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1Of9
Gallente Beasts of Burden YouWhat
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Posted - 2007.09.14 14:40:00 -
[1]
Originally by: CSFFlame
ò A carrier can launch up to three times more drones than a normal ship at one time and MSes up to 5 times ò Drones increase server instability at an exponential rate ò Drones will auto-aggro and keep killing stuff, even if everyone else is lagged, making them ôimmuneö to lag ò Lag really sucks ò Solutions like upgrading servers to alleviate the lag are expensive and fleeting at best, since as the capacity for fighters increases, more people will come in and reach the max capacity again (see: Jita overpopulation)
Carriers and MSes create an inordinate amount of lag because they can launch more drones than any other ship. While twenty normal ships may collectively launch 100 drones, twenty carriers will launch 300. At this point, trying to do anything in system becomes futile, where the server is so flooded that it can take more than 5, 10, or even 15 minutes to respond to player commands.
Since the number of interactions with the server is a value of n^3, lag increases exponentially with each new drone launched.
ò 5 drones require 125 times more server calculations than just one. (5^3 / 1) ò 15 drones require 27 times more server calculations than five. (15^3 / 5^3) ò 25 drones require 125 times more server calculations than five, and 15,625 times more calculations than a single drone.
Reducing fighter counts could create profound improvements in server performance, and considering the same was done for normal ships in RMR, itÆs not an outrageous request.
What we, the undersigned, want is just for CCP to acknowledge fighter spam lag as a priority issue and make fixing and adjusting it a goal in an upcoming patch, whenever that may be. Combat cannot occur as the game was designed without distinct and effective action from CCP.
The quote below is just an example of what could work, though whatever happens is not as important as making sure something happens. This idea can be scrapped if a better idea works just as well.
Quote:
1. you can only have 1 fighter delegated to your ship at once instead of 5. That means any ship with a fighter assigned only get to use that 1 fighter and no other drones.
2. Reduce maximum deployable fighters from a carrier at any time to 5.
3. Make the Drone Interfacing skill apply to fighters so that at level V fighters get +100% damage and +100% HP.
4. give motherships an added +20% to drone damage and HP per level on top of what they already have. The Nyx gets +25% per level to keep it as it is.
5. Drone Control Units; Since the DPS of the whole thing is determined first by multiplication and then adding stuff, giving DCUs a percentage-based increase to anything drone related won't scale properly for a mothership and in the end would make something either gimped or absolutely insane. As a cheap cop-out, make it so DCUs add +20 damage to each of the 5 fighters, which gives a +100 total damage with one DCU (same damage increase as is now) and +500 total damage with 5 DCUs. Only place where that breaks down is that it would a sort of a stealth nerf to the Nyx and Thanatos, since before they would get more damage out of the additional fighters they could use. The technical limitations behind this may make it impossible to get this to work properly without reworking Drone Control Units in general.
6. reduce the drone capacity on carriers and MSes appropriately, since they seem to be designed to carry only a limited number of fighters.
Google translation from goon language to human language:
We are been owned by carriers and mom's drones and we dont whant to lose ccp.. plz nerf nerf nerf.
/translation
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1Of9
Gallente Beasts of Burden YouWhat
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Posted - 2007.09.14 18:47:00 -
[2]
Edited by: 1Of9 on 14/09/2007 18:51:29
Originally by: Jinmie How is it a nerf if all Carriers do equivalent dps after just through 5 Fighters, 5 Fighters that will die 2x slower due to having 100% more hp mind you...
If anything that's clearly a buff.
Because less drones will do same damage, but once you kill 1 of them, u kill ur target dps ALOT faster .. so, yeah, it's a "hidden" pro-goon feature .. a.k.a. nerf nerf nerf
Edit: just notice ALL the goons posting /signed in this topic. It's too obvious no? they all entered the forumobile to get this with tons of pages
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1Of9
Gallente Beasts of Burden YouWhat
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Posted - 2007.09.14 19:59:00 -
[3]
Originally by: Lars Erlkonig
Originally by: 1Of9
Google translation from goon language to human language:
We are been owned by carriers and mom's drones and we dont whant to lose ccp.. plz nerf nerf nerf.
/translation
More like, we'd like to fight in OMG huge battles but with all the drones flying around we can't jump into the systems without having the servers crash and burn for most of us while others jump in 1 at a time into a giant fighter drone swarm. We want to fight against fighters and carriers but not if they're going to make the lag so bad we don't even get a chance to fire a single volley. Heck just opening up the drone interface with a carrier normally lags me out for a good few minutes, despite having all the different types of drones in separate folders. This is becoming a serious issue affecting pilots game play, not some RSF vs GBC argument.
dude when u guys jump with 200+ gangs in a system, you blame drones??
i think u better get a better excuse, really, this is not working, coming from kids that admit playing with lag to kill enemies..
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1Of9
Gallente Beasts of Burden YouWhat
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Posted - 2007.09.14 22:06:00 -
[4]
I dont expect you 2do anything, except to die.
i dont care if u jump 1by1 or all at once, just dont blaim it on the drones, because they r not it. you little coordinated forum-spam trick dont work. besides, you guys not just do the same, but u do even worse. and when u r the welcoming side, u dont complain.
nerf nerf nerf you say?
/not signed
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1Of9
Gallente Beasts of Burden YouWhat
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Posted - 2007.09.15 10:16:00 -
[5]
we cant oublob anymore .. CCP nerf!!!
nooo we are blobed to hell NERF!!
nerf nerf nerf nerf
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1Of9
Gallente Beasts of Burden YouWhat
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Posted - 2007.09.15 13:11:00 -
[6]
Originally by: Cmdr Sp0ck Edited by: Cmdr Sp0ck on 15/09/2007 12:27:34
Yet you felt the need to make an EVE-O thread about it now. How curious, especially when the majority of people "signing" are goons...
What he said --^
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1Of9
Gallente Beasts of Burden YouWhat
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Posted - 2007.09.15 19:05:00 -
[7]
Originally by: Nova Cygni Edited by: Nova Cygni on 15/09/2007 18:56:53 you guys are right, those goons are complaining for no reason!
its not like BoB has ever been known to abuse broken game mechanics! they would never use the aggression timer to kill a titan, or abuse the clearly broken titan game mechanic, or POS bowl. And they CERTAINLY wouldnt use an absurd number of fighters just to lag nope nope. you guys are right.
oh wait? whats this picture i just found: http://img440.imageshack.us/img440/3491/fightersvr0.jpg
hmmmm.
yeah .. finally u admiting you whining because u got OWNED and u had to win to come to the forums scream victory.. oh wait .. u cant can u ? TO THE WHINEMOBILE you all read in the goons forum right?
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1Of9
Gallente Beasts of Burden YouWhat
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Posted - 2007.09.15 19:53:00 -
[8]
Originally by: Bon Ali I really hope english is your 9th language.
it is
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1Of9
Gallente Beasts of Burden YouWhat
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Posted - 2007.09.16 09:41:00 -
[9]
Originally by: Mihailo Great Don't worry, the devs only read the intelligent posts, and cringe when they see smacking.
So true, and so sad, because you guys making dev's wasting hours reading 14 pages of useless posts about how goons lost a battle and they r out blobed. This time they could used to actually fix lag instead of reading this crap...
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