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DarthMopp
Gallente I.O.S. - I.D.I.O.T.s in outer Space
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Posted - 2007.08.23 11:27:00 -
[1]
Originally by: SchirmerN Edited by: SchirmerN on 23/08/2007 11:18:12
Originally by: DarthMopp Fact is that salvage is often more valuable then Mission Salary+Bonus+Loot together.
Thats because you do crapy missions in carebear high sec. Try lowsec where you also can kill whoever get in your sight.  
Everyone plays the game the way it suits him...no use in flying low-sec while being lowskilled like me 
Really....i dont want to have half of the universe chasing me through low/no-sec just because of the 5 Trit-Bars in my storage *lol*
If you need easy targets in Low-Sec to lighten up you killboard then find somebody dumber then me.....which could actually be a pretty hard task *rofl*
"Alea iacta est" |

DarthMopp
Gallente I.O.S. - I.D.I.O.T.s in outer Space
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Posted - 2007.08.23 11:46:00 -
[2]
Edited by: DarthMopp on 23/08/2007 12:04:27
Originally by: CCP Prism X I see my example of car-jacking VS car-graveyard has confused some of you to the point where you totally overlook my recyclable soda-can scavenger example. I should probably stop using metaphors and write in pure logic implications instead. 
What Soda-Can are you talking about ? *lol*
Metaphors are only as good as the one who makes them. Though i doubt that some people would even understand logic implications as well.....
Ok..back to the soda-can....if i would have a party in my garden (metaphorical for Dead-Space Mission)and some Punk would come around uninvited to collect the empty Beer-Cans (metaphorical for salvaging killed NPC¦s) to sell them to the next store he would face some ****ed off guys i guess.
Edit.:
Oh..and i didn¦t want to turn this thread into a lowsec/highsec whine. I just wanted to point out that every single player (not singleplayer) in EvE may play the way he likes most. For me at the moment it is indeed highsec, as my skills do not match with those i have to face in 0.0
One more for metaphorics: Or would you try and challenge Lance Armstrong in a bicycle Race with the slightest hope to win ? Well i wont. I may ride the same bike as him....but his skills are far superior... You may even give me 1 Gallon of EPO....i would still loose :D
See...my point of view...let them 1337-Elite-Pro-G4MeRz have the no-sec....i like my game not to be a lag-fest with x-hundred fighters in a big blob shooting at POS¦s.....i like high sec
"Alea iacta est" |

DarthMopp
Gallente I.O.S. - I.D.I.O.T.s in outer Space
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Posted - 2007.08.23 12:11:00 -
[3]
Originally by: CCP Prism X Ah but you're not in your garden. You're on the street. Your garden would be your corps station whereas empire deepspace pockets belong to empires, not you.
Oooor....the owner of the street or his representive ( Mission Agent ) gives you the order to clean this special part of the street..and somebody who is not on your payroll enters the scene, getting everything valuable and then is off to the jungle.....

Now enough with metachlorscism...betafluorfission...Zetakillmission...metaphorism.. "Alea iacta est" |

DarthMopp
Gallente I.O.S. - I.D.I.O.T.s in outer Space
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Posted - 2007.08.24 04:49:00 -
[4]
Originally by: Tethraa KaiSuun
If you loot someone elses wreck that you do not have permission to, you are flagged criminal.
If you salvage someone elses wreck, regardless of permission, you will not be flagged. Currently, you can salvage anyone elses wreck at anytime, any where regardless of permissions.
When someone salvages the wreck, if there was anying in the wreck at the time (other than the salvage), the wreck is converted into a cargo can after a successful salvage and follows normal rules.
So...if CCP tends to stay with the current issue that salvaging a wreck stays unflagged i vote for doing the same to looting.
As it is the same thing...you may get shot for looting 100 50CapBooster and not for salvaging trit-bars (300000 isk min. each).
Oh....and by the way...take concord away from every system lower then 1.0. So the new players can learn in 1.0 and the rest can smash each others heads in lower systems. As you know its a cruel world out there......
"Alea iacta est" |

DarthMopp
Gallente I.O.S. - I.D.I.O.T.s in outer Space
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Posted - 2007.08.24 08:49:00 -
[5]
Originally by: Bart Roberts
Originally by: DarthMopp
As it is the same thing...you may get shot for looting 100 50CapBooster and not for salvaging trit-bars (300000 isk min. each).
Oh....and by the way...take concord away from every system lower then 1.0. So the new players can learn in 1.0 and the rest can smash each others heads in lower systems. As you know its a cruel world out there......
Thanks Darth, you have jogged something in my mind. I now know another reason why comparing the loot in the can with the salvageable components in the wreck is like comparing apples and oranges ...
On the one hand, loot just sits there in the can, viewable to all without any skill whatsoever required. With hardly any effort, the owner can look inside and quickly decide whether it's worth taking. A potential loot thief can do the same: he can look, but will only get flagged if he takes.
On the other hand, no one even knows if there are any salvageable components in the wreck until a salvager is used and sometimes several attempts made. Even an Angels Battleship can turn out to be a dud, whereas a tiny frigate could have a couple of trit bars or melted consoles if you're super lucky. But killing the rat does not grant the shooter any inside knowledge about the value of the salvage: only using a salvager reveals this knowledge.
So:
loot = items first made accessible by -- and whose value is first revealed by -- the shooter who uses the tools and skills required for that particular job (pew pew)
salvage = items first made accessible by, and whose value is first revealed by, the salvager using the tools and skills required for that particular job (rip yank tear crowbar)
But! you cry. Without wrecks, there would be no salvage! Sorry to burst your bubble, but you are just god's agent in this case. Ashes to ashes, etc etc. Someone's got to populate the universe with wrecks because they are the salvage-component-containing "asteroids" of this game. But wrecks appearing out of nothing wouldn't be very immersive, now would they?
Someone missed the sarcasm in my posting...
After all i am tired about discussing this. You are right and i do have my peace 
I will play EvE the way it suits me...and noone (except for ccp ) can change this...no matter how those uber-pro-skillOrz call me *lol*
"Alea iacta est" |

DarthMopp
Gallente I.O.S. - I.D.I.O.T.s in outer Space
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Posted - 2007.08.24 10:16:00 -
[6]
Searching for lame excuses to get easy money without putting any risk in it...now who is carebearing ?
Who cares... "Alea iacta est" |

DarthMopp
Gallente I.O.S. - I.D.I.O.T.s in outer Space
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Posted - 2007.08.24 11:05:00 -
[7]
Complexes are always at the same spot...no use in searching them.
Who will put his BS/BC at risk only because some "professional salvager" is salvaging the wrecks ? I dont want to be killed by concord just because of trying to protect "my" salvage and shooting a tinfoil salvager ! Thats why i said "no risk" for the salvager.
So...as long as we have a status quo in EvE where wrecks can be salvaged by everybody who has the skills and equipment for it then theres no use for having an argument about it. You may regard it as a business...me for my part i think its stealing...
may the faster one win 
"Alea iacta est" |

DarthMopp
Gallente I.O.S. - I.D.I.O.T.s in outer Space
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Posted - 2007.08.24 12:14:00 -
[8]
Quote: 1) not everyone has salvaging, so they leave wrecks floating and someone else comes to clean it up - it's irritating for those people to get flagged when really there's no need.
Thats an opinion i am willing to share...and a point i did not think about as its usual business for me to salvage all the wrecks left after a mission. Forgot that not everybody does salvaging. There you are right....no need to flag if somebody is unable to salvage at all.
"Alea iacta est" |

DarthMopp
Gallente I.O.S. - I.D.I.O.T.s in outer Space
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Posted - 2007.08.24 13:43:00 -
[9]
Edited by: DarthMopp on 24/08/2007 13:43:56
Originally by: Bart Roberts Edited by: Bart Roberts on 24/08/2007 13:00:59 Edited by: Bart Roberts on 24/08/2007 13:00:08
Originally by: Tethraa KaiSuun Edited by: Tethraa KaiSuun on 24/08/2007 12:23:18
The people who spew out this drivel make me laugh, because in reality, they are the ones that don't want to fight. You won't catch them EVER doing this in 0.0 because they know they will be podded in a heart beat.
Hah, as if the high-sec mission runners who start these threads are flying any missions in low-sec or 0.0 to be salvaged in the first place? They'd wet their flight suits at the first sniff of yarr. Salvagers would be the least of their worries.
Good for us we are sitting naked in some jellygoo-filled pods...no one will recognize if we wet our "pants" 
A big hooray for our fearless 0.0 Veterans who make EvE so special ! Your way is the only way.
"Alea iacta est" |

DarthMopp
Gallente I.O.S. - I.D.I.O.T.s in outer Space
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Posted - 2007.08.24 15:20:00 -
[10]
Originally by: Stakhanov The whole "salvage theft" lobbying just highlights how greedy and stupid carebears can be. Can flagging made highsec piracy so much easier and rewarding. Guess what would happen if salvaging gave aggro ? Highsec mission probers would look for semi-AFK drone boats , salvage some wrecks , and catch drone aggro in order to kill the mission runner.
Hard to find somebody afk while flying a mission dont you think ?
Well...at least if he is not completely drunk...i actually know somebody who lost his Abaddon cause he fell asleep while flying a LvL4.....to much booze equals shiploss  "Alea iacta est" |
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