
MiggSigg
Heretical Eucharistia
0
|
Posted - 2012.05.21 19:03:00 -
[1] - Quote
" stratops-Harpune"
- highslot, launcher (should be fittable for all kinds of ships with launcher slot) - used with charges "harpune" - Harpune range 2500m, if ships get out of range conection is lost and harpune destroyed - if module is activated on target ship, target player will be asked for permission. - after harpune is hitting target ship all modules will be offlined immediatly. (t3 subsys are not affected by the harpune) - target ships atributes excludes skills and hardwirering (ship will be destroyed if damage is high enough allready) - after all modules are offlined, targetting ship can see the fittingscreen of target ship and also cargohold and dronebays. - targetting ship can exchange modules (not rigs or subsystems) - exchanging has a reload time small 5sec, med 10sec, large 15sec, x large 20sec - exchanging has a repair paste ammount small 10units, medium 50, large 250, x-large 1250 - exchanging drones in dronebay works immidiatly - finishing the process onlines all modules of target ship immidiatly - onlining modules consumes cap out of targetting ships capacitor. again different sizes equals diffenrent Amount, if there is not enough cap available to online all modules at once, the onlining mode will not be finished as long as all modules are onlined, or connection is lost (equals cap recharge time of targetting ship). - while process is working involved ships cant move, and no other action can be done except for cap booster use. - if targeting ship gets killed while process, targeted oflined ship will still be offlined but skills and hardwirerings will take effect again, same if ships are bumped out of range, this happens immidiatly, if a module was in "reloading mode", it will not be fitted and turn back into the cargo hold. - after finishing the process harpune is destroyed
Thats about it, such a module would allow more stratetical options, especially for smaller fleets in enemy territory who are not able or willing to dock on a station. The fact that this module can be fitted by different shiptypes allows a bigger variety of use. it should not only be fittable by a "single roleship", while still allowing the possibillity of a new shiptype and ship, it could also be skillbased, like repair paste ammount, reloading time and onlining Cap amount.
|