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Posted - 2012.01.23 13:08:00 -
[1] - Quote
Tippia wrote:Good thing that they're not nerfing it or kililng it for PvP, then.
They're doing the exact opposite: they're honing it for PvP by giving it better damage output and projection, while scaling down its tank a bit to compensate for this significant offensive buff.
This. Velocity bonus and blanket RoF bonus would make the HAM drake a really nice kiting boat that can put out DPS quite well.
BUT OH GOD THE RESIST BONUS WILL BE GONE? HOW WILL IT SURVIVE??? |

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Posted - 2012.01.23 15:17:00 -
[2] - Quote
Michael Harari wrote:
The reason people fly drakes is that people skill for caldari for pve (despite the maelstrom being loads better than the raven for level 4s) and the drake, tengu and (ugh) falcon are pretty much the only caldari ships worth flying. (Nighthawk too, but its pretty much just an expensive drake).
Bit close minded aren't you? AML caracal is a fun and effective boat. The cerberus isn't the best for sniping but its definitely an option for missile users in a shield hac gang. Vulture is a fantastic fleet ship (shield boosts are good mmkay?). Rook and scorp are great ewar options with the blackbird being a nice beginner/throwaway. Oh and have you met my friend the Rokh? Hes pretty cool now too. Hawk and hookbill are fun as hell in small gangs. Basilisk is amazing for RR with cap buddies and of course the Posprey serves its role nicely. Yeah, drake, tengu and falcon are the only ones worth flying 
With the proposed changes the Nighthawk would actually have a different role than the drake, albeit niche but thats okay, it is T2 after all. |

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Posted - 2012.01.23 18:22:00 -
[3] - Quote
Danel Tosh wrote:I personally believe that the drake should be kept as it is. however it could be benificial to the game if all other ships were buffed to some degree so that they could compete with the drake (and the Hurricane). -give the brutix more spped and agility -give the cyclone a dammage bonus to missiles as well as its current bonus to projectiles. (make use of those missile slots) -give the myrmidon a buff to its drones. -give the prophecy a real dammage bonus to lasers -give the harbinger more fitting options.
basicly if other ships were really good doing what they are ment to do (like the drake) then we would see more variety in fleets. drakes will still be king of missile boats and the hurricane the king of projectiles but ofther ships would be able to claim thier own titles more effectively and still be able to compete against eachother. keep the drake as it is and give other ships an edge. thats all
so 5 changes instead of 1 to achieve the same sort of desired balance |

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Posted - 2012.01.23 19:08:00 -
[4] - Quote
Danel Tosh wrote:
---Well yes the idea is to improve other ships so that they are on par with the drake, i love the drake as it is, but the problem could be resolved by improving other ships so they are more enjoyable to fly. and better at what they are ment to do. Everyone is happy everyone wins
You have 5x the risk of one of the ships becoming overpowered by going this method. Simply bringing the drake down a notch means it'll be on par with the other bcs.
Have you people actually looked at the proposed changes, i.e. "nerf?" Its really not bad at all, in fact it would make the drake really fun for small gangs/roams. |

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Posted - 2012.01.23 19:09:00 -
[5] - Quote
Duchess Starbuckington wrote:To put this simply: those that really know how to use the Drake will continue to do so, and probably better in some ways. Those who are clueless newbies that are upset their mission ship is broken will continue to cry and moan in the face of the inevitable.
BUT DUCHESS WHAT ABOUT MY RESISTS?????????????? |

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Posted - 2012.01.24 18:48:00 -
[6] - Quote
Ramadawn wrote:
THIS IN NOT A VALID COUNTER ARGUMENT
My argument is based on actual DATA and data anylisis. It contain objective truths, such as a speed boosted heavy missile takes 8.5 seconds to reach a target 65 km away, upon which my arguments are based.
YOUR counter argument contains nothing more than OPINION! Opinion not based on ANY actual data.
Therfore, as per the rules of logical debate, you have NOT countered my argument.
I hear if you capitalize some of your words, it makes you look like you know what you're talking about.
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Posted - 2012.01.26 13:48:00 -
[7] - Quote
Ramadawn wrote:Hey Duchess Starshitforbrains
Why don't you come out to Gallente-Caldari low sec in your super Drake and I'd be more than happy to show you just how "noob fit" my 2 HML autocane really is .
In fact,Just come out ,if you think I am so new...I'd be happy to "school you" on just how little you know what you are talking about.
lol internet spaceship tough guy |

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Posted - 2012.01.26 23:19:00 -
[8] - Quote
Ramadawn wrote:
And as small gang warfare consitutes 90 percent of PVP, nerfing it to "balance" a very small part of pvp whilst unbalancing it for the vast majority of pvp is simply ludicrous.
please tell me how the proposed changes would in anyway make the drake unbalanced
im all ears |

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Posted - 2012.01.26 23:35:00 -
[9] - Quote
Ramadawn wrote:
Lol, well if your gonna call someone a pvp noob, you BETTER be willing to put your mony where your mouth is. Having NO measurable combat experience herself, and making comments which show a general lack of knowledge of PVP game mechanics; makes duchess big mouth's comments morinic to begin with.
from what I can tell, duchess actually has an understanding of a wide range of pvp (read what he says in other threads as well)
all you've done in this thread is complain and provide no good reasons as to how this is even a "nerf"
you're being close minded as hell and not really seeing the true potential of this proposed change |

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Posted - 2012.01.26 23:45:00 -
[10] - Quote
Are you brain dead or something? Your first post boils down to "hurrrrrr its one of the few caldari ships used, leave it alone." You realize it can be used and be OP right?
The tank on the drake will go down marginally. HAM setups will be much better (oh god you might have to fit a web or painter? how horrible). So you won't have an 85k EHP Tier 2 bc anymore. What you will have is a Tier 2 bc that can take advantage of both short and long range weapon systems quite effectively. |
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Posted - 2012.01.27 00:09:00 -
[11] - Quote
I'll give you credit for creative insults
But your argument is still trash.
The propose drake changes are kinda awesome and you're kinda brain dead if you can't see that |

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Posted - 2012.01.27 15:46:00 -
[12] - Quote
Duchess Starbuckington wrote:you're just sticking your fingers in your ears and going "lalalala I can't hear you". That's why you're a moron.
pretty much this
Quote:And for the record, if and when this change hits - I might just start flying Drakes again. The HAM fit will be a lot more interesting, and as I have a clue how to fit mine it'll still have a solid tank.
As awesome as this is, it makes me kind of sad :(
The HAM drake will further outperform the sacrilege as a brawler.
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Posted - 2012.01.27 19:15:00 -
[13] - Quote
you're* |

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Posted - 2012.01.28 17:14:00 -
[14] - Quote
Seriously, anyone that thinks this is a nerf is a moron.
Sure the tank will no longer be >80k, but ffs it will be a sick, cheap and effective HAM brawler. If you can't see this, then you either A) only fly it for lvl 3 missions or B) have only ever used it in a big gang at long range or C) are an idiot or D) some combination of A, B, and C. |

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Posted - 2012.01.28 20:00:00 -
[15] - Quote
Bearilian wrote: personally i disagree with most peoples arguments of ships being over powered which somehow unbalance the game. its not like you cant train to fly it yourself. if you dont like your race, why did you choose them? I'm all for having ccp design a gellente and/or an amarr bc overpowered in their own way. I say things are too even, and should be more diverse.
diversity and balance are two different things
ships can be diverse and balanced |

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Posted - 2012.05.12 00:55:00 -
[16] - Quote
El Geo wrote:i remember when everybody used to complain the drake was useless at pvp, afaik they havent changed it so....
why would you necro this horrible thread? |

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Posted - 2012.05.12 08:40:00 -
[17] - Quote
IIRC the proposed changes would make the drake a beast brawler, a shield bc equivalent of the sacrilege.
I'm okay with this. |

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Posted - 2012.05.13 03:13:00 -
[18] - Quote
Joe Risalo wrote:
When you factor the t3's can spank battlecruisers (a larger size vessel) with absolutely no problems, yeah...I'd say they could use a buff.
.....a T3 ship one size below a T1 ship can beat it and you think this is imbalanced?
:idonteven: |

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Posted - 2012.05.13 04:05:00 -
[19] - Quote
Joe Risalo wrote: I don't have a problem with them beating them necessarily. It's the fact that they can pwn them like the hulk with a doggy toy..
Sorry but thats a good thing.
A T2 fit T3 easily costs more than 500 mil. It should be able to easily defeat a T1 battlecruiser |

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Posted - 2012.05.13 04:37:00 -
[20] - Quote
T3 cruisers are quite fine in their current incarnation.
Get some experience actually flying them before you comment on it.
Actually that statement holds true for all of the balance discussion we engage in. |
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Posted - 2012.05.13 06:20:00 -
[21] - Quote
Joe Risalo wrote:
I have the tengu maxed out in every possible variation. I have all possible missile, shield, support, and velocity skills that would effect the tengu maxed out. With my current pve form I have 705 dps and am capable of a much more durable tank than a golem, not to mention its much faster and smaller.
Is this op? Yes, but only as a cruiser sized vessel.
If you were to compare its capabilities with any other cruiser and were then to apply the difference to a battleship class t3, then that BS would essentially have over 2k dps with the effective tank of a rattlesnake. Does that sound Op for a BS class vessel? If not than you really need to reconsider what you deem to be balance. Oh, and my tengu fit also lock quickly and has 35 sensor strength.
lmao
you think the tengu should be balanced around pve
thats adorable |

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Posted - 2012.05.13 06:23:00 -
[22] - Quote
Duchess Starbuckington wrote:I have still yet to see anyone credibly refute a single point I (and the other pro-"nerf" posters) have made. I'll try and make this simple for the whining carebear OP and co:
- The removal of the shield resistance bonus places the Drake on par with the other BCs for tank, not below them. With a balanced fit, you're looking at around 60-65k EHP. - This is a huge buff to the Drake's DPS/applied DPS. - This is only a PVE nerf (highly debatably) to level 4 mission runners, and the Drake is a **** level 4 ship anyway so really not much has changed. - If you really think this change will break the Drake, please present some proper evidence, because I've run the numbers and it's looking like a damn good ship with these new bonuses. You have my deepest sympathies for the fact you might have to actually use your brains to figure out how to fly it properly with the changes.
TL:DR: The Drake will still be an excellent ship post-revamp. I refuse to seriously refer to this as a PVP nerf when all I'm seeing so far is a pretty respectable buff/rebalance.
aren't you glad this thread was necrod? you get to repeat everything you expressed previously to the same crowd of people with 0 experience in the matter, essentially banging your head against a wall...and they still won't get it
why do we bother? |
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