterAlt Once you do your time and get enough SPs and isk you can really get into the game. Quite honestly its the long assed 3 months of mandatory waiting in order to fly anything worth a damn that drives players away.
When you first play eve you're going 100 miles an hour in your head, I wanna do this, I wanna do that, cool omg this is so awesome. Then you get to the point where you want to do something more special. Like a level 3 mission and be able to tank and/or dps worth a damn.
Well thats too fkn bad. Some designer at CCP who thinks hes cleaver with math thought up an equation for skill training and blanketed it across the entire damn game, encompassing even the all important "newbie experience".
And newbies respond by playing wow. Who loses really. Players will just play what they find fun or what they are addicted to. Devs will act like they don't care, which they might not. But if they paid a little more attention on how many trial accounts never ended up subscribing, and why they weren't, they probably would.
Eve is a cool game its just really hard to get into. Im somewhat glad however because I don't think the servers could handle too much more than they are already.
It drives me mad when I see people post like this. It is so untrue, especially now when characters start with ~750k more SP than I did. Now admittedly if you're playing for the long term, the first month or so is slow, skillwise, while you get your learnings done, but I know for a fact that new players can be doing stuff in 0.0 after 2 weeks, and within 3 months they can be a highly valued player.
Skills are nice. Stuff is nice. Joining good corp early on is a very big help indeed.
Attitude is essential.
You can look at EvE in 2 basic ways:
(1) You can cry that you won't be able to do everything for years (2) You can rejoice that there will still be new things to do for years
There's a huge amount of stuff you can do even solo in hi-sec in your first month. This I know. After that you're good to go in NPC 0.0. If there are any corps primarily composed of new players who want to get a foothold in 0.0, try Curse. It's fairly quiet, there are NPC agents for income for characters who aren't ready for 0.0 ratting and the mining is far too poor to attract established, old 0.0 corps, but much better than lo-sec. There are lots of NPC stations to base out of, and running missions for Angels/Serps will quickly get you jump clone standings if you keep at it.
EvE is for people who want to be challenged. The harder it is, the bigger the achievement when you succeed. It can be done, but if it was easy, who'd want to do it?
Think. Work. Fight.
Win.
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