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Harisdrop
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Posted - 2004.02.12 14:01:00 -
[1]
It has 1,200,000 copy time I have science 5. I will be in training my nanite skill for the next week or soo. There was no way I would of know what I needed. Could anyone give me some prices you feel is fair. I will be open to all suggestions. This is a supply and demand ....
Viziam is the RdB Mechanical and Nanite skills
320hp 15 sec 160 power usage.
I have the photos eve-mail me your address for any non-believers or inquiries. --------------------------
Garsh ma it soo cool killing people in there space thingies |

Chai N'Dorr
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Posted - 2004.02.12 14:25:00 -
[2]
Fair price...
<whine> Well, after CCP still didn't give Frigates a proper place in battle, I moved up to a Cruiser. </whine>
I hardly ever get damaged, but this week I got a bit careless and sloppy and managed to get ~50% of my armour blown off. Station wanted me to pay 250k for it, so I took two standard medium ones and fixed it in a few seconds.
Sometimes I get a wee bit of a scratch which takes ~10-20k to repair, which I won't bother refitting my ship for and just pay the bill.
Personally I'd never fit an Armour Repairer as standard item on my ship. In Empire I can either fix it at a station, or slap some on there.
I'm of an opinion that when you need them online on your Cruiser (or BS) head into PvP and actually need them right on the spot you either did something wrong in setting your ship up, or at the other end of the spectrum you end up being dead so have no need for it anyway.
But I'm no PvP'er, nor is there much use for me to head out into 0.0 and stay there for a long time... and that is where I think your only option for a market is. I would not pay more than 1M for it, if I'm desperate.
Could be wrong tho'.
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jide
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Posted - 2004.02.12 16:14:00 -
[3]
I think 2M would be a fair price. It's not that expensive and you still need to be compensated for the additional skill training and the tedious production/research process required for those items. That beeing said, a lot of people will find that too expensive and a few people will be ready to buy some for a lot more. So I guess it all depends on how fast you can produce them.
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Galaxion
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Posted - 2004.02.12 17:25:00 -
[4]
i might pay 1.5 mill for one in the near future, or maybe 2
how much more power and cpu is required compared to a normal med repair? ----------------------------------------- Everlasting Vendetta PVP Commander, yarr
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Harisdrop
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Posted - 2004.02.12 17:28:00 -
[5]
Edited by: Harisdrop on 12/02/2004 21:04:03 I would even consider a original bp price. I am thinking 75 million is way too low. I think I will hold out and make a 1 run bpc and sell it. --------------------------
Garsh ma it soo cool killing people in there space thingies |

Nirvy
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Posted - 2004.02.12 17:57:00 -
[6]
I's pay 1-2m each. Any more than that and i would prolly pass. Mercenary | The Azath |

HitGirl
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Posted - 2004.02.12 19:06:00 -
[7]
Im ready to pay 100m for the BP
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

j0sephine
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Posted - 2004.02.12 19:17:00 -
[8]
"I'm of an opinion that when you need them online on your Cruiser (or BS) head into PvP and actually need them right on the spot you either did something wrong in setting your ship up, or at the other end of the spectrum you end up being dead so have no need for it anyway."
... Armour tanking isn't far from being as viable as shield tanking already, and makes more sense with some races than trying to keep the tiny shield up. :s
Dunno what would be a good price for the module itself though, not flying cruisers much.
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Harisdrop
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Posted - 2004.02.12 21:05:00 -
[9]
Edited by: Harisdrop on 12/02/2004 21:05:54 I believe you might be right. I think a fair price will be 2 mill because I have plenty of tech 2 components out there that I want bought. --------------------------
Garsh ma it soo cool killing people in there space thingies |
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