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Hari Markkus
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Posted - 2007.09.05 12:50:00 -
[1]
...then, imo, it needs to be fixed.
I was being scrammed by a mwding cruiser going at just under 4km/s. The heavy missiles on my Cerberus were doing 8-10 damage. I have a faction web, but, even with heat, the web only goes out to 18.5km and the cruiser is staying at just under 20k.
He is doing no real damage to me, my tank is holding fine. I take it his slots, rigs and head are full of the things needed to make his ship go so fast. So no damage mods.
I head towards a nearby planet, wait till I hit the grid boundary. He loses lock. I warp away.
A very unsatisfactory conclusion.
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Sheriff Jones
Amarr Viziam
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Posted - 2007.09.05 12:53:00 -
[2]
Edited by: Sheriff Jones on 05/09/2007 12:54:03 That's just a stalemate, there's no NEED to do anything like that.
Could've called friends(since your tank was holding), he could've called friends(since his was(i think)) holding.
Stalemate situations are the ones where friends come into play in a multiplayer game. It's the second M in MMORPG 
Probably if you had waited, he or you would've lost. Probably him losing cap enough to not use MWD etc.
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |

Hari Markkus
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Posted - 2007.09.05 13:05:00 -
[3]
Originally by: Sheriff Jones Stalemate situations are the ones where friends come into play in a multiplayer game. It's the second M in MMORPG 
You are, of course, correct, I should just accept that solo PvP is dead.
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Reem Fairchild
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Posted - 2007.09.05 13:11:00 -
[4]
I don't understand what the problem here is. I've also been in situations where I enaged a ship and I couldn't hurt him nor could he hurt me (Celestis versus Crow for example). I warped away and thought nothing of it. If anything it's kind of amusing when it happens.
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Dupac
Grumpy Old Farts Gruntfuttocks
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Posted - 2007.09.05 13:12:00 -
[5]
Originally by: Hari Markkus
Originally by: Sheriff Jones Stalemate situations are the ones where friends come into play in a multiplayer game. It's the second M in MMORPG 
You are, of course, correct, I should just accept that solo PvP is dead.
I miss it too :(
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Lilian Long
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Posted - 2007.09.05 13:14:00 -
[6]
But I personally agree that the formulas for the missile damage reductions through speed are a bit over the top.
With turrets, you have the effect that the signature radius of the target is in the tracking formula, so mwd on, big signature, easier to track.
That's why an autocannon tempest was able to really hurt a nanophoon, that was orbitting it with 7000m/s.
With missiles, there is not such an affect. If the target is fast enough, it doesn't take damage anymore, even if it had the size of a Titan.
Remember a funny incident with two missile crows. Guy flew away from me, I followed. I couldn't hit him with missiles, because they traveled to slow. His missiles hit me all of course, because I was chasing him, but the damage couldn't break my normal shield recharge rate. 
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DubanFP
Caldari Four Rings D-L
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Posted - 2007.09.05 13:15:00 -
[7]
Originally by: Hari Markkus ...then, imo, it needs to be fixed.
I was being scrammed by a mwding cruiser going at just under 4km/s. The heavy missiles on my Cerberus were doing 8-10 damage. I have a faction web, but, even with heat, the web only goes out to 18.5km and the cruiser is staying at just under 20k.
He is doing no real damage to me, my tank is holding fine. I take it his slots, rigs and head are full of the things needed to make his ship go so fast. So no damage mods.
I head towards a nearby planet, wait till I hit the grid boundary. He loses lock. I warp away.
A very unsatisfactory conclusion.
So... basically you think you're T2 ship should be an instant IWIN button to anyone who doesn't also pay a couple hundred mil?
And you're whining because the game allows for unique setups that can use brains more effectively then throwing isk at your ship? ___________
Desolacer> Who the heck gives YOU the right to ruin it for others buy blowing them up.
Zaqar> CCP |

Drasked
North Face Force
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Posted - 2007.09.05 13:21:00 -
[8]
Originally by: Hari Markkus
Originally by: Sheriff Jones Stalemate situations are the ones where friends come into play in a multiplayer game. It's the second M in MMORPG 
You are, of course, correct, I should just accept that solo PvP is dead.
Not if you use said speed setup ;p
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Sheriff Jones
Amarr Viziam
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Posted - 2007.09.05 13:25:00 -
[9]
Originally by: Hari Markkus
Originally by: Sheriff Jones Stalemate situations are the ones where friends come into play in a multiplayer game. It's the second M in MMORPG 
You are, of course, correct, I should just accept that solo PvP is dead.
You, ofcourse missed my point.
You could've been there, duking it out, from dusk till dawn and until the cows came home. But you chose not to, you wanted a fast victory(perhaps?), but that's not gonna happen when two equal forces collide.
You two had perfect setups to fight eachother, and as a solo pvp situation, that's not common, but does happen.
YOU chose to use a tactic to get away, instead of duking it out, because you got bored.
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |

SBE
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Posted - 2007.09.05 14:16:00 -
[10]
I see no problem, in fact please explain the problem 
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Nocturnal Avenger
The Ankou The Reckoning.
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Posted - 2007.09.05 14:25:00 -
[11]
Originally by: SBE I see no problem, in fact please explain the problem 
It sounds like a whine about a vaga being able to evade most of the damage from his missiles.
I actually escaped a somewhat similar situation today, by going to the gate and crying "WELP" on ventrilo. It worked *G*
(they were 2 nano-vagas and an nano-ishtar, so one chose not to aggress and followed me through the gate a few times).
- Carebear Pirate - |

RaTTuS
BIG
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Posted - 2007.09.05 14:30:00 -
[12]
Originally by: Hari Markkus I have a faction web, but, even with heat, the web only goes out to 18.5km and the cruiser is staying at just under 20k.
Heating will not make it go out further -- BIG Lottery, BIG Deal, InEve & RaTTuS Home
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Ki Tarra
Caldari Ki Tech Industries
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Posted - 2007.09.05 14:37:00 -
[13]
Originally by: RaTTuS
Originally by: Hari Markkus I have a faction web, but, even with heat, the web only goes out to 18.5km and the cruiser is staying at just under 20k.
Heating will not make it go out further
Care to tell us what overheating a webber will do? 
************************** Ki Tech Industries - Bond Offer |

Lazuran
Gallente Time And ISK Sink Corporation
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Posted - 2007.09.05 14:41:00 -
[14]
Originally by: RaTTuS
Originally by: Hari Markkus I have a faction web, but, even with heat, the web only goes out to 18.5km and the cruiser is staying at just under 20k.
Heating will not make it go out further
Yes it will. That's why it says "overheating optimal range bonus: 30%".
isn't it funny how some people advocate both GTC<=>ISK trades and EVE being superior due to its cruelty and costly losses, when they use the former to circumvent the latter?
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Captian Internet
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Posted - 2007.09.05 14:45:00 -
[15]
Quite clearly the problem here is the op didn't realize he was in a caldari ship trying to pvp Local Thread 107-b,War without a victor penalties,Navigation Shortcuts |

Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.09.05 14:46:00 -
[16]
so...
complaining about having to play the game now?
Why there should be a breathalyzer to login to Eve-Forums:
Quote: Smacking my own alt in a nerf-thread while drunk, he was irritating a Hauler full of tech II n00bs, Oops.
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RaTTuS
BIG
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Posted - 2007.09.05 14:47:00 -
[17]
my bad  -- BIG Lottery, BIG Deal, InEve & RaTTuS Home
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Hari Markkus
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Posted - 2007.09.05 15:00:00 -
[18]
Originally by: SBE I see no problem, in fact please explain the problem 
The problem is that I went to lo sec an put myself in danger. I choose to do this because I like the buzz of PvP. I ratted a bit, a pirate entered the system. I didn't run to a safe spot, I didn't cloak, I didn't log off.
I got ready to fight. But what I got was half an hour of useless sparring. I suggested to him that the fight was going nowhere, but he has some idea that I would run out of cap charges. Did not believe me when I said I was not using them.
So, I tried getting him to run aground on the asteroids. But in the end I ended the fight by running over the grid boundary. I left low sec and am currently training up Minmatar cruiser and navigation skills in high sec.
So another nano pilot is born. I judge that a problem, maybe you don't.
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Sheriff Jones
Amarr Viziam
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Posted - 2007.09.05 15:13:00 -
[19]
Originally by: Hari Markkus The problem is that I went to lo sec an put myself in danger. I choose to do this because I like the buzz of PvP. I ratted a bit, a pirate entered the system. I didn't run to a safe spot, I didn't cloak, I didn't log off.
I got ready to fight. But what I got was half an hour of useless sparring. I suggested to him that the fight was going nowhere, but he has some idea that I would run out of cap charges. Did not believe me when I said I was not using them.
So, I tried getting him to run aground on the asteroids. But in the end I ended the fight by running over the grid boundary. I left low sec and am currently training up Minmatar cruiser and navigation skills in high sec.
So another nano pilot is born. I judge that a problem, maybe you don't.
Like i said above, there's yar problem. You got bored of it.
And also the other stuff i wrote..up there...somewhere...over the rainbow.
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |

Ryas Nia
Minmatar Veto. Veto Corp
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Posted - 2007.09.05 20:10:00 -
[20]
you had all the stuff you needed to counter his flying. A quick overload and burst of the MWD and he would have been in your web range. Also loading precision heavy missiles is a good idea on a cerb/nighthawk as you will do a good deal more DPS vs something like a vagabond or interceptor.
One other thing.... Just because he cant win, that does not mean that you do and he should lose his ship. I do think this vagabond pilot was an idiot not realizing that it was time to disengage. I know what my vaga can solo and what it cant, and tbh it cant solo most caldari or battle ships. Its simply not going to break a strong tank.
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Frug
Zenithal Harvest
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Posted - 2007.09.05 20:51:00 -
[21]
I don't understand why the existance of stalemates means solo pvp is dead.
But then, I'm a carebear.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Maximada
Minmatar Silent Scream
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Posted - 2007.09.05 20:59:00 -
[22]
sounds like your just upset because your hac got spanked by a cruiser.
My advice to you is pick your fights........he picked that fight because he knew he had a good chance of killing you giving him the advantage. Dont whine because by the sound of it you should be thanking your luck that you escaped.
Solo PVP is not dead its just that your rubbish at it.
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Jenny Spitfire
Caldari
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Posted - 2007.09.05 21:01:00 -
[23]
Isn't this the problem with nonconsensual combat mechanics? --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

Surfin's PlunderBunny
Minmatar Sicarri Covenant
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Posted - 2007.09.05 21:02:00 -
[24]
Originally by: Captian Internet Quite clearly the problem here is the op didn't realize he was in a caldari ship trying to pvp
And another case solved 
Originally by: Liz Kali Tic Toc Tic Toc , time is ticking
Originally by: TheDagda *click* For the love of the jovians stops necroing
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Major Stallion
Four Rings D-L
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Posted - 2007.09.05 21:09:00 -
[25]
wow, rarely is it that the person who gets AWAY is the one that complains. Congrats for bringing uniqueness to this forum today. ________________________________ High Sec PvP
Originally by: "Wylker" CCP has finally mastered stupidity
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Stakhanov
Katana's Edge
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Posted - 2007.09.05 21:22:00 -
[26]
By the way , Eve doesn't force you to use lame game mechanics exploits. At worst , you can self-destruct if you're bored of being tackled.
It was a stalemate , but your aggressor was in position to extend it. This is a normal situation , in which the first to bring in reinforcements wins.
Originally by: Cipher7 If you manage to get baited, what's your skill, being a good victim?
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Vandalias
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Posted - 2007.09.05 21:28:00 -
[27]
The only problem I see is that you can cross a grid boundry and cause the other guy to lose lock.
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THEGREAT LOBO
Trouble Every Day
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Posted - 2007.09.05 21:37:00 -
[28]
Originally by: Vandalias The only problem I see is that you can cross a grid boundry and cause the other guy to lose lock.
2nd that  ---------------------------------------------
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Banana Torres
The Green Banana Corporation
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Posted - 2007.09.06 00:57:00 -
[29]
The problem here is that there are some ships just too mismatched to have a decent fight and it would seem that well tanked Cerberus against a speed tanked Vagabond is one of those. You should have just left when you saw it was a Vagabond. The chances of it not being a nano were almost nill.
So, here I am telling someone who had the balls to put the best part of a billion on the line to run.
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Siege
Minmatar Siegecraft Bounty Hunting
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Posted - 2007.09.06 01:42:00 -
[30]
To be honest, you simply didn't maneuver correctly, or enough. I find it hard to believe that the fight lasted that long and stayed between 18.5 and 20km in range. A few sudden directional changes would have either gotten you inside web range or outside scram range. At that speed, maintaining a distance within a 1.5km envelope against a moving target isn't really possible. It's not like this was a battleship vs an interceptor. You did have a MWD of your own right? You should have been able to either force a fight or disengage much easier than running for the grid.
Also, what missle type were you using? T1 or T2? With T2 precisions, depending on skills, you get a explosion radius of between 56 and 75m and explosion velocity of 1000-1500m/s. This is compared to T1's which have a base explosion radius of 125m, and explosion velocity of 750m/s. So you're looking at a big improvement in damage against small/fast targets.
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