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Aerym
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Posted - 2007.08.22 04:14:00 -
[1]
Edited by: Aerym on 22/08/2007 04:15:57 Alright, I just got a myrmidon, and i'm ready to equip her. I want to make a nice platform out of it. I'd love to pvp w/it but I'm too scared i'll get owned and have all my money go to waste. I guess we can start with a pve/ratting platform. and maybe a recc on pvp
I'm giving a link to my skills to show what I got. I know its not much, but thats all I got :( you can also recc what to start training on etc :)
http://picsorban.com/upload/aerym skills.jpg
appreciate the help :)
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Incantare
Caldari Darkness Inc.
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Posted - 2007.08.22 04:30:00 -
[2]
Here's what I have on mine for missions:
6 200mm rails
1 10mn AB, 4 Cap Rechargers
3 Mission specific hardeners, 1 damage control II, 2 Medium armor repairer 2.
Has no problem running level 3s.
For PvP I would use:
Highs: As many ion blasters as you can fit, the rest electrons
Mids: 1 Sensor Booster, 1 Medium Cap Injector, 1 Warp Disruptor, 1 Stasis Webifier, 1 10mn Microwarpdrive
Lows: Kin/Therm/Explo hardeners, Damage control II, 2 Medium armor reps.
Though at the moment I have all nos in highs .
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r0b0to
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Posted - 2007.08.22 05:09:00 -
[3]
Get Drones to 5 ASAP. You need Drone Interfacing to at least 3 to get decent results. Train for MWDs. Get Engineering to 4.
actually, get all skills that you can train, train them to at least level 1 :)
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Aerym
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Posted - 2007.08.22 05:36:00 -
[4]
got the MWD now, working on drones 5 now. 8 days to go :(
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Aerym
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Posted - 2007.08.22 05:52:00 -
[5]
Edited by: Aerym on 22/08/2007 05:57:24 which ion blaster should be good?
it seems like my options for now are:
limited mega ion blaster I (5500 range 6.8 rof) limited light ion blaster I (1375 range, 3 sec rof) limited ion blaster I (2750 range, 4.5 sec rof)
i figure go for the one in the middle.
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r0b0to
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Posted - 2007.08.22 06:14:00 -
[6]
I fit 425mm Autocannons on mine :) Sometimes Nosferatus...
oh yeah and for the blasters limited mega ion blaster is for battleships limited ion blaster is for cruisers/battlecruisers limited light ion blaster is for frigates so fit the limited ion blaster.. fit modal ion particle accelerators if you can afford it.
The choice of guns (autocannon or blaster) doesn't really matter since guns don't have bonuses on the myrm, and you rely on your drones for your main damage anyway (or you should)
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Aerym
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Posted - 2007.08.22 06:41:00 -
[7]
I have 6 heavy ion blasters now, I could stick with those?
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Riho
Magnificent Beavers Exquisite Malevolence
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Posted - 2007.08.22 07:53:00 -
[8]
Originally by: Aerym got the MWD now, working on drones 5 now. 8 days to go :(
how the heck can drones 5 take 8 days ??? train some learning basics to 3-4 and get cheap +2 implants and you will be in the 5 day range. --------------------------------------- Sig killed by MODs.... reworking it Great being Gallente... aint it ? ----------------- YARRRR, sig hijack! -HornFrog ----------------- |

Zardenim
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Posted - 2007.08.22 08:02:00 -
[9]
Why don't you take a step away from your shiny new Myrm and settle for a Vexor instead?
Seeing as you don't even know the difference between small, medium, and large guns, I really don't know wtf you are doing with the isk to buy one.
On a nicer note, what the guy above me said.
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Kiril Suloev
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Posted - 2007.08.22 08:15:00 -
[10]
Originally by: Zardenim Why don't you take a step away from your shiny new Myrm and settle for a Vexor instead?
Seeing as you don't even know the difference between small, medium, and large guns, I really don't know wtf you are doing with the isk to buy one.
On a nicer note, what the guy above me said.
Why dont you step away from your keyboard and calm down. Acting like an E-Tough guy gets you nowhere. Don't treat people like idiots, you end up sounding like a pompous douchebag :)
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Jurgen Cartis
Caldari Interstellar Corporation of Exploration
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Posted - 2007.08.22 08:29:00 -
[11]
Edited by: Jurgen Cartis on 22/08/2007 08:30:24 Get Heavy Drones and Drone Interfacing to 4 ASAP.
My mission runner:
6x Limited Ion Blaster I
1x Y-S8 Hydrocarbon I Afterburners 3x Cap Recharger II 1x X5 Prototype I Enginer Enervator
2x Medium Armor Repairer II 1x Beta Reaction Control: Capacitor Power Relay I 3x Rat Specific Hardeners (usually 2x Armor Kinetic Hardener II + EANM II for Guristas)
5x Rat Specific Heavy Drones
Rigs: 1x Capacitor Control Circuit I 1x Auxiliary Nano Pump I
Had ridiculous amounts of spare fittings, so even with poor skills you should be able to make it all fit.
Tanks anything an L3 can throw at you with ease, with decent skills you can run everything forever, the Aux Nano Pump was added to deal with the last part of the 10 part L3 storyline that pits you against two groups of 4 BS and support. You might not even need the CCC if you have particularly good cap skills.
The T2 hardeners can be replaced with T1, but I would not recommend downgrading the T2 MARs. You can ditch the AB and web if you need to to fit more rechargers, that eliminates the need for the rig, and could allow you to drop the CPR for an Magnetic Field Stabilizer for more blaster damage.
Strategy with this is simple: get full aggro, tank it, then set your drones on the cruisers and BC while you web and shred whatever gets in range with blasters. -------------------------------------------------- ICE Blueprint Sales FIRST!! -Yipsilanti Pfft. Never such a thing as a "last chance". ;) -Rauth |

Ess Erbe
State War Academy
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Posted - 2007.08.22 08:46:00 -
[12]
Railguns (or artillery, if you have projectile skills) for missions, not blasters. Range is king in missions.
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Aerym
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Posted - 2007.08.22 08:49:00 -
[13]
Edited by: Aerym on 22/08/2007 08:50:50
Originally by: Zardenim Why don't you take a step away from your shiny new Myrm and settle for a Vexor instead?
Seeing as you don't even know the difference between small, medium, and large guns, I really don't know wtf you are doing with the isk to buy one.
On a nicer note, what the guy above me said.
why don't you go to the nearest rooftop and take a step away from your life.
on a nicer note, have a good day :)
to the rest of the people, sorry for the attitude, nobody likes a e-bully. I take what some of your say here very seriously (for the ship of course) and take your advices and shape up the ship accordingly :)
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Aerym
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Posted - 2007.08.22 08:50:00 -
[14]
Originally by: Riho
Originally by: Aerym got the MWD now, working on drones 5 now. 8 days to go :(
how the heck can drones 5 take 8 days ??? train some learning basics to 3-4 and get cheap +2 implants and you will be in the 5 day range.
check the link I gave, all basic learning stuff (int/mem) is at 4 (cept 1) and I hae a +2 implant
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Harrana
The Scope
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Posted - 2007.08.22 12:22:00 -
[15]
For le PvP i use: 4x Ion IIs 2x Electron IIs (both with caldari navy antimatter)
10mn MWD II X5 Web Faint Warp Disruptor Medium Electrochem Cap Booster Balmer TD/Phased Muon Damp
2x MAR IIs 2x EANM IIs 1x DCU II 1x Magstab II
Rigs: 2x Rep amount rigs
Drones: 5x Ogre IIs
Does sexeh DPS and has a vicious tank. The nos myrm may be better, i dont know as i've never fought one, but this mows through most stuff's tank and tanks sentries with ease making ganking stuff on gates easy (and losing an ogre or two doesn't kill your DPS).
After the patch nos is gonna be lame anyway so blasters ftw (or ACs). ---------- Harrana: Corpless Hobo
Status: Inactive in a Gutter
Condition: Inebriated
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Lux Exterior
Gallente Critical Analysis Te-Ka
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Posted - 2007.08.22 12:51:00 -
[16]
Getting a serviceable fit based on that skillset is a nightmare, i'm sorry but it's true.
Given that your gunnery skills are so much better than the rest I would definitely sell that shark and buy a Brutix instead, they are nice and you would be able to take advantage of both the ship boni.
The gunnery boat progression for you is Catalyst -> Thorax -> Brutix.
When you have the drone skills (i.e. T2 Hammerheads) then Vexor -> Myrmidon -> Dominix.
Drone boats are much better at missions anyway, gunnery is better suited to PvP.
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FT Diomedes
Gallente Ductus Exemplo
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Posted - 2007.08.22 13:35:00 -
[17]
You can totally run the Myrmidon as a very capable railboat. When I ran Level 3 missions with my Myrmidon, my drone skills were at around 50K SP. They were easy in my Myrmidon. This is not the setup I use any more (my drone skills are actually somewhat decent now), but this worked for me:
5x 250mm Rails (best you can afford) 1x Dual 150mm
2x Tracking CPU 3x Cap Recharger II
1x MFS II 1x EANM 2x Rat Specific Active Hardeners 1x DCU 1x MAR
That was more than enough for level 3 missions.
Now I would use this setup if I still ran Level 3s:
5x 250mm Rails 1x Drone Link Augmentor
1x Omnidirectional Tracking CPU 1x Drone Navigation 3x Cap Recharger II
1x MFS II 1x EANM II 2x Rat Specific Hardener IIs 1x DCU II 1x MAR II
Probably a couple of ANP rigs and a CCC rig. ------------
Improvize. Adapt. Overcome. |

Rollotamasi
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Posted - 2007.08.22 13:39:00 -
[18]
Originally by: Riho
Originally by: Aerym got the MWD now, working on drones 5 now. 8 days to go :(
how the heck can drones 5 take 8 days ??? train some learning basics to 3-4 and get cheap +2 implants and you will be in the 5 day range.
Even with all learning skills to 4 and +3 implants for both primary and secondary skills it is still taking me eight days to train drones 5.
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Shinhan
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.08.22 14:01:00 -
[19]
Edited by: Shinhan on 22/08/2007 14:03:02
Originally by: Aerym
Originally by: Riho
Originally by: Aerym got the MWD now, working on drones 5 now. 8 days to go :(
how the heck can drones 5 take 8 days ??? train some learning basics to 3-4 and get cheap +2 implants and you will be in the 5 day range.
check the link I gave, all basic learning stuff (int/mem) is at 4 (cept 1) and I hae a +2 implant
Also get advanced learning skills at least to 3. And not only int/mem but also willpower and perception. 400k in learning is not enough.
Getting basic to 5 and advanced to 4 should be done sooner rather than later or you will sorely regret it.
-- Selling apples, 1 signature each. ѼѼѼѼѼѼѼ |

Lux Exterior
Gallente Critical Analysis Te-Ka
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Posted - 2007.08.22 14:19:00 -
[20]
Originally by: FT Diomedes ............................... Now I would use this setup if I still ran Level 3s:
5x 250mm Rails 1x Drone Link Augmentor
1x Omnidirectional Tracking CPU 1x Drone Navigation 3x Cap Recharger II
1x MFS II 1x EANM II 2x Rat Specific Hardener IIs 1x DCU II 1x MAR II
Probably a couple of ANP rigs and a CCC rig.
I'd definitely dump that omni tracking link, it's really only useful for sentry drones. Fit another cap recharger or tracking computer (I'd go for the recharger and save 30 mil on the CCC rig and fit a nanobot accelerator instead)
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khosta
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Posted - 2007.08.22 14:30:00 -
[21]
[high] anything you fancy
[medium] 1x invul field II 4x large shield extender II
[low] 6x shield power relay II
[rigs] 3x core defence purger II
[drones] whatever, mostly mediums i reckon
near invincible :)
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Lux Exterior
Gallente Critical Analysis Te-Ka
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Posted - 2007.08.22 15:16:00 -
[22]
Originally by: khosta [high] anything you fancy
[medium] 1x invul field II 4x large shield extender II
[low] 6x shield power relay II
[rigs] 3x core defence purger II
[drones] whatever, mostly mediums i reckon
near invincible :)
You have to use medium artillery with a passive myrm, it has NO capacitor for rails or lasers, and autocannons are too close-ranged. A drone link augmentor is a very useful addition.
BTW can you give me a price and availability on those rigs please, I'd like some.
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FT Diomedes
Gallente Ductus Exemplo
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Posted - 2007.08.22 17:39:00 -
[23]
Originally by: Lux Exterior
Originally by: FT Diomedes ............................... Now I would use this setup if I still ran Level 3s:
5x 250mm Rails 1x Drone Link Augmentor
1x Omnidirectional Tracking CPU 1x Drone Navigation 3x Cap Recharger II
1x MFS II 1x EANM II 2x Rat Specific Hardener IIs 1x DCU II 1x MAR II
Probably a couple of ANP rigs and a CCC rig.
I'd definitely dump that omni tracking link, it's really only useful for sentry drones. Fit another cap recharger or tracking computer (I'd go for the recharger and save 30 mil on the CCC rig and fit a nanobot accelerator instead)
Thank you for the tip. I wasn't aware that the Omnidirectional wasn't that good for regular drones. Is the Drone Navigation module actually useful? If it is any good, one of those might be useful on my Domi.
I don't often fly the ship anymore (although I have it fully equipped and sitting in my hangar - the rigs are not equipped yet because I wasn't sure of my setup and haven't needed to use it). But I will be flying it again if I start doing Cosmos or have to run some level 3s for a different corp. ------------
Improvize. Adapt. Overcome. |

Scordite
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Posted - 2007.08.22 18:41:00 -
[24]
Edited by: Scordite on 22/08/2007 18:41:42
Originally by: khosta [high] anything you fancy
[medium] 1x invul field II 4x large shield extender II
[low] 6x shield power relay II
[rigs] 3x core defence purger II
[drones] whatever, mostly mediums i reckon
near invincible :)
Fail.
Even with max skills, you'll cap out just from running the invul. Swap one spr for a power diag to solve this.
Also, highs need to be arty, since AC have too short range, and you cap out if you use rails. Usually you'd go 5x 650mm and a drone link augmentor.
Edit: All you need for lvl 1-3 is hammerhead IIs. For lvl4s you want ogres. And as has been pointed out, t2 purger rigs are expensive and hard to get.
----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [BLINK] not [/BLINK] dead. |

ViperVenom
Labteck Corporation LTD. Libertas Fidelitas
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Posted - 2007.08.22 18:43:00 -
[25]
I have AWU 5 BC5 Drone interface 5
4x425 T2 (Republic Fleet Fusion/Republic Fleet Emp) 2 E50 NOS 10MWDIĤ WEBBER 24K scram Sensbooster Cap intector
2 MARII Exp/Kin/Therm DCUII
5 Beserkers II Enjoy. If this alliance fails im going back to ganking. I think im heading for -10. |

Sun Paktu
Kiith Paktu Nex Eternus
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Posted - 2007.08.22 19:09:00 -
[26]
Originally by: khosta [high] anything you fancy
[medium] 1x invul field II 4x large shield extender II
[low] 6x shield power relay II
[rigs] 3x core defence purger II
[drones] whatever, mostly mediums i reckon
near invincible :)
God kills a Caldari eachtime you shieldtank a Gallente ship. 
See you in space.
-Sun Paktu, Paktu Kiith'Sa and co-founder
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CptEagle
Gallente D00M. Triumvirate.
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Posted - 2007.08.22 19:55:00 -
[27]
Originally by: Sun Paktu
Originally by: khosta [high] anything you fancy
[medium] 1x invul field II 4x large shield extender II
[low] 6x shield power relay II
[rigs] 3x core defence purger II
[drones] whatever, mostly mediums i reckon
near invincible :)
God kills a Caldari each time you shield tank a Gallente ship. 
You obviously are not aware of the fact some Gallente ships are very good at it. Also outside the box fittings can be more fun.
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Donblas D'Celeste
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Posted - 2007.08.22 20:07:00 -
[28]
Originally by: Scordite Edited by: Scordite on 22/08/2007 18:41:42 Fail.
Even with max skills, you'll cap out just from running the invul. Swap one spr for a power diag to solve this.
Also, highs need to be arty, since AC have too short range, and you cap out if you use rails. Usually you'd go 5x 650mm and a drone link augmentor.
Misleading. Please see this thread for details on how to properly shield tank a myrm.
The top slots should either be NOS or projectile guns. Also, you might want to look into running two Invuln IIs, especially if you have NOS fit above. And train up your shield resist skills. The guide I just linked to has full details.
Originally by: Sun Paktu
God kills a Caldari eachtime you shieldtank a Gallente ship.
Actually the shield-tanked myrm kills many Caldari every time you shield-tank a Gallente ship ;)
Warning: Shield-tanked myrms will be slow to move long distances. You might want to not PvP solo very far from home in this thing.
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Shiken Kan
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Posted - 2007.08.22 20:52:00 -
[29]
myrmi has quite a lot of cap, so running one invu should be possible for quite some time, if you want it capstable just change 1 spr for a shield flux, that's all that is needed.
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Acoco Osiris
Gallente Federal Navy Academy
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Posted - 2007.08.22 22:12:00 -
[30]
Originally by: Aerym Edited by: Aerym on 22/08/2007 08:50:50
Originally by: Zardenim Why don't you take a step away from your shiny new Myrm and settle for a Vexor instead?
Seeing as you don't even know the difference between small, medium, and large guns, I really don't know wtf you are doing with the isk to buy one.
On a nicer note, what the guy above me said.
why don't you go to the nearest rooftop and take a step away from your life.
on a nicer note, have a good day :)
to the rest of the people, sorry for the attitude, nobody likes a e-bully. I take what some of your say here very seriously (for the ship of course) and take your advices and shape up the ship accordingly :)
I have to say, even if Zardenym was an ******* about it, he was completely correct. Do not fly any ship until you can fit it effectively and have the necessary background skills. In this case, I would recommend that you do not fly a Myrmidon until you have Drone Interfacing III or IV, plus good tanking skills. In the meantime fly a Vexor if you must fly a drone ship, though you may want to opt for a gunnery ship.
Also, had you looked up the modules and gone to the fitting tab (or known a thing or two about guns), you would have realized that the light blasters are frigate weapons, the blasters are cruiser (and with them battlecruiser) weapons, and the mega blasters are battleship weapons. Frigate weapons would take very little powergrid compared to the Myrmidon, the cruiser weapons would take a sizable fraction but are easily *****ble, and the battleship weapons are way over your head.
Frankly, I would suggest you do a little research, figure out ship fitting, train a bit, and get accustomed to cruiser-size ships before flying your Myrmidon.
As my friend says, newbies sometimes go "OMG BIG SHIP!" until they get one blown up because they have neither the skills or the knowledge to use them effectively. Have patience.
However, here's my Myrmi build for ya (missions). 3x 250mm railguns w/ iron (though recently I've experimented with 720mm artillery). Drone link augumentor Tractor Salvager 10MN AB Target painter or webby 3x cap recharger IIs MAR II DCU 4x active hardeners, depending on rat type. 5x T2 medium drones, depending on rat type 5x T2 lights 4x T1 lights, 3x T1 mediums as spares. CCC Once I get the ISK and skills, I'll fit a couple nano auxiliary pumps (+ armor rep rigs).
I tend to go with best named/T2 gear, but you can certainly pull this off with less expensive gear. However, make sure your cap skills are up, I have them at III and I can't quite perma-run tank, afterburner, and guns. ------------------------------ One more soldier off to war... And one Velator in my hangars. |
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