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Wolf DeRainger
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Posted - 2004.02.07 16:52:00 -
[1]
Hi guys.
With the introduction of the new advanced frigates we are seeing some new and well needed combat ships.
But seeing as I'm a trading type what I'd like to see is a new fast hauler introduced.
The Indies are fine for hauling huge amounts and rightfully so are slow. But I also find that the amounts I haul don't need an Indy hold anyway. But I often do need something bigger then a frigate, and something that has a good turn of speed.
So taking my insperation from the old real world 19th centurary sailing clippers. How about a new trading ship with, say, a hold a 1/4 the size of an indy or say roughly twice that of your average frigate, and decent base speed. Keep it limited to turrets like the indies but perhaps a high CPU and power output so so it can run some ECM.
I know it may be difficult to get the balence right but the feel of this ship type is that against the occasional gate camper it should be able to show enough of a good turn of speed that it can run. The original Clippers had more in common with militery ships of their day, but they were the small fast runners often with their holds full of small but valuble cargos such as tea and spice.
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TFC Grimwill
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Posted - 2004.02.07 16:57:00 -
[2]
A battleship with 2 mwds and 2 wcs with a lot of cap relays will haul a good amount and do so fast, safe and quite reliable.
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Teeth
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Posted - 2004.02.07 16:59:00 -
[3]
Right now ships like the Vexor are almost like that. But you're right, a smaller cargo but faster stronger indy would be nice.
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Demos Q'algryph
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Posted - 2004.02.07 18:21:00 -
[4]
The game shouldnt devolve into BS's doing every role.
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Wolf DeRainger
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Posted - 2004.02.07 18:54:00 -
[5]
Edited by: Wolf DeRainger on 07/02/2004 18:56:05
Quote: The game shouldnt devolve into BS's doing every role.
I have to second that too.
Also one of the things I like about the advanced frigate idea is that they are more skill based then cost based. I'm a firm believer, though I am a Freelancer myself, that Battleships should remain in the realms of Corp use and stay exhorbinatly expensive. But that's just my opinion. But as the new advanced frigates are giving a skill based option for better warships it'd be nice to have one for the traders too.
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Deep Spacer
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Posted - 2004.02.07 19:17:00 -
[6]
kestrel is a small fast cargo ship...just read the description 
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Cao Cao
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Posted - 2004.02.08 04:03:00 -
[7]
Vexor is the ship you are looking for. 480 base cargo capacity with 4 low slots --- you can get her cargohold up very nicely and zooming with two MWDs. Oh yeah and you'll have drones for defense, too - 1,200 m3 drone space.
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Archemedes
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Posted - 2004.02.08 07:27:00 -
[8]
The level 2 cruisers are excellent for hauling medium loads. My Omen can carry up to 1000 cargo at a reasonable speed (significantly slower than a frigate but MUCH better than an indy). It would be nice to see something with a 1000-1500 or so base cargo hold that could sustain 1km/sec+ speeds though... maybe there will be "blockade runner" ships added when they get around to elite indies.
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NTRabbit
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Posted - 2004.02.08 09:29:00 -
[9]
If you check the eve-db spaceship command skills, there is a placeheld skill called "logistics". Placeholder stats of course, but it does suggest that it well be the requirement for elite industrials.
However, the ship you want just sounds like a mwd cruiser.
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Qutsemnie
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Posted - 2004.02.08 11:18:00 -
[10]
Ya but those cruisers can also all be outfitted for war in one form of another.
I think he is getting at a cheaper line of ships between a frigate and an industrial that like the industrial is no good for war (therefore cheaper).
Like an industrial shuttle in game terms.
Maybe something that could only hold 1 turret and had weak armor and shields but good cap. and good mid and low slots.
Whether or not there is a big enough need to bother with the development is another story =)
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Wolf DeRainger
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Posted - 2004.02.08 11:40:00 -
[11]
I know that using cruisers is an option already in the game, and I've given it some thought, getting one that is. But again, Cruisers cost on average 8mil isk, for a trader that's a hell of an investment. Going the trading route is probably the most masochistic route in the whole of Eve. Money is usually tight, and a lot is invested in goods to sell. If I can get something cheap I'll buy it even if I don't have a buy location for it, so a lot of my cash is invested in goods. The nature of trading means that we tend to be secretive and not prone to be members of Corperations, so most traders are Freelancers. So frankly, for me a cruiser just isn't good value for money. Because I've been developing my trading skills, and navigation skills the combat side is underdeveloped so even if I had a cruiser it would be weak. Most of the work I do is on the fringes of Empire space. I spend most of my time in 0.1 to 0.4 systems. Thankfully, and it would seem in my experience, the big player pirate Corps still lend to stay out of even the low sec Empire space systems, but I occasionally have to run the gauntlet of solo or pairs of gate camping player pirates. In my frigate these are no problem, I have the speed and armour to run their blockaids. I wouldn't be able to do that in a cruiser, and certainly not in an Indy. The other point is, to make money as a trader you often have to be willing to make long distent runs. At the moment I have a sweet little trade deal set up that's making me a nice profit. But it's a 60 jump round trip. OK, I'm hauling in both directions and having a MWD fitted to my frigate is helping, but it would make things a lot easier for me if I could haul more in one go. Ok this is me now asking for my cake and wanting to eat it <g> But what I would love is, a ship with a cargo hold of about 1000m3, a base speed of about 220-240m/s. It can be light on the High slots, but 4-5 Med and Low slots would be great.
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Jonas D'Vayr
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Posted - 2004.02.08 12:01:00 -
[12]
I think I read somewhere (maybe just a forum rumour) that there will be utility class elite frigates based on ships like the Bantam and Imicus, perhaps these will provide you with what you are looking for.
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Sqalevon
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Posted - 2004.02.08 15:30:00 -
[13]
Yeah i gave this one some thought too, but that was pre castor :)
I was anoyed how hard it was to collect loot with a ship, non-indy's fill up to fast, and the only indy that was good enough for it ( mammoth with 500 m/s and good accaleration, and braking got nerfed ) so i was tinking about a small and agile indy with lets say 2K cargospace and 200m/s ( 3 med 3 low slots :) ) and good accaleration and braking or something like that should be perfect for empire trading and also for loot collecting :)
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Zyrla Bladestorm
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Posted - 2004.02.08 18:49:00 -
[14]
Personally I'd love a line of civilian ships .. more or less all those we have (frigates, cruisers, battleships) seem pretty solidly military to me.
why not yachts .. pleasure cruisers, trading vessels .. salvage transports .. etc etc
I think one thing with civilian ships would be very few weapons (like indys) but rather more utilitarian ships rather than huge, slow cargo ships
(like what 200m/s, 1000 cargo 1:3:4 slots and otherwise cruiser-level stats ?) . ----- Apologys for any rambling that may have just occurred.
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Phaethon
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Posted - 2004.02.08 19:30:00 -
[15]
Edited by: Phaethon on 08/02/2004 19:40:48 Please do yourself the favour of looking at the Vexor again. Even with 4 expanders, it hit's the gate at around 2-3km/s if u mount two MWD's. Add a medium cap extender, and you you will be able to run continously jump after jump without problems with cap. Add some smartbombs for missile defence and you have the hauler you ask for. And it's only around 4,5m for the boat with equip
WTB. Infifitrator I drones |

Kurtz
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Posted - 2004.02.08 19:49:00 -
[16]
Edited by: Kurtz on 08/02/2004 19:52:12 I looked on EVE DB a bit at the specifications for the Elite mining frigates. While the cargo hold size is not listed, the Minmatar frigate is based upon the Probe platform, which has a large cargo bay for a frigate. It is possible that these frigates may fill the role of fast small industrial. The Probe cargo size is large for a frigate and has a cargo hold bonus per level, and the Elite version requires Frigate 5. It would be realistic to think that these frigates could come with a 500m3 bay without expanders.
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Asharee Intrefer
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Posted - 2004.02.09 05:49:00 -
[17]
A modified Thorax would make a really nice ship for secure transports. Including the drone bay it has 2265m¦ of empty space, and I can't why it shouldn't be possible to rebuild that to a cargo hold. 
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Zyrla Bladestorm
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Posted - 2004.02.09 10:28:00 -
[18]
vexor still isn't the ship I'd be looking for :P (and I'd probably take a stabber instead if it was) after a bit more thought I'd probably go for a bit more than 200m/s, aforementioned 1 high (or maybe even 0) 3 mids and 5-6 lows :P since I think the aim would be to have a highly customizable ship :) still only about 1k cargo though
Yes a cruiser sized version of the probe is about the aim I think :)
the Hyena elite frigate had 400m3 cargo when I had some on chaos before the last wipe (same as a probe with minnie frig 5) . ----- Apologys for any rambling that may have just occurred.
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Aerfen
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Posted - 2004.02.09 14:01:00 -
[19]
I use a stabber, plenty of speed (can leave some frigs in the rear view), plenty of cargo and still room for 2 launchers and or guns if u get in trouble.
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Raeff
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Posted - 2004.02.09 16:10:00 -
[20]
could always create a new bonus for certain cruisers such as vexor/osprey that if you have a "dronebay refit" skill and a special module to fit into 1 of the low slots it converts the dronebay into a cargobay... just a though, im bored at work...
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