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Thread Statistics | Show CCP posts - 1 post(s) |

St Mio
Imperial Academy Amarr Empire
293
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Posted - 2012.01.18 06:20:00 -
[1] - Quote
Marlona Sky wrote:Caldari has the 14 inch *****. Best ship in the game IMHO.
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St Mio
Imperial Academy Amarr Empire
293
|
Posted - 2012.01.18 06:34:00 -
[2] - Quote
Kietay Ayari wrote:Do what ever you want to anything :3 Just don't touch my Tengu. You meant Ferox, right? |

St Mio
Imperial Academy Amarr Empire
293
|
Posted - 2012.01.18 08:02:00 -
[3] - Quote
Val MeR wrote:Tear Miner wrote:The OP doesn't care about PvP in his drake. He's just sad he won't be able to bot as efficiently. Me, Sad? No. Tengu is a PVE boat... Drake for Caldari is one of the most used PVP ships... and a PVE ship for noobs. PS: ... and to cushion the nerf effects I crosstrain for other races, but I still like the Drake and I really hope Caldari will get proper balance, where its due... not just "lets nerf what ever they can still fly effectivley in pvp". Luckily you've never had the frustration of running into 100MN AB Tengu gangs |

St Mio
Imperial Academy Amarr Empire
293
|
Posted - 2012.01.18 08:39:00 -
[4] - Quote
Marcus Harikari wrote:Honestly, if you're going to nerf the drake, nerf the fact that missiles require no cap as opposed to every other type of weapon. It's not very realistic, at least a little bit of cap needs to be used to move the next missile in line to the barrel slot. Like projectiles? |

St Mio
Imperial Academy Amarr Empire
294
|
Posted - 2012.01.18 12:39:00 -
[5] - Quote
We look forward to aforementioned blog :D |

St Mio
Imperial Academy Amarr Empire
383
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Posted - 2012.01.19 13:10:00 -
[6] - Quote
Renan Ruivo wrote:So 15 pages into this what is the current consensus?! It seems to be "Nerf Drake, Buff Ferox" |

St Mio
Imperial Academy Amarr Empire
394
|
Posted - 2012.01.20 07:50:00 -
[7] - Quote
We had a rather fruitful discussion about this in chat yesterday, and one of the things that came up was that the issue was more with HMLs than just the Drake.
For all the other races, if you're choosing a long range fit over a short range one, you have to forgo tank due to fitting issues, whereas it's the other way around with HML ships: you can have more tank and engage from a safer distance with HMLs, whereas if you're brawling up close with HAMs you have less tank, you're closer to the danger and you have a harder time applying the higher DPS due to explosion velocity/radius.
And the same thing applies when comparing it to the other Tier 1 and 2 BCs: you can
a) have one of the beefiest tanks, be able to engage out of range of your opponent, and hit them from where it's safe b) have similar range but much less tank due to long range gun fitting requirements c) have a higher DPS short range fit, while being in close where it hurt, and having to commit to the fight
So maybe it'd be more pertinent to look at HML/HAM fitting requirements as well as lack of HAM bonuses for Caldari ships before taking the easy way out and just nerfing the Drake's tank. Though at the same time, we don't want to homogenize missiles and make them the same as guns.
Hopefully some thoughts to mull over  |

St Mio
Imperial Academy Amarr Empire
407
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Posted - 2012.01.24 06:13:00 -
[8] - Quote
Soldarius wrote: Comparison: Drake/whelpcane DPS: 449 (kinetic, 375 otherwise)/ 698 Optimal+Falloff: 84.4km / 21.9km
You're doing what, 50% damage at Optimal+Falloff with autocannons? Whereas the Drake is doing the same DPS whether the target is at 1km away or 80.
Not to mention you need to take into account explosion velocity / tracking speed & transversal. |

St Mio
Imperial Academy Amarr Empire
407
|
Posted - 2012.01.24 06:57:00 -
[9] - Quote
Hanoch Wheel wrote:Mr M wrote:Hanoch Wheel wrote: Very scientific. You are the alleged journalist in this crowd? Complete the research. Don't just leave it at anecdotal comparisons.
Sorry, I'm crap at completi Okay good answer.
Not only is he the master of suspense, but he also
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