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Cozmose
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Posted - 2004.02.05 17:05:00 -
[1]
To make this thread short, IÆll just post what is needed. So others donÆt lose their BS the same way.
To make a long story short, I was warp jammed from 65km+ out my a NPC raven, from the result of getting jammed this allowed the other npc cruiser to jam and get into range to destroy. But since the GM said NPCÆs are able to do this, I am no longer upset, thinking it was a bug. So just a warning to all, be Careful
Cozmose
GM comment removed. Don't post conversations you had with GM's. - Orestes
_ < Fighting on web boards is like the Special Olympics, Someone may win, but youÆre both still retarded > |

Doc Evil
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Posted - 2004.02.05 17:10:00 -
[2]
I want that module.
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Mojo JoJo
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Posted - 2004.02.05 17:11:00 -
[3]
they are so gonna lock this thread
btw wait a few days and ask agian if you get a diffrent gm you will get a diffrent answer
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Xtreem
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Posted - 2004.02.05 17:14:00 -
[4]
65km!!! bah giving npc pirates better mods to stop us taking them so easy...sucks
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Cozmose
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Posted - 2004.02.05 17:15:00 -
[5]
Quote: they are so gonna lock this thread
btw wait a few days and ask agian if you get a diffrent gm you will get a diffrent answer
I hope they dont lock this thread. I'm not tring to troll. I just want to inform Eve users of the dangers now.
_ < Fighting on web boards is like the Special Olympics, Someone may win, but youÆre both still retarded > |

Aerick Dawn
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Posted - 2004.02.05 17:16:00 -
[6]
I find it irretriavably stupid to warp scramble from that far away. If we dont get the same tools as the npc rats, what the heck?
That means that no amount of warp stabs is going to save you from the horde of npc's from long range. ______________________
What Aerick has been up to lately.. |

KIAInkZ
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Posted - 2004.02.05 17:22:00 -
[7]
Edited by: KIAInkZ on 05/02/2004 17:23:45 This is why I hunt players and not NPC's. It's much easier and you've got less chance of loosing your ship. I liked the NPC's the way they were before castor, I really don't understand what was wrong with them the way they were. ---
Forums/Killboard - http://www.kia-corp.co.uk |

Judicator
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Posted - 2004.02.05 17:24:00 -
[8]
Edited by: Judicator on 05/02/2004 17:30:08 We need a forum not modded by CCP where we can post GM comments and such. Should - make one?
Edit: Actually nevermind, 'tis just the rebel in me to like the idea of such stuff. It would have no real use I think. I'd do it solely to get around the modding, waste of time really -------------------------
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Baldour Ngarr
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Posted - 2004.02.05 17:27:00 -
[9]
Quote: We need a forum not modded by CCP where we can post GM comments and such. Should - make one?
Or you could just one of the millions already out there. Eve-i.com springs to mind.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Cozmose
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Posted - 2004.02.05 17:30:00 -
[10]
Wow that was quick to get removed. But I guess that is Orestes job. but At least the Thread subject is still there, for now.
_ < Fighting on web boards is like the Special Olympics, Someone may win, but youÆre both still retarded > |

Judicator
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Posted - 2004.02.05 17:31:00 -
[11]
Quote:
Quote: We need a forum not modded by CCP where we can post GM comments and such. Should - make one?
Or you could just one of the millions already out there. Eve-i.com springs to mind.
True but I got a feeling they wanna stay on the good side of CCP, so they would probably mod stuff like that if requested.
btw I still wanna be your friend if I can have hangar acces -------------------------
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Judicator
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Posted - 2004.02.05 17:34:00 -
[12]
Quote: Wow that was quick to get removed. But I guess that is Orestes job. but At least the Thread subject is still there, for now.
Could you EVE-Mail the relyt o me, I'd so wanna read it. -------------------------
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k4rl
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Posted - 2004.02.05 17:38:00 -
[13]
I agree that teh NPC's did need to be boosted, but this is stupid.. 65k scramble range :/ some cruisers without a sensor booster wouldn't even be able to lock at that range.. Stupid imo  -------- Your 1400mm Howitzer Artillery I perfectly strikes Republic Fleet Testing Facilities, wrecking for 1395.9 damage. (:D)
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scouting
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Posted - 2004.02.05 17:45:00 -
[14]
ive been webbed at around 30k :(
--------------------------------------- Last nights patch, was, without doubt, the worst ever. Rest assured that I was on the forum within minutes registering my disgust throughout the world. |

Eight
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Posted - 2004.02.05 17:52:00 -
[15]
Please give me the exact names of any NPCs you observe warp scrambling you at ranges greater than 30km. Either post here, or poke me on #eve-chaos.
~ Eight |

Masochist
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Posted - 2004.02.05 17:52:00 -
[16]
NPCs are awesome the way they are now. I just wish I was able to collect the loot I get from them.
 |

Cozmose
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Posted - 2004.02.05 18:01:00 -
[17]
Edited by: Cozmose on 05/02/2004 18:15:18
Quote: Please give me the exact names of any NPCs you observe warp scrambling you at ranges greater than 30km. Either post here, or poke me on #eve-chaos.
Hi Eight,
Any help on this would be great. The guy the warp jammed me from 65km+ out was most likly the Pimp Zor him self but he did have a few cruisers with him, all that were 65km+ out. Also I think he laid the final blow also. I got this mail when I was toast.
System Security Level: 0.8 Involved parties: Name: EVE System (laid the final blow)
Cozmose
_ < Fighting on web boards is like the Special Olympics, Someone may win, but youÆre both still retarded > |

McWatt
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Posted - 2004.02.05 18:02:00 -
[18]
Quote: NPCs are awesome the way they are now. I just wish I was able to collect the loot I get from them.
npc s are just a pile of numbers.
thats the real problem.
it d be great if they had "real" ships, mods, skills,.... and perhaps a bit of brain???
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Cozmose
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Posted - 2004.02.05 18:07:00 -
[19]
The only reason I started this thread was to inform Eve users of the NPC's. I Thought I lost a BS due to a bug, but I was told this was normal range for the new NPCÆs to jam at. I donÆt mind losing a ship to npcÆs, but I donÆt like losing one to a bug. But since it wasnÆt a bug, IÆll deal with the loss.
_ < Fighting on web boards is like the Special Olympics, Someone may win, but youÆre both still retarded > |

Elizabeth Powers
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Posted - 2004.02.05 18:57:00 -
[20]
Interesting.
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Mon Palae
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Posted - 2004.02.05 20:19:00 -
[21]
Edited by: Mon Palae on 05/02/2004 20:24:06
Quote: I find it irretriavably stupid to warp scramble from that far away. If we dont get the same tools as the npc rats, what the heck?
How NPCs Cheat: Let's Count the Ways:
1) Immune to jamming (and perhaps all other forms of EW)
2) Limitless resources (infinite cap, infinite ammo)
3) Limitless (or at least ridiculous and unfairly large) lock range (had frigates target lock me from 101km away)
4) Missiles have limitless range (frigates who target locked me 101km out shot me with Light Missiles that made it the whole way)
5) No tracking issues with their guns (tested last night against a Blood Arch Engraver...my shields took as long to go down at his seemingly favored range of around 15km as it did later when I orbited the exact same Engraver at 1km [friend tanked him while I warped away to heal and try again]).
6) According to this thread seemingly ridiculously huge scramble range.
Any I missed?
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Baldour Ngarr
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Posted - 2004.02.05 21:34:00 -
[22]
Quote: npc s are just a pile of numbers.
So are we; just a bigger pile, and one that became self-aware, which the EVE npc's probably aren't yet.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Scragg
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Posted - 2004.02.05 21:44:00 -
[23]
Warp core stabilizers are your friends.
Scragg, Tyrell Corporation Vice-Director Military Operations |

Arthur Eld
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Posted - 2004.02.05 21:53:00 -
[24]
Edited by: Arthur Eld on 05/02/2004 21:54:36 Double post.
____________________ First comes smiles, then lies. Last is gunfire. We deal in lead.
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Arthur Eld
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Posted - 2004.02.05 21:53:00 -
[25]
Quote: Warp core stabilizers are your friends.
Not when you try to pack enough to overcome 8-10 NPC's warpscrambling you...then they become floating space debris. All I ask is that NPC's play by the same rules as the rest of us.
____________________ First comes smiles, then lies. Last is gunfire. We deal in lead.
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Omniwar
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Posted - 2004.02.05 22:42:00 -
[26]
To all those that say we SHOULD get the same modules as NPC use.
You must be joking since NPC must be better than us since we adapt and they dont.
It¦s only logical that way since if you inspect the haviour of NPC you will find a pattern that makes them easy, its like that in all games.
But I think 65km warp jammer is a bit much though should be 30-40km until we get shiva patch, then they should make the range up to 40-50 and so on, just wondering what it will be like in shive, 90km warp jammer? Spawn of the Devil
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LLeBRing
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Posted - 2004.02.05 23:22:00 -
[27]
Quote: Edited by: KIAInkZ on 05/02/2004 17:23:45 This is why I hunt players and not NPC's. It's much easier and you've got less chance of loosing your ship. I liked the NPC's the way they were before castor, I really don't understand what was wrong with them the way they were.
I agree, I am glad the ones in empire are a lot harder but ffs, 0.0 is a freaking nightmare. No one mines other then in hidden belts. No one npc's except for a few in large numbers, and you sure as hell aren't gonna go up to 6nj8-v to mine veldspar (yet there is so much of it)
Should have just left 0.0 the way it was. Now you look at it and its just all fubared. Not sure if that was your intention but good god. Aint no one there doing what you want them to do :( Other then lose ships hehe
Nuttin but corn bread en chicken for this fella  |

Tenacha Khan
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Posted - 2004.02.05 23:51:00 -
[28]
Quote:
Quote: Edited by: KIAInkZ on 05/02/2004 17:23:45 This is why I hunt players and not NPC's. It's much easier and you've got less chance of loosing your ship. I liked the NPC's the way they were before castor, I really don't understand what was wrong with them the way they were.
I agree, I am glad the ones in empire are a lot harder but ffs, 0.0 is a freaking nightmare. No one mines other then in hidden belts. No one npc's except for a few in large numbers, and you sure as hell aren't gonna go up to 6nj8-v to mine veldspar (yet there is so much of it)
Should have just left 0.0 the way it was. Now you look at it and its just all fubared. Not sure if that was your intention but good god. Aint no one there doing what you want them to do :( Other then lose ships hehe
I know people who mine the 0.0 belts all the time, I also know people who solo npc hunt all the time. So i figure, your addition to this post to be worthless.
Players will be getting the same warp scramblers, they are called warp scrambler II. Go do agent missions, or screw people over for some isk so you can get a bp or the mods when they release them.
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K'thang
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Posted - 2004.02.06 00:01:00 -
[29]
Quote: Edited by: Mon Palae on 05/02/2004 20:24:06
Quote: I find it irretriavably stupid to warp scramble from that far away. If we dont get the same tools as the npc rats, what the heck?
How NPCs Cheat: Let's Count the Ways:
1) Immune to jamming (and perhaps all other forms of EW)
Nope, I've successfully jammed NPCs with my BB with 4 x -16 on each radar. Zor himself has 4x15 on each radar in strength.
K.
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LLeBRing
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Posted - 2004.02.06 00:13:00 -
[30]
Edited by: LLeBRing on 06/02/2004 00:14:15
Quote:
I know people who mine the 0.0 belts all the time, I also know people who solo npc hunt all the time. So i figure, your addition to this post to be worthless.
Players will be getting the same warp scramblers, they are called warp scrambler II. Go do agent missions, or screw people over for some isk so you can get a bp or the mods when they release them.
right, so first off your corp should make it out to 0.0 before you speak. No 5 jumps into 0.0 doesnt count. Neither do piggy back rides from BIO and other FE members. Go out where it really counts, where the spawns are as dynamic as your corps ability to have worthful fighters :)
BTW no posts are worthless... but some corps are :)
Nuttin but corn bread en chicken for this fella  |

Mon Palae
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Posted - 2004.02.06 00:49:00 -
[31]
Quote: Nope, I've successfully jammed NPCs with my BB with 4 x -16 on each radar. Zor himself has 4x15 on each radar in strength.
As I understand it NPCs have equal points in ALL sensor stats. Which means you have to use multis which are rough on the cap of a BB and the NPCs are still cheating.
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K'thang
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Posted - 2004.02.06 00:54:00 -
[32]
I can jam Zor for a little under 2 mins with my BB as it is now. And for NPC radarstrengths stats: http://database.eve-db.com has them all 
K.
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Thyro
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Posted - 2004.02.06 12:26:00 -
[33]
Edited by: Thyro on 06/02/2004 12:27:07
Quote: To make this thread short, I’ll just post what is needed. So others don’t lose their BS the same way.
To make a long story short, I was warp jammed from 65km+ out my a NPC raven, from the result of getting jammed this allowed the other npc cruiser to jam and get into range to destroy. But since the GM said NPC’s are able to do this, I am no longer upset, thinking it was a bug. So just a warning to all, be Careful
Cozmose
GM comment removed. Don't post conversations you had with GM's. - Orestes
AND... Tech 1 npc frigates and cruisers locking and firing lasers/hybrids and heavy missiles from more than 80Km distance
I WANT TO HAVE NPC TECHNOLOGY!!!!!!!!
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Tirren
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Posted - 2004.02.06 12:58:00 -
[34]
There is merit in making NPC's difficult and a challenge but there is a line that has been crossed that is called the rediculous zone.
These new NPC rats can lock 20-50km before you can even have the opportunity. They somehow have MWD's that are incredibly fast, last forever (major cap drain) but their shields seem to be just as strong as before if not stronger. For all the modules a single NPC in a tech one ship can fit they shouldn't be able to do all of the above. Then to top it off they pop in groups of 8-12.
The way i see it, if they can use energy neutralizers and things that make us weak when we equip them, then they should be held to a similar standard. They should have a limited number of cap at least (ammo is ok since it would get old if they ran out since they will fire from forever away even if they don't get any damage from that distance), that way when we neutralize and drain them they eventually lose the ability to use thier special equipment like we do.
Oh and in my opinion 65km away warp scramble is extremely excessive, even for tech 2, thats a 40km+ jump from tech one? Why couldn't Miner II's be that efficient?
Ok that is my rant, I feel better now. I just wish 0.0 wasn't so dangerous as it has become. I can't even go into deep enough 0.0 space to find something other than jaspet (and i've searched alot of the 0.0 space. I'd like to at least get some Hedbergite and perhaps some gneiss but i'm blocked by crazy pod kill pirates, and then beyond that by crazy npc BS spawns that can scramble from forever and a day away.
Heck its not like i'm asking for Bistot or anything.
One question, what is it with all the 0.0 over in the ostingele area of space having only jaspet. Isn't 0.0 supposed to be a little more lucrative than empire space? "I can only take so much before I'll blow up my own ship. Hey isn't that what insurance is for?"
EVE Agent Info Guide v1.21 |

Avon
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Posted - 2004.02.06 13:15:00 -
[35]
Edited by: Avon on 06/02/2004 13:16:33 You can post HERE completely unmoderated if you wish.
I have just cleaned out the non-corp sections for almost all the games so it should fast and fun.
If you want a section on that forum for your own corp with a password, register on the forum and post your request in the 'forum requests' section. It will be processed and your password will be pm'd to you. ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

drunkenmaster
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Posted - 2004.02.06 14:48:00 -
[36]
Arthur Eld, I like your sig. Good book too.
Gunslingers rock a$$. .
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Arthur Eld
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Posted - 2004.02.06 15:22:00 -
[37]
Quote: Arthur Eld, I like your sig. Good book too.
Gunslingers rock a$$.
Say Thankee Sai. 
____________________ First comes smiles, then lies. Last is gunfire. We deal in lead.
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George Carter
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Posted - 2004.02.06 15:24:00 -
[38]
Quote: Arthur Eld, I like your sig. Good book too.
Gunslingers rock a$$.
Paid to get the book shipped from the US instead of waiting for it to come out in the UK. Read it in 2 days and now have a long wait for the next one ---------------------------------------------
[ 2004.05.05 23:51:01 ] Zelota > half of curse dosent want to fight [ 2004.05.05 23:51:11 ] BobGhengisKhan > then kick them out and kill them all.
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Jacque Custeau
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Posted - 2004.02.06 19:00:00 -
[39]
Well I agree the 0.0 npcs are a lot harder. We lost 2 battleships to them in the past two weeks but with the money made + insurance payoff an instant replacement was possible.
I like the new spawns, it seperates the men from the boys. Last week, in addition to killing off several npc battleships, we scored some really nice items like named close range guns and named large and xlarge boosters.
We also scored a 1400mm scout weapon that we are currently selling. We also scored lots of nice damage mods and such
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Arthur Eld
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Posted - 2004.02.07 01:30:00 -
[40]
Quote:
Quote: Arthur Eld, I like your sig. Good book too.
Gunslingers rock a$$.
Paid to get the book shipped from the US instead of waiting for it to come out in the UK. Read it in 2 days and now have a long wait for the next one
Actually according to the preface of Wolves of the Calla the last 2 books in the series are slated for release in 2004. Oh yeah and to keep this in line with forum rules....Lets all hope that when tech II starts hitting the selves the NPC wont seem so uber.
____________________ First comes smiles, then lies. Last is gunfire. We deal in lead.
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