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Shock
Shock

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Posted - 2003.06.08 14:10:00 - [1]

I think it would be great if players have access to (a bit nerfed ofcourse,though still very powerfull) versions of CONCORD, Angels and other NPC ships.

This then only when you have an extremely good relation with them for a very long time. Only accessible by agents.

Also these ships would all need special skills which then are only given on a personal basis from the agent and the the player can only get a new ship if the old one is destroyed.

This would then allow layers to become true CONCORD licensed pirate hunters, or true Angel-allied pirates. Ofcourse the CONCORD vessels could then only be used for piratehunting (perhaps even player pirate hunting through NPC agents, triggered by the extrmely low sec. status of the pirate player). Ofcourse the NPC will seriously try to kill you when you take the ship and join the other side, mabe even resulting in confiscation of CONCORD property when docking in occupied space, to make sure they don't start griefing in uberships.

Also flying an Angel-ship would then mean being completely banned out of 0.3 systems and higher because of extremely ferocious behaviour of all NPC officials and imperial navy to kill you.

---
soonÖ
Shock
Shock
Caldari

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2003.06.08 14:10:00 - [2]

I think it would be great if players have access to (a bit nerfed ofcourse,though still very powerfull) versions of CONCORD, Angels and other NPC ships.

This then only when you have an extremely good relation with them for a very long time. Only accessible by agents.

Also these ships would all need special skills which then are only given on a personal basis from the agent and the the player can only get a new ship if the old one is destroyed.

This would then allow layers to become true CONCORD licensed pirate hunters, or true Angel-allied pirates. Ofcourse the CONCORD vessels could then only be used for piratehunting (perhaps even player pirate hunting through NPC agents, triggered by the extrmely low sec. status of the pirate player). Ofcourse the NPC will seriously try to kill you when you take the ship and join the other side, mabe even resulting in confiscation of CONCORD property when docking in occupied space, to make sure they don't start griefing in uberships.

Also flying an Angel-ship would then mean being completely banned out of 0.3 systems and higher because of extremely ferocious behaviour of all NPC officials and imperial navy to kill you.

---
soonÖ
   
 
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