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Mos Superum
Gallente Federal Navy Academy
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Posted - 2007.08.29 17:21:00 -
[1]
I'm doing solo NPC ratting in low sec belts using a Thorax (blaster/MWD setup). I'd LIKE to try and get some of the salvage off the larger stuff I'm running into, BUT...
...I'm wondering how I should alter my Catalyst salvager setup to do this safely. Here's what I currently run:
[HIGH] 4 x tractor beams 4 x salvagers
[MED] 1 x 1MN MWD 1 x Cap Recharger I
[LOW] 3 x Cargo Expander I
Salvage items aren't big, so I know I can probably lose at least 1 cargo expander. Should I drop in some tank, in case I get any rats or PvPers on me? Or is that pretty pointless, given that I'll get scram'd pretty quick with PvPers
Should I drop a salvager and a tractor beam for 2 rails? I won't be doing much damage, again, with just 2 -- so that seems sort of pointless.
Or would it make the most sense to get a wrap drive stabilizer to escape a gate camp and/or belt PvPer? If I get webbed at long range (10km, right?), I MIGHT still be able to get the MWD to spool me up fast enough to warp, assuming I have the warp core stabilizer to facilitate that.
Any suggestions are welcome and appreciated.
Mos Superum
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Esu Nahalas
RONA Midgard Academy
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Posted - 2007.08.29 17:27:00 -
[2]
Depends on how quickly you want to lose your Catalyst. |

Mos Superum
Gallente Federal Navy Academy
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Posted - 2007.08.29 17:44:00 -
[3]
Originally by: Esu Nahalas Depends on how quickly you want to lose your Catalyst.
Not REALLY the sort of advice I was looking for, but...
...I'll take what I can get. Please elaborate.
Thanks, Mos Superum
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Tyson Gallane
Caldari Political Warfare Executive
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Posted - 2007.08.29 17:50:00 -
[4]
I reckon if I were in your spaceboots I'd try to fit a single salvager to the Thorax. You'll lose some DPS, but with blasters you'll be right next to the wreck after the fight. It'd take longer to salvage each wreck, but you cut out on travel time.
The Catalyst with all the salvagers and tractor beams on it would be fairly vulnerable, and expensive to replace.
(Also, if someone warps in on your Thorax in a Minmatar ship, you can use the salvager to steal components from them as they fight you. )
TG.
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Paddlefoot Aeon
Neogen Industries Fallen Souls
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Posted - 2007.08.29 18:58:00 -
[5]
If you have drones in your thorax, you should have no problem whatsoever killing any lowsec rat spawn you will find. Lose a blaster for a salvager.
Or, better yet, train Frigage to 5, and get into assault ships. The Ishkur is a great little ship, with a good drone bay and a better Tank than the thorax (in terms of resistances), and is better able to defend itself if you get jumped.
Ishkur Fitting: Highs: Salvager, and some Electron or ION blasters, depending on what grid is free. Med: 1mn MWD, Cap Recharger, (utility slot) Low: Small repper, Explosive passive hardner, Damage control
If you go for Gurista or Serpentis, your natural resists will be perfect, plus the explosive hardner will help you survive if you get jumped by a pirate who shoots explosive (I'm looking at you, Mr. Vagabond pilot).
You will kill the rats in seconds, and be able to warp around faster than if you were in a thorax. -----------------------------------------------
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Mos Superum
Gallente Federal Navy Academy
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Posted - 2007.08.29 19:07:00 -
[6]
So, without driving my catalyst around with some support, I'd be better off losing a heavy ion blaster on the Thorax and replacing it with a salvager.
Fair enough. I was a little timid about taking that Catalyst (my salvage love!) out into low sec and losing it. It's not an expensive ship, but the tractor beams are expensive to replace.
Thanks, Mos Superum
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Jastra
Gallente Core Domination Big Bang Quantum
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Posted - 2007.08.29 20:42:00 -
[7]
Atron with stabs, ab and a salvager
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Thoughtful Desire
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Posted - 2007.08.29 20:52:00 -
[8]
I was going to say the Atron too with salvager's a mwd cap recharger's and cap power relays you'll be able to get to the wrecks faster than using a tractor beam. Forget about the stabs. It'll take you forever to lock something with those things on. You should be able to outrun most things except inti's. Just keep checking your scanner.
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Stefx
Gallente Moons of Pluto
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Posted - 2007.08.29 23:45:00 -
[9]
How about an interdictor (T2 destroyer) ?
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Sicil Fioet
Minmatar
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Posted - 2007.08.30 00:31:00 -
[10]
Use you Thorax to clear the spawns for about 45 minutes (wrecks/cans start going pop after 70 minutes). It has limited cargo capacity but try looting most of the wrecks that end up being close to your cruiser. It goes quite fast with a Thorax running mwd and good nav skills. After that I'd get a Rifter with 4x salvager, mwd, 2x cap rechargers, a few cargo expanders to salvage and loot the rest. I would not bother with warp core stabs because this frig setup is very cheap to lose. Warp core stabs would also decrease your max locking range and increase you lock time and slow the operation down.
Gallente equivalent would be a Tristan, but that has base speed of 260 compared to Rifter's 320 m/s. Rifter however has 10m3 less cargo space, but that's not much. On mwd without skills this rifter would fly at 1600 m/s (Tristan at 1300 m/s) which is about 3x as fast as the speed of tractor beam. And even though you have 4x fitted, tractor beams still have max range of 20km. Which means you'll have to fly your slow Catalyst in range of some wrecks and then move them towards you at 500 m/s with a tractor beam speed. It is much faster to fly to each wreck at about 1500 m/s in a frigate on mwd. You'll have problems overshooting the wrecks, but just turn off the mwd in time and you'll end up within 5km of it fast. In case of danger your frigate will also warp out of the belt faster. If something gets you within its warp disruptor range, you can just fly on your mwd out of the range and warp away. Catalyst has much lower chances of escaping.
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Baka Lakadaka
Gallente Antares Fleet Yards SMASH Alliance
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Posted - 2007.08.30 02:41:00 -
[11]
Originally by: Mos Superum
If I get webbed at long range (10km, right?), I MIGHT still be able to get the MWD to spool me up fast enough to warp, assuming I have the warp core stabilizer to facilitate that.
Mos Superum
There's a misconception that a MWD will get you to warp quicker. Don't make this mistake. You need to reach 75% of your max speed to warp.
If you try to warp without a MWD and your maximum speed is 100m/s, then you need to achieve 75m/s to warp. If you use the MWD and your max speed is 1000m/s you need to achieve 750m/s to warp. Now in theory, it appears that you'll reach 75% in about the same time, but in practice it takes LONGER to reach warp with a MWD or AB turned on.
ABs and MWDs have their purpose, but it's not to reach warp speed quicker.
Cheers Baka ______________________ Have a Skill in training every second of every day and never buy a ship you can't afford to replace at least once. |

JonnyWarhawk
Oberon Incorporated Morsus Mihi
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Posted - 2007.08.30 04:41:00 -
[12]
Hey there Mos Superum. First off, I was a heavy salvager for about 2-weeks. Let me see if I can help you out.
First off, I highly recommend NOT ratting or salvaging in low-sec. If you open your map and filter for kills in the past hour you will see that MOST (about 80%~ of kills) happen in low-sec. 0 space is much safer in my experience as long as you're in a corp that is blue to a particular alliance that owns space. Otherwise, just do missions in high-sec and salvage those. You wont get popped and that will overall make for better revenue.
If you had already known that but like being around pirates, then this is what I recommend fitting:
== High = = = 4x Salvagers 4x Tractor Beams
== Medium == 1x Afterburner (never tried out MWD, but you can keep an AB running forever) 1x Cap Recharger
== Low = = 1x Power Diagnostic System 1x Nanofiber 1x Cargo Expander or 1x Overdrive System
Someone might disagree but I liked having speed to get to all of the wrecks and enough capacitor recharge to keep going. - - -
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Barashi Nugan
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Posted - 2007.08.30 14:39:00 -
[13]
Edited by: Barashi Nugan on 30/08/2007 14:39:28
Originally by: Baka Lakadaka
There's a misconception that a MWD will get you to warp quicker. Don't make this mistake. You need to reach 75% of your max speed to warp.
If you try to warp without a MWD and your maximum speed is 100m/s, then you need to achieve 75m/s to warp. If you use the MWD and your max speed is 1000m/s you need to achieve 750m/s to warp. Now in theory, it appears that you'll reach 75% in about the same time, but in practice it takes LONGER to reach warp with a MWD or AB turned on.
ABs and MWDs have their purpose, but it's not to reach warp speed quicker.
Even if you "toggle" the MWD? I haven't actually tested it myself, but I've been told by several people that hitting the MWD for 1 cycle will speed up engaging warp, at least if you're in something slow and heavy like an industrial or BS.
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Maltitol
Gallente Tides of Silence Hydra Alliance
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Posted - 2007.08.30 14:56:00 -
[14]
i fit my catalyst with 5x salvagers, 3x tb's
mids, cpr's & an MWD
lows, whatever you can fit to warp faster
rigs - salvage tacklex3
works wonders and you warp out fast if any inc.. little heavy in the cpu when running all salvagers at once, but a good all round fit
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William McCracken
Gallente The Graduates Brutally Clever Empire
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Posted - 2007.08.30 16:08:00 -
[15]
If you're just belt ratting there aren't enough wrecks to call for a dedicated salvager. Slap a salvager into a high slot and call it good. If hostiles show up, run; the salvage isn't worth your ship.
If you're missioning, then the odds of you getting probed out aren't that high, simply because it's a lot of work to scan out a random missioner, and in low-sec it's probably not worth the time, unless you've got a really nice ship fitted out that would make it worthwhile.
Even one WCS on a low-sec salvage cleanup ship is probably enough to get you past most low-sec gate camps, but I'd lose the cargo expanders; they make you handle like a pregnant hippo.
A destroyer in low-sec just simply can't handle the bad men you might run into so, don't even bother trying to tank, just concentrate on getting away. If you want a free example of how squishy they are, bring your catalyst out to Trer (Heimatar) and I'll blow it up, and give you money to replace it. 
William McC racken
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Tkar vonBiggendorf
Gallente Snake Eyes Inc Hell Hounds
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Posted - 2007.08.30 16:54:00 -
[16]
Originally by: Barashi Nugan Even if you "toggle" the MWD? I haven't actually tested it myself, but I've been told by several people that hitting the MWD for 1 cycle will speed up engaging warp, at least if you're in something slow and heavy like an industrial or BS.
For big slow ships, while your skills are still poor, it may help. However, toggling an AB or MWD still keeps it active for a full cycle, at least 10 seconds, depending on your skills. Better skills means a longer AB/MWD cycle time. When you shut it off, while it's flashing red, it's still active.
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Mos Superum
Gallente Federal Navy Academy
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Posted - 2007.08.30 20:14:00 -
[17]
Wow -- really great community input, as usual. Damn -- wish I'd been playing this game for the past x # of years instead of blowing money on BF2, WoW and god knows what else.
Ass kissing aside , I decided to drop a salvager on my Thorax last night and head to 0.2 and 0.3 space. I did fine. I went to primarily empty star systems and didn't have any trouble, including 3 cruisers and on BC. The salvage, honestly, wasn't all that great -- the loot BEFORE salvage was better.
I MAY try fixing up that catalyst for fast getaways, but I'll hold off for now until I find myself being able to stay safe in a low sec system for longer than 3-4 belt runs before pirates show up.
Thanks again!
Mos Superum
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Panch0Villa
Caldari AFK
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Posted - 2007.08.31 00:34:00 -
[18]
Originally by: Mos Superum I MAY try fixing up that catalyst for fast getaways, but I'll hold off for now until I find myself being able to stay safe in a low sec system for longer than 3-4 belt runs before pirates show up.
Thanks again!
Mos Superum
4 tractors/4 salvagers is really overkill with belt rats. You shouldn't fit a salvage boat with weapons, you need to fit a ratting ship with a salvager. If your salvager is ever going to useful in another role than salvage boat, you'll have to make use of it as a true gunship. If you decide to do this though, you'll find out pretty quickly that it's worth it just to fit for a cruiser, as the quality of the salvage is exactly the same, the quantity of salvage is a pittance, and the bounties become the primary income source.
Re vera, potas bene. |
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