
Singoth
Blue Republic RvB - BLUE Republic
15
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Posted - 2012.05.14 19:56:00 -
[1] - Quote
Low slot:
More armor tank modules are needed, as armor tanking is inferior to shield tanking in pvp due to the ability of shields to be much better repaired and/or recharged. We've all seen it, and still see more caldari and minmatar shield-tanked ships in PvP than amarr/gallente armor tanked ships. Why? because shield tanking is so much more flexible.
- Regenerative Plating (change to current regen plates) > passively repairs armor instead of increasing armor HP with a percentage. passive repair rate is dependant on max armor hp. - Adaptive Armor Hardener (active). - Adaptive Resistance Amplifier (passive).
As well as a new drone control unit, which is able to be used best by some gallente ships, allowing more drones to be controlled, thus giving the gallente a real bonus to drone usage. A better drone bay is just useless. I'd rather have a limited drone bay good for 10 medium drones and able to launch all 10 of them, than have a drone bay good for 50,000 drones and only able to launch 5.
Medium slot: - Missile Stasis Field. Slows *all* missiles near you, including friendly. More fields = slower missiles = more flight time needed for missile to reach target = chance of explosion of missile before it hits the target. - Deflector. This device can deflect damage back to it's original target, based on the type of deflector and the type of damage. - Armor Power Relay > diverts power from the capacitor to the armor repair systems: regen plates and active reppers will get a bonus to repair rate.
High slot: - Cloaking Field. Limited to black ops ships, cloaks all friendly ships within 15km of your ship. Still allows them to use modules and such while cloaked. The Black Ops ship won't be cloaked though, and thus needs to be taken down first if you want to uncover the fleet it is hiding. Can not be used together with the other cloaking devices. - System Intel Jammer. Limited to black ops and command ships. Removes all pilots (friendly AND hostile) within 150km of ship from local chat. Except when they talk, then they will show up. - Mine Launcher + Mines. Limited to a new class of ships, called "Mine Layers". Mines are kind of like bombs and must be launched from a Mine Launcher, except they only explode when a hostile (wartarget or bad standing) is within 5km range. If it doesn't trigger within 60 minutes, it explodes out of itself. Due to regulations, stations and stargates will shoot them if they are within 20km range of the station/gate, and will always shoot them AND the mine layer if done in highsec. Mines are mostly invisible, but can not be placed when there is less than 5km distance between two mines. Mines have a timer of 10 seconds between detecting an enemy and exploding. They will always deal full damage, as long as the target is within range. Damage will be racial-based. So EM for Amarr mines, Kinetic for Caldari mines, Thermal for Gallente mines, and explosive for minmatar mines. - Tech 2 Doomsday weapons. Now with reinstated AoE. 
Ships: - Jump Shuttle, new T2 ship, uses the shuttle hulls. Does what its name implies; used for fast travelling by jumpdrive using a shuttle. Due to its smaller mass and smaller jumpdrive, it can also lock on stars instead of just cynosural fields. Can actually be used in high-sec. Uses significantly less isotopes than other jump-capable ships. - Mine Layer, new T2 ship, uses destroyer hulls. Can fit mine launchers to place mines. - Tech 3 frigs. A nice step-up to the tech 3 cruisers we got. Later also add in the Tech 3 destroyers, battlecruisers, and battleships.
Abilities we really need: - Freewarp. - Orbital a celestial. - Mine the rings of the planets / make those rings look like fricking asteroids.
Dust 514 weapons: Just implement them already for ze lulz. - Orbital Bombardment weapons. (Dreadnaught weapons) - Planetary Strike Fighters/Bombers. (Carriers) - Dramatic Storyline Trigger. Can result in your pilot getting shot through the head by a hot babe.
Yeah, that's about it :P Sonic Rainboom! |