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Murple
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Posted - 2004.02.10 02:08:00 -
[1]
Now that the Frigate construction skill is on the market, does that mean that these ships can be built now? I don't see any mentioned on trade chat or on the market. Is there still another piece to the puzzle yet to be released?
Gotta love my city-sized roid vacuum cleaner! |

Amin
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Posted - 2004.02.10 02:11:00 -
[2]
There someone in the market forum selling some. (Starting bid 7.5mil each )
Drink StarsiÖ Relation Co-ordinator Caldari State Citizen ------------------------------------------------------------------------
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Ly'sol
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Posted - 2004.02.10 02:17:00 -
[3]
ridculous price. -------------------------- Vist the Jericho Fraction Forums
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Aturayd
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Posted - 2004.02.10 03:33:00 -
[4]
Technology here is introduced in a non-competitive fashion. The introduction of the Miner II proves my point. ----------------------------------- about:blank |

Murple
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Posted - 2004.02.10 03:40:00 -
[5]
Quote: Technology here is introduced in a non-competitive fashion. The introduction of the Miner II proves my point.
I'm assuming then that only one person got a bp of each interceptor. That would mean only 8 people own the those bp's 
Gotta love my city-sized roid vacuum cleaner! |

SYCO
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Posted - 2004.02.10 05:50:00 -
[6]
lol 7.5?!!?!? wow...insane...there pretty....but not that pretty
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Vel Kyri
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Posted - 2004.02.10 07:00:00 -
[7]
New technology is ALWAYS introduced in a non-competitive fashion - even in the real world.
how much were the first DVD players - nearly 1000? now i can get one for a few euro.
its the way of all new tech - first ones are bloody expensive until the manufacturing process becomes common.
if you want it first - be prepared to pay for it. -----
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Ukiah
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Posted - 2004.02.10 07:09:00 -
[8]
The price will drop. No one's going to spend cruiser money on a frigate, no matter how powerful it is.
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Lucas De'Thal
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Posted - 2004.02.10 07:33:00 -
[9]
frigates are useless still. have any of u tried attacking a battleship with one.....yep, those small turrents sure are going to do some damage. I've tried and even with like 5-10 of us, it's like a bunch of mosquitos, annoying.
even the kestrel, you'd need like 50 of them to even come close to denting a battlehship (remember, it's going to be nerfed so it can only carry heavy missles)
i'm looking more forward to the battle cruisers.....anyways, time will tell if they are useful, but definitely not worth 7.2mil...i'd rather by a moa ______________________________________________ Hellmar > sorry for the attitude, playing a n00b character through the current state just left me a bit bitter dev chat: Mar 18, 2004
hellmar> "you lot are just so clever you have a good history for out smarting us :-S " dev chat: Feb 12, 2004 |

Archemedes
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Posted - 2004.02.10 08:07:00 -
[10]
Well, interceptors aren't meant to attack battleships. Interceptors are small, very fast, hard to target, and made for killing other small ships. Remember, "interceptor" refers to an anti-fighter ship. Considering they have better guns than standard frigates and will lock a normal frigate before it locks them, they will easily win a frigate duel. Right NOW that's not a big deal, but once the Bomber and Assault frigates (which ARE designed to attack larger ships) come out, a couple Interceptors will be a cruiser's best escort (and battleships won't mind having them either).
Still, 7.5 mil is strictly a "look, I'm rich so I can get one first!" price. Once the collectors and rich mission runners looking for a faster agent boat buy theirs, the price will drop. Nobody's going to use these things in combat until they are cheap to replace... which means LESS than a low-end cruiser. Let them get down to a million or so and they'll start looking good to combat pilots, and THAT'S where the real money is... they're the ones who REPLACE their ships a lot!
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DREAMWORKS
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Posted - 2004.02.10 08:29:00 -
[11]
Quote: New technology is ALWAYS introduced in a non-competitive fashion - even in the real world.
how much were the first DVD players - nearly 1000? now i can get one for a few euro.
its the way of all new tech - first ones are bloody expensive until the manufacturing process becomes common.
if you want it first - be prepared to pay for it.

Where you got those dvd players? Got burners aswell for few euro? __________________________
http://www.nin.com/visuals/thtf_hi.html |

Ravenal
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Posted - 2004.02.10 08:47:00 -
[12]
lets just do a quick calc on how much theese babies are worth (production):
first of all you need the blueprint of course...difficult to put a price on a blueprint - its valuable because of how much you make by selling the item or bpc.
k, second you have gotta have the appropriate tech 1 item...in the case of interceptors its the atron, slasher... ships worth about what, 30 - 40k.
now we need some morphite, not much...but ive seen that on market at around 20k..lets assume 30k to be generous.
some additional low end minerals are also required...again lets be generous and value them at around 50k or so (way to much probably...)
finally, some trade goods and tech2 tools. lets say 100k
total value of 220k - similar to a lvl3 frigate ...new sig coming up Ravenal - Fate is what you make of it. |

Zubenelgenubi
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Posted - 2004.02.10 09:14:00 -
[13]
Edited by: Zubenelgenubi on 10/02/2004 09:25:40
How much Morphite do they need in construction?
Are the Devs continuing to screw the Deep Core Miners of this game by allowing construction of Tech 2 ships with only negligable amounts of Morphite? 
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Baldour Ngarr
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Posted - 2004.02.10 09:16:00 -
[14]
You only need one morphite to build one of these things?
No wonder the morphite price is crashing.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Mjolnir
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Posted - 2004.02.10 10:02:00 -
[15]
I think the diffrence between the real world market and eve's is that in the real world cheep knock offs of brand name products come out quickly. The technology for the DVD player was readily aviable for any Company to take and build the same product. If it is true that only a few people have gotten the BP they will hold a literal monopoly over the pricing of the product. Imagine if sony or some other company was the only one able to produce a dvd player you'd still see prices in 500s. They might choose not to make BPCs of the print which will make a price drop almost impossible.
As Aturayd said the Miner 2 fiasco is a good example of this. When it was introduced priced were overly inflated and they only dropped when more prints entered the system by way of agent missions. Unless CCP preformed another lottery to distrubte another set of those prints you'll end up with a market with Highly inflated prices for ship. The market will take as high a price as people are willing to pay. People will pay insane prices for interceptors even if they arent as good as crusiers, because its the latests and greatest thing. Its like the bleeding edge consumer in RL companys may not make a lot of sales by selling to them but they make up for that in profit margins on each item sold.
This is good in some respects since profit margins for mfg corps will finally be big. But its also going to be hard for all these other mfg corps to compete. I dont mind a little competition, as long as people dont get retarded like they did with tech 1 prints but thats another complaint for another post 
Which PA character are you? |

Jazzatola
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Posted - 2004.02.10 10:42:00 -
[16]
In general things are worth what someone is willing to pay for them rather than what they actually cost to manufacture.
I'm sure there's a few players out there to whom 7.5 million is small change.
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Zyrla Bladestorm
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Posted - 2004.02.10 11:35:00 -
[17]
Quote: I'm assuming then that only one person got a bp of each interceptor. That would mean only 8 people own the those bp's
so far I've heard of the stiletto, malediction and ares .. none of the more potent of the two interceptors for a race are out .. so I'm guessing its a total of 4 interceptor BPO's in circulation .. maledictions auctioned off for large sums here, stiletto owned by someones friend who doesn't read the forum (and I've not seen on the market yet) and the ares by pilkington who made a postHere, The caldari one hasn't been sighted yet . ----- Apologys for any rambling that may have just occurred.
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Nicholas Marshal
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Posted - 2004.02.10 11:37:00 -
[18]
I'm waiting for the Raptor.
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Lord Guerdo
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Posted - 2004.02.10 11:44:00 -
[19]
Quote: Let them get down to a million or so and they'll start looking good to combat pilots, and THAT'S where the real money is... they're the ones who REPLACE their ships a lot!
pretty much the way it is
I mean c'mon, just think about it. What would make more sense then the 3 most hated alliances teaming up to lay waste to the people they all hate anyways? CA is already allied with PA, and TPS lies between the two alliances. Natural allies to be sure. But it's not just that, all but PA (and even some of them) have adopted a "stfu and die, or come and fight us, we don't give a **** what you think or do" philosophy, as well as a PvP Kill everyone not friend kind of mentality. These are the people in eve that kill or convert, the ones dedicated to the death of others, because history, circumstance, and the rest of eve have driven then to do so (except TPS, who are just cool ass pirates ). |

Xavier Arron
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Posted - 2004.02.10 12:46:00 -
[20]
Edited by: Xavier Arron on 10/02/2004 12:55:52 The market definitely needs to be improved.
It should be possible to REVERSE ENGINEER items to get the BPÆs, with the time taken based on research skills, attributes, item complexity and some random chance factor.
Corps should then, once they have a blueprint be able to research an item further to increase not only ME & PE, but also the ATTRIBUTES of the module. This would mean that corps can invest research time on specific modules and perhaps become leading manufacturers of certain items. To take this further CORP BRANDING could be introduced so that every item was tied to a certain brand, and therefore corps could get reputations for making the best quality modules of a certain type. E.g. Sony is known for making good quality TVÆs and HiFiÆsÆ.
Items are also too easy to manufacture, specific TOOLS and EQUIPMENT should be required to manufacture different items, so that the setup cost for manufacturing ships or another module is higher. It should also take TIME TO SETUP for manufacture. I donÆt see my local furniture shop selling hand crafted furniture one day, then knocking out cruise missiles the next.
I see this has in part been addressed with TECH 2 requiring tools to make stuff which wear out over time and with the need to train more specific skills. This will hopefully make manufacturing more realistic and more profitable as currently many corps just make everything themselves.
Access to all blueprints should be through market and / or reverse engineering. It should be possible for a small corp to see an item (opportunity) in the market that can be developed further and along with corp branding, item research and skills become a market leader in the manufacture of that particular item, even if it is only a small module. This allows wealth creation through the concept of added value. Highly skilled players in certain areas would also become commodities as they could SELL THEIR EXPERTISE as services.
Currently careerÆs / roles are too limited. ItÆs too easy to become good at everything. For example I should be able to sell my services as say a research scientist. There should be a career path / string of skills that follow on from one another so that training to level 5 in a skill actually means something not just an extra 5% bonus on something. (This has been partially addressed with the R&D skills and other construction / engineering skills).
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Lao Tzu
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Posted - 2004.02.10 15:44:00 -
[21]
They wont be cheap ;/
Thread with BP screenies.
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Arthur Eld
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Posted - 2004.02.10 15:55:00 -
[22]
Edited by: Arthur Eld on 10/02/2004 16:00:02 Nevermind.
____________________ First comes smiles, then lies. Last is gunfire. We deal in lead.
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Bonnie Parker
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Posted - 2004.02.10 16:09:00 -
[23]
Edited by: Bonnie Parker on 10/02/2004 16:21:12 6 pieces of Morphite needed in Interceptor construction? So any old miner can get way more than enough Morphite to satisfy the demand?
Deep Core Miners are gonna be so pleased. 
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Harisdrop
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Posted - 2004.02.10 16:20:00 -
[24]
Your issues have been addressed. I am gathering my skills to get level 5 in nav and frigate for now. It will be a month. I see though that the prices will be a few million for a frigate.
The game is in flux now. With new stargates and stations, you will see play change. I hope everyone will see that the game they played a month ago is gone. The dev's are making an intense and deeply complex game. Try and not stand still why dont you. --------------------------
Garsh ma it soo cool killing people in there space thingies |

Atar
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Posted - 2004.02.10 17:50:00 -
[25]
Quote: There someone in the market forum selling some. (Starting bid 7.5mil each )
Who?
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Alexis Machine
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Posted - 2004.02.10 17:52:00 -
[26]
lmfao.. yeah.. by the time you train frig lvl 5 and evasive lvl 5 and intercept, they'll be cheaper. 
Anyone who spends cruiser prices on a frigate needs to be pirated.
----------------sig---------------------------- Dtai'kai'-dte sa-de nau'gkon dtain'aun bpi-de.
if you don't wake up, i'll have to stop kissing you. all that flailing has made you sleepy. you rest while i untie you. stay here until they find you. My hand made mannequin. i won't let them get you. they'll know you're mine by the fingerprints on your throat. isn't she lovely? isn't she wonderful? like the *****s that we are, swatting flies from the wounds we design. |

Zyrla Bladestorm
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Posted - 2004.02.10 18:09:00 -
[27]
Quote: lmfao.. yeah.. by the time you train frig lvl 5 and evasive lvl 5 and intercept, they'll be cheaper.
you dont already have them ? pfft  . ----- Apologys for any rambling that may have just occurred.
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Alexis Machine
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Posted - 2004.02.10 18:12:00 -
[28]
Quote:
Quote: lmfao.. yeah.. by the time you train frig lvl 5 and evasive lvl 5 and intercept, they'll be cheaper.
you dont already have them ? pfft 
9 more days for evasive. I'm really not interested in the interceptor. I want the black ops  Of course I'll buy 1 of each of the intercept's. *collector*
----------------sig---------------------------- Dtai'kai'-dte sa-de nau'gkon dtain'aun bpi-de.
if you don't wake up, i'll have to stop kissing you. all that flailing has made you sleepy. you rest while i untie you. stay here until they find you. My hand made mannequin. i won't let them get you. they'll know you're mine by the fingerprints on your throat. isn't she lovely? isn't she wonderful? like the *****s that we are, swatting flies from the wounds we design. |

Tesol Xarto
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Posted - 2004.02.10 18:44:00 -
[29]
i don't think 7.5 mil is much for lots of people; ok the new ones are another thing... ======= WOTOK HAS NO BRAIN
sobriety sucks / eating nuclear waste might give you indigestion |

Ashantee
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Posted - 2004.02.10 19:48:00 -
[30]
Those things are NEVER going to be cheap. right now the tech 2 components cost about 2mil alone.
Note: maybe min research will reduce that, i hope to god it will, very much.
Also, people who do buy them will find a way to make them last. you get a fast frig... tack on a MWD or two, and your only worry will be drones. and those will be taken care of by the bomber/gunship frigs that will come out soon.
I can't wait to see the first group of about 10 frigs take down 2 BSs. it may be awile, but a tech 2 MWD or two will make you tough to hit. ok... i'm getting off topic, i'll go think about frigats on my own now.
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