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Cass Daystar
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Posted - 2007.09.09 09:33:00 -
[31]
Originally by: Pottsey
Making a new shard will only make the game worse. It will offer no good benefits.
What about lag reduction?
Besides, no one has answered my objection to the maximum population limit in a single system. How is this NOT breaking the non-sharded experience? How is this any less objectionable?
To the die in a fire crew - your cute! Just like my 3 year old!
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Khorian
Gallente Excidium.
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Posted - 2007.09.09 09:33:00 -
[32]
Originally by: Cass Daystar EVE has matured
It didn't mature, it evolved.
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Jacques Maximilien
Gallente Federal Navy Academy
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Posted - 2007.09.09 09:42:00 -
[33]
Originally by: Khorian
Originally by: Cass Daystar EVE has matured
It didn't mature, it evolved.
For clarification: EVE is more like a mammal than a cheese. 
Warmest Regards,
Jacques Maximilien |

Pottsey
Enheduanni Foundation
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Posted - 2007.09.09 09:43:00 -
[34]
ôWhat about lag reduction?ö You wouldnÆt get any lag reduction in fact it could get much worse.
A 2nd Server means money needs to be spread over two lots of hardware but the population of eve wouldnÆt double. This means less money on each server set so weaker hardware. Weaker hardware and less money on upgrades means more lag.
2nd I donÆt really get lag now the only lag is in busy systems and those system would still have lag on your new server. Fleets would still have lag.
Passive shield tanking guide click here |

Cass Daystar
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Posted - 2007.09.09 09:46:00 -
[35]
Originally by: Pottsey ôWhat about lag reduction?ö You wouldnÆt get any lag reduction in fact it could get much worse.
A 2nd Server means money needs to be spread over two lots of hardware but the population of eve wouldnÆt double. This means less money on each server set so weaker hardware. Weaker hardware and less money on upgrades means more lag.
2nd I donÆt really get lag now the only lag is in busy systems and those system would still have lag on your new server. Fleets would still have lag.
Sorry Pottsey, I should have included my bit from an earlier post stating that in no way would I condone cannibalizing the existing infrastructure to make a new server. It would completely defeat the purpose of a new shard - or rather, it would defeat one of the main purposes.
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Asestorian
Minmatar Domination.
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Posted - 2007.09.09 10:03:00 -
[36]
Originally by: Cass Daystar Besides, no one has answered my objection to the maximum population limit in a single system. How is this NOT breaking the non-sharded experience? How is this any less objectionable?
This was discussed once before. In fact there was a complaint because people believed that there was a numbers limit set in place in a system where a fleet fight was occurring. This annoyed one side as they thought their whole fleet wasn't able to jump in to face the entire enemy fleet because of the limit.
It turned out it wasn't true, it was just that having 1000 people in a system shooting each other wasn't possible. But the point is that should hardware ever be able to catch up with EVE, it would be possible.
And outside of those fleet fights and Jita, lag is rarely an issue. Moving people to a new server, or adding system number limits doesn't reduce lag really. People will still cram as many people as they can into systems, and they will still lag because of it. If you capped the numbers in a system to a point where lag doesn't occur, then you've got too few people in the system when you want a big fight. Or Jita of course.
I think people are flaming you because this has come up so many times, and it's always been put down. Often by CCP themselves stating that they never ever want to do it. People are just tired of the suggestion, to the point where it's easier to say "die" than it is to write out their counter arguments again and again.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.09.09 10:13:00 -
[37]
Originally by: Asestorian people are flaming you because this has come up so many times, and it's always been put down. Often by CCP themselves stating that they never ever want to do it. People are just tired of the suggestion, to the point where it's easier to say "die" than it is to write out their counter arguments again and again.
Quoted for absolute freaking truth. _
EVE GOLDEN RULES | Char creation guide | Stack-nerfing explained |

Terianna Eri
Amarr STK Scientific M. PIRE
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Posted - 2007.09.09 10:20:00 -
[38]
EVE: We're freaking awesome because we have all 30k+ of our players on one server! So it's one giant world! In fact, this is probably what we're best known for! None of this sharding business that every other MMO does.
Cass: EVE should have shards!
EVE: Back through the eve gate with you, Cass!
Cass: O NOZ! __________________________________
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Epica
Caldari Exiled.
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Posted - 2007.09.09 10:44:00 -
[39]
Edited by: Epica on 09/09/2007 10:44:31 Why should a 2 mill SP caracter be able to kill a 60 mill sp char?
Ill rephrase it in another game. Our much beloved WoW.
Why should a lvl 10 Orc Warrior be able to defeat a lvl 70 orc Warrior?
It just make`s no sence. You play this game to get better and better and if you put allot of time in it you will also reach 60 mill SP. and when you have reached that would you find it "fair" if a character who has just been playing for 2 months could kill you in a fair fight? With equal ships / fittings.
"Death by very big pew pew blasters."
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Pottsey
Enheduanni Foundation
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Posted - 2007.09.09 10:47:00 -
[40]
ôI should have included my bit from an earlier post stating that in no way would I condone cannibalizing the existing infrastructure to make a new server.ö I didnÆt mean cannibalizing the existing infrastructure more each server will get worse upgrades. Instead of spending say 900k on upgrades and 100k running the server. Now its 400k on upgrades and 100k per server. An extra shared means less then half the cash on upgrades. Less on upgrades means more lag.
Your doubling the costs as your running two shards but your not doubling the population so less money to go around. Passive shield tanking guide click here |

Asestorian
Minmatar Domination.
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Posted - 2007.09.09 10:47:00 -
[41]
Also remember that in terms of pure numbers, those with 60m SP are the exception. The average time playing EVE is 7 months. Those who have 60m SP have that because they are dedicated to playing the game, and are rewarded because of it. Eventually, with the amount of time they put in, you will be up there with the exceptions, and the players who quit after 7 months will remain the averages.
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Nihn Lemai
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Posted - 2007.09.09 10:49:00 -
[42]
Originally by: Dred'Pirate Jesus Die..
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max bygraves
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Posted - 2007.09.09 11:07:00 -
[43]
you dont need to catch up with the old timers. Someone with 500k SP can beat a vet with 35 mil. just get used to it or go back to wow.
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Steve Hawkings
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Posted - 2007.09.09 11:10:00 -
[44]
Quote: Besides, no one has answered my objection to the maximum population limit in a single system. How is this NOT breaking the non-sharded experience? How is this any less objectionable?
This is a measure to stop the whole system crashing. Its not breaking the non sharded experience as you can leave it and go to the other systems at any time you want. you wouldnt be able to hop to and fro from a seperate sharded version of eve.
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Tenerhaddi
Trinity Corporate Services
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Posted - 2007.09.09 11:40:00 -
[45]
I think they should open another EVE gate like they found another worm hole to another Uni! And explore there! Tho there a catch There Other races! but! NPC that kicking around! and alot harder to concur ----------------
http://www.collegehumor.com/video:1771556
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Drizit
Amarr Lonely out here Black Sun Alliance
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Posted - 2007.09.09 11:56:00 -
[46]
Edited by: Drizit on 09/09/2007 11:57:30
Let's see. Without going into the ethical reasons for not having a new server:
Twice as many GM's required. Any bugs are duplicated so twice the bug reports to read. A second lot of hardware matching the main TQ server.
You would wish to pay how much for your subscription?  Considering that you are suggeesting an investment of millions plus and nearly duplicating the running costs of TQ, it would pretty near double the sub cost.
I think it's fine as it is thanks, unless you want to pay half my sub fee every month as well as your own.
But Eve2 on the other hand... --
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Midgath Stallsman
GoonFleet GoonSwarm
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Posted - 2007.09.09 11:57:00 -
[47]
Welp <td class="mbForum">img.eve.is |

Sheriff Jones
Amarr Please Enter Password
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Posted - 2007.09.09 12:01:00 -
[48]
Only way a type of sharding would work, is to create a new galaxy, which we can move(back/forth), through a giant EVE gate style.
But that would just basically be an extension.
Anyhoo, i want to discuss a more serious matter...telling people to die.
Not cool, and i'd hope a system that is usually used be put into place;
Tell someone to die, get a nice little vacation from the forums. In other words, telling people to die, will result in a ban 
There's much flaming and other stuff, most of it's cool and even amusing, but that one crosses the line.
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Falbala
Gallente Les Enfants de Gaia
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Posted - 2007.09.09 12:01:00 -
[49]
Carebears and griefers can't stand each others but they want to stay together. Sounds like a wedding.
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Altaree
Red Frog Investments Blue Sky Consortium
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Posted - 2007.09.09 12:06:00 -
[50]
Troll. Stop taking his bait. You know CCP will NEVER shard eve.
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Nexus Kinnon
Synthetic Frontiers
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Posted - 2007.09.09 12:44:00 -
[51]
no. Stop sucking. Sig removed. Please keep sigs to 400x120 pixels and 24000 bytes in size or less. -Kaemonn MS-Paint is the tool of Gods. |

Cpt Branko
The Bloody Red
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Posted - 2007.09.09 12:50:00 -
[52]
Originally by: Cass Daystar I was simply referring to a noob who wants to play in the same game as a 60 mil SP player. Obviously there is a HUGE advantage that can never really be overcome by the noob, no matter how hard he tries. Yes, I know the next poster will say that a GOOD player can kill another player, regardless of the SP difference. Well... so show us. I don't believe that a 2 month old character CAN kill a 60 mil SP player, unless he catches him in a hauler or shuttle.
You obviously don't PvP and have no idea.
I remember my second pirate experience, back when I was in GHERO. I was in my lovely Rifter in Egghelende. I had about 4M SP at that point, and I was flying the Rifter a whole lot, so I knew how it preforms, how to fit it out and how to fly it.
Anyway, I scan down two Rifters in a belt. Pirates, double my age. Ah, well... I warp in, land about 6-7km off the first one, tackle him, and proceed to blast him to bits. Some 20-30 seconds later, he explodes.
The second one is MWD-ing around at 20km range and appears to be shooting me with artillery and dampening me (and I'm already starting to cap out repping the damage), so I just warp out, hoping to warp back in @ 20 and get him in webrange. He ran away and left his mate's wreck with nice stuff behind. Together, they had 4 times my SP. This was my second kill in EvE.
Originally by: Akita T
Originally by: Asestorian people are flaming you because this has come up so many times, and it's always been put down. Often by CCP themselves stating that they never ever want to do it. People are just tired of the suggestion, to the point where it's easier to say "die" than it is to write out their counter arguments again and again.
Quoted for absolute freaking truth.
This is true, I've been tempted to say 'die' as well. Sharding = no-no.
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SiJira
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Posted - 2007.09.09 12:55:00 -
[53]
rofl no stfu ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here  Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |

Zathuraa
Applied Cyronics
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Posted - 2007.09.09 13:14:00 -
[54]
NO NO NO NO NO NO NO NO NO NO NO NO
And NO to the next thread about it
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Asestorian
Minmatar Domination.
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Posted - 2007.09.09 13:16:00 -
[55]
Originally by: Altaree Troll. Stop taking his bait. You know CCP will NEVER shard eve.
Yeah but the problem is, if we don't bash down these arguments now, it will encourage more and more people to do it, and that just gets annoying.
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Cadela Fria
Amarr Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.09.09 13:18:00 -
[56]
Edited by: Cadela Fria on 09/09/2007 13:18:01
Originally by: Cass Daystar Ok, so I know this isn't the first time this topic has been bandied about, and it is gonna start a flame war, but really, isn't it time to consider a new server?
Short Answer: No
Long Answer: No
Originally by: Cass Daystar
Personally, I would find it exciting to start fresh on a new server. People who want to stay are certainly welcome to, but for new players and players who want to start with a clean slate, this is an exciting opportunity to level the playing field and start again.
Short Answer: No it's not
Long Answer: The idea of a "leveled" playing field would leave the current server desolate, or atleast not as active, as everyone, and I mean EVERYONE will go to the new server, and those with more experience will get the advantage..AGAIN.
You're thinking too narrow and thats the biggest failure of all these posts like this.
Originally by: Cass Daystar
From a business perspective, it makes nothing but good sense. You can reduce the lag on your existing servers as some players migrate to the new server, AND you encourage new players to join up. This last point is very important since one of the strongest complaints from noobs is that they will never be able to catch up to the old-timers.
Short Answer: Wrong, completely wrong, needs to be rethought entirely.
Long Answer: Why is it people like you throw around the phrase "From a business perspective it's a good idea" so much? I'm betting you right here and now you have no idea what "business perspective" involves or implies in your case, or what you're trying to say with it. Again you're thinking too narrow minded about it and forgetting that what you're suggesting is in fact, NOT a good idea from a business perspective, as it would cause more problems then it would do any good, and it would also go against the very nature of what EVE is and how it's run.
It would promote chaos and an outrage beyond meassure if something like that is done... New players can't catch up you say? Well thats just not true, and I don't care how long you played or how much experience you think you have - The fact that anyone feels they can't catch up, is because they're weak, unimaginative and/or lazy. (With the exception being to those who don't have much time to play EVE due to RL, but the less you play, the less you can hope to achieve...unless you're really clever about it)
The same thing was true when I started playing in 2004. There were/are people way ahead of me thats in an entirely differently league then I am, but I don't feel that way, because I keep myself informed thus, problem solved. Knowledge IS infact, power.
Originally by: Cass Daystar
From a role playing / rational explanation for the "reason" for a new server - just consider it one of those "branching" theories for Multiple Worlds Interpretation. The EVE universe exists in multiple dimensions, and a second one just became playable! Seems like an easy solution.
I know this is gonna start a flame war, but can you imagine a server without BOB? Goons or RA, -A-? I can, and I like it!
Short Answer: *buzz* Wrong again, needs to be rethought entirely, period.
Long Answer: Whether you want to admit to it or not, you wouldn't like a completely new world, as it would just be everything as it is, all over again, just in a more rushed and stressful way cause everyone wants in on it. You haven't thought this through at all in a longterm perspective. Thinking == good..okay?
Originally by: Cass Daystar
Hell. It would be like playing a brand new game! I might even keep my old accounts and buy new ones too! (If this doesn't motivate CCP, I don't know what will!)
Your stuff..can I have it?
Knowledge is a priviledge, not a right
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Toridas Naradak
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Posted - 2007.09.09 13:37:00 -
[57]
Originally by: Gealbhan ok I'll tell you why making "shards" is a bad idea and I'm going to use another game as the focus of my post: ultima online.
UO used to be one server or shard. it was called Felucca. Much like eve is was a pk free for all with guarded towns. People whined and whined for another shard/server whatever. But anyway, the company decided to name this new shard Trammel and made it... NoN-PvP! Argh!!! So then years go by and the add a few more shards like Malas, Ilshenar & Tokuno Islands, all non-pvp shards. UO declined a lot from about 1/4mil + players at its conception to around 80-100k now.
I think having 10 years go by has much more to do with the population decline than the sharding. Video games get older, less people play.
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Disteeler
Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2007.09.09 13:41:00 -
[58]
EvE is a gorgeous virtual world, not a server. How many Earths do you know? I live in the only Earth I know ^^ That's the beauty of EvE. Sharding is so impersonal...
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Vorian Dexter
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Posted - 2007.09.09 15:10:00 -
[59]
OP is clearly unaware of what the EVE universe is all about. |

Helmar Dewey
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Posted - 2007.09.09 15:21:00 -
[60]
NO, NO, and NO some more.
Every time one of you idiots suggests that they shard the server, the community reacts the same way. This means that you posted this just to start a flame war...SO, Back under your bridge TROLL!
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