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Alexliea
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Posted - 2007.08.29 16:40:00 -
[1]
Me and a friend are trying to figure out what is better in terms of isk/hour if you have 2 ppl. Is it better to run 1 mission with 2 ppl or is it better for each person to each run one mission even tho its slower. We have an apoc(tank) raven (dps). Right now the raven isnt set up to be able to solo missions is it worth it to go out of our way? apoc 7 mega beam II med 4 CR II low 2 npc specific hard 2 Large acco repair 1 Cap relay 2 Heatsink
raven high 6 siege med 1 afterburner 1 shield booster 1 hardener 3 empty slots low 5x ballistic control
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Pari El
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Posted - 2007.08.29 18:39:00 -
[2]
It's probably better to do 2 people on one mission, but I'm just guessing.. |

Shar Lytner
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Posted - 2007.08.29 18:59:00 -
[3]
With (2) active players you could really cleanup if you each grabbed an L4 and you did them together back-to-back(same agent/region). Then both grabbed looting/salvage ships and looted back-to-back. With salvage worth so much right now, you could make alot of isk working together.
I've done the "2nd account helper" thing with L4, (dps/tank) & (captransfer/dps), the killing was faster, but the cleanup was back to single person speed. (real pain to multi-task)
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CrayC
Gallente CrayC Inc.
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Posted - 2007.08.29 18:59:00 -
[4]
Fly together. It's more fun and more effective.
Set up one ship for tanking and the other for pure damage. Unless going against Minmatar/Angel/other projectile-using rats, I suggest tanking with the Apoc. Remember to use drones for the frigs, torps and beams on the rest. I use this combination myself and it works quite nicely.
If you stick to each other, within a few kilometers, fit the Raven with dual or even triple webs, and use them on the frigs. No need to have empty slots if you CAN fit something useful in them 
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Alexliea
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Posted - 2007.08.29 21:50:00 -
[5]
oh, thats a really good idea with the 3x web, we wherent sure what to put in the empty mid slots for the raven since it doesn't need a tank.
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B0rn2KiLL
MicroFunks Chaos Incarnate.
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Posted - 2007.08.29 22:14:00 -
[6]
Edited by: B0rn2KiLL on 29/08/2007 22:17:23 im running level 4 misison with 2 characters, tanker using a t2 rigged passive drake + 7 t2 launchers
ganker using a speedy vexor, running 4 ion IIs, 5 hammerheads IIs and 2 magstab IIs.
angel ganza in under an hour.
Drake: 7x t2 launchers 2x t2 invuln 4x t2 large siheld extenders 2x PDU IIs, 1x SPR II 1x BCU II
Vexor: 4x Ion IIs [Antimatter] 1x small shield transporter (just in case things get hairy)
1x t2 10mn AB 1x web 1x anything you want tbh, i got a damp incase i get jumped :p
2x magstab IIs 1x nano 1x istab
5x Hammerhead IIs
this duo runs EVERY lvl 4 mission out there.
---
Originally by: Oveur It's important to understand that EVE is a "PvP" focused game
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neutero
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Posted - 2007.08.31 02:43:00 -
[7]
Originally by: Alexliea 5x ballistic control
You're wasting two slots with 5 BCS. The stacking nerf hardly make a difference on the 4th BCS and the 5th is doing jack-all. |

Cryselle
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Posted - 2007.08.31 06:47:00 -
[8]
I've tried out quite some combos.
The fastest for me:
Nighthawk (Passive maxed passive tank) kills the Frigs/Cruiser Abaddon (Tachyon II, max damage)
It's way faster than doing missions solo - unless you have a lot of travel times in the missions.
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Mrsticks
Minmatar RNCGM Inc.
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Posted - 2007.08.31 07:12:00 -
[9]
I have a nother question. My friends and I are doing 3 people to a lvl 4 mission. We are telling the agent that the Gang Finished the mission. We all get the cash / Lp outa it. Are we all geting rep or only the one who took the mission? If not were kinda waisting our time cause we wanted the faction to split even and do 10 or so missions then go to the next lvl 4 agent.
Long Live TEXAS! Texans join the Texas channel in game plz.
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Dr Ignatius
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Posted - 2007.08.31 07:19:00 -
[10]
Standing increases also split between the gang.
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2007.08.31 08:46:00 -
[11]
Originally by: neutero
Originally by: Alexliea 5x ballistic control
You're wasting two slots with 5 BCS. The stacking nerf hardly make a difference on the 4th BCS and the 5th is doing jack-all.
If he can tank and fit without needing those low slots then every bit helps. If you can already tank lev 4 without warpouts then only thing you can do to rise your effectivity is to do more dps.
It's damn hard to fit torps tho so that you can use all your lows for BCS ;) And thats where effective missionrunning is.
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2007.08.31 08:52:00 -
[12]
Originally by: Alexliea
raven high 6 siege med 1 afterburner 1 shield booster 1 hardener 3 empty slots low 5x ballistic control
Most new missions have waves what will force you to warp out if you get agro. No real point fitting sieges if you have to warp out too often. It would be better idea to fit both ships that way that they can last thru missions solo also. You wingman WILL get agro in most new missions.
For cheap and effective torp setup I would go for 6x Siege 2x empty or whatever (auto targeter I) XL T2 booster, 3x T2 hardener 1x PWNAGE painter 1x Heavy Cap Injector II (x800) 3x BCU 1x CPU 1x RCU 3x CCC I rigs (or 3x of those that make your shieldbooster take less cap) 5x T2 med (or logistic drones to help other tank) 5x light T2
If you run missions in pair then second raven with cruise (AND target painter) to deal with smaller targets is good idea.
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Dimagus
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Posted - 2007.08.31 09:18:00 -
[13]
Ballistic Control System II Stacking 1st = +10.5% ROF, +10.00% Missile Damage 2nd = +9.10% ROF, +8.69% Missile Damage 3rd = +6.00% ROF, +5.71% Missile Damage 4th = +2.97% ROF, +2.83% Missile Damage 5th = +1.11% ROF, +1.06% Missile Damage
Mission money is probably is faster running 2 people on a mission until you trick out a T2/faction ship. For a pure DPS ship there's really nothing else to fit in lows so having 5 BCS is fine. Just realize that when you switch to solo ships, limit yourself to 3.
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