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Contralto
Gallente Department Of Health and Social Security
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Posted - 2007.09.18 12:38:00 -
[1]
TII Wardens, optimal range = 108km with 2 omni's and sharpshooting lvl v
Drone control range = 107km with 2 drone control rigs and one augmentor. (my Base range is 57km)
425mm Dread rails, optimal = 104km with 2 tracking comps and iridium
Fit 5 of the 425mm's and with 5 wardens the rats melt. Take out frigs then cruisers and BC then switch to Garde II's and Anti-matter at 50km for the few BS that are left. The Garde's with 2 omni's track better than 250mm rails. they can easily take out cruisers orbiting at 15km.
with 5 Wardens vs the 5 rails both at 100km optimal the sentries take out a BS in literally half the time. I have BS V for both rail and drone damage bonuses.
for Serp Guardian dampers I fit 3 t2 boosters which totally negates the damping even at 100km.
I dont fit a tank, my resists are rat specific 60% and I use a faction medium repper which rarely gets used.
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Contralto
Gallente Department Of Health and Social Security
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Posted - 2007.09.18 12:39:00 -
[2]
TII Wardens, optimal range = 108km with 2 omni's and sharpshooting lvl v
Drone control range = 107km with 2 drone control rigs and one augmentor. (my Base range is 57km)
425mm Dread rails, optimal = 104km with 2 tracking comps and iridium
Fit 5 of the 425mm's and with 5 wardens the rats melt. Take out frigs then cruisers and BC then switch to Garde II's and Anti-matter at 50km for the few BS that are left. The Garde's with 2 omni's track better than 250mm rails. they can easily take out cruisers orbiting at 15km.
with 5 Wardens vs the 5 rails both at 100km optimal the sentries take out a BS in literally half the time. I have BS V for both rail and drone damage bonuses.
for Serp Guardian dampers I fit 3 t2 boosters which totally negates the damping even at 100km.
I dont fit a tank, my resists are rat specific 60% and I use a faction medium repper which rarely gets used.
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Contralto
Gallente Department Of Health and Social Security
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Posted - 2007.09.18 12:43:00 -
[3]
TII Wardens, optimal range = 108km with 2 omni's and sharpshooting lvl v
Drone control range = 107km with 2 drone control rigs and one augmentor. (my Base range is 57km)
425mm Dread rails, optimal = 104km with 2 tracking comps and iridium
Fit 5 of the 425mm's and with 5 wardens the rats melt. Take out frigs then cruisers and BC then switch to Garde II's and Anti-matter at 50km for the few BS that are left. The Garde's with 2 omni's track better than 250mm rails. they can easily take out cruisers orbiting at 15km.
with 5 Wardens vs the 5 rails both at 100km optimal the sentries take out a BS in literally half the time. I have BS V for both rail and drone damage bonuses.
for Serp Guardian dampers I fit 3 t2 boosters which totally negates the damping even at 100km.
I dont fit a tank, my resists are rat specific 60% and I use a faction medium repper which rarely gets used.
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Contralto
Gallente Department Of Health and Social Security
|
Posted - 2007.09.18 12:49:00 -
[4]
TII Wardens, optimal range = 108km with 2 omni's and sharpshooting lvl v
Drone control range = 107km with 2 drone control rigs and one augmentor. (my Base range is 57km)
425mm Dread rails, optimal = 104km with 2 tracking comps and iridium
Fit 5 of the 425mm's and with 5 wardens the rats melt. Take out frigs then cruisers and BC then switch to Garde II's and Anti-matter at 50km for the few BS that are left. The Garde's with 2 omni's track better than 250mm rails. they can easily take out cruisers orbiting at 15km.
with 5 Wardens vs the 5 rails both at 100km optimal the sentries take out a BS in literally half the time. I have BS V for both rail and drone damage bonuses.
for Serp Guardian dampers I fit 3 t2 boosters which totally negates the damping even at 100km.
I dont fit a tank, my resists are rat specific 60% and I use a faction medium repper which rarely gets used.
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Contralto
Gallente Department Of Health and Social Security
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Posted - 2007.09.18 13:45:00 -
[5]
Edited by: Contralto on 18/09/2007 13:58:27 I use the velocity, (580ms without gang boost). In all missions with aggro, I warp in and go vertical, so no need to do a 360 turn. I get up to almost top speed just as the rats aggro.
Then I just have to hold the incoming dps until I get 20km+ range and the rats are on their approach, I then start taking them out with the rails with AA. If its Serps and no drone aggro, I deploy lights and as fast as possible take out any webbers. then recall and hike out to 100km from the nearest spawn.
Some missions are touch and go like the one where the 4 Macheriel Overlords give chase immedietly and drones will aggro the rest, again I rely purely on out running them, while taking them out with the rails. It was next to impossible to do this before the rats lost there MWD last year. I used a full tank back then.
I dont stick exactly to the same setup for each mission but the basics are the same. ie on The Assault or is it the Blockade I forget, anyway the one with all the Guardian dampers I replace the Omnis with an additional 2 boosters to give 250km range. This reduces the optimal range of the wardens but it still works fine.
In fact it is a costanly evolving setup, as I increase my skills and gain new ones I add and subtract the modules. Ie I recently switched to Dread guristas 425mm's from proto's and have just finished adv wep upgrades 3 thus enabling the 5th rail. To compensate for the lost Drone augmentor I fitted the 2 drone control rigs.
My constant goal is a 100km all round range, drone and rail optimal as well as dampened targeting. I adjust to achieve this.
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Contralto
Gallente Department Of Health and Social Security
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Posted - 2007.09.18 14:04:00 -
[6]
Originally by: Qui Shon
Originally by: Contralto I have BS V for both rail and drone damage bonuses.
I thought Sentries aren't affected by Drone Damage skills? (Racial Spec, Combat Drone Op.)
as far as i know and just by actually using them they most definitely are affected. the TII sentries far out Dps the rails. even I use faction ammo. Up to recently I used TI sentries and they could match the rails as well. If you check EFT you can see the dps vary according to skills applied. I am not sure about racial spec though! but for sure they get the Domi's 50% and the drone interfacings 100%.
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