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Xaen
Caldari Caldari Provisions
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Posted - 2007.09.17 21:14:00 -
[1]
Edited by: Xaen on 17/09/2007 21:19:12 Edited by: Xaen on 17/09/2007 21:15:30 First a little background...
I've been running with a dual repping Dominix and have above average drone skills. I figured since most ships can use drones it's worth the investment. So I have Heavy Drone Op V, Gallente Specialization IV, and Drone Interfacing V. I also have Gallente BS IV.
But lately I've gotten sick of the problems that go along with drones. There's drone aggro. The fact that slower drones (Ogre IIs) often forget their target and go pick their own on long flights (a known bug). The long lag between launching Ogre IIs and them actually reaching their target. The problems with new waves of spawns aggroing the drones and melting them before I can get them back; I almost always lose at least one if they have to come back over 25km under fire.
So I'm thinking of getting a megathron or a hyperion (due to Gallente BS IV). I've been searching the forums for setups and playing with them in EFT but I don't see a clear winner.
Here are some starter setups I've been playing with. The dominix one is pretty tried and true. The other two are purely theoretical. For comparison's sake all are tanked for kin/therm.
The ole Dominix Damage Control II N-Type Kinetic Hardener I N-Type Kinetic Hardener I N-Type Thermic Hardener I N-Type Adaptive Nano Membrane I Large Armor Repairer II Large Armor Repairer II
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
Dual 250mm Prototype I Gauss Gun (Ammo varies according to range) Dual 250mm Prototype I Gauss Gun (Ammo varies according to range) Dual 250mm Prototype I Gauss Gun (Ammo varies according to range) Dual 250mm Prototype I Gauss Gun (Ammo varies according to range) Dual 250mm Prototype I Gauss Gun (Ammo varies according to range) Drone Link Augmentor I
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
(5) Ogre IIs (rarely use anything but Ogres) Some spare drones, some lights.
EFT defense rating: 410/410 (for what it's worth) 591 DPS (raw)
Advantages: Can frequenly tank full room aggro. Can melt an NPC megathron in about 35 seconds(!). Guristas don't fare much better. Can permarun both reppers and and all guns. Disadvantages: Playing with Heavy Drones is problematic as I mentioned above.
Megathron Damage Control II N-Type Kinetic Hardener I N-Type Kinetic Hardener I N-Type Thermic Hardener I Large Armor Repairer II Medium Armor Repairer II Magnetic Field Stabilizer II
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
425mm Prototype I Gauss Gun (Probably always antimatter) 425mm Prototype I Gauss Gun (Probably always antimatter) 425mm Prototype I Gauss Gun (Probably always antimatter) 425mm Prototype I Gauss Gun (Probably always antimatter) 425mm Prototype I Gauss Gun (Probably always antimatter) 425mm Prototype I Gauss Gun (Probably always antimatter) 425mm Prototype I Gauss Gun (Probably always antimatter) 'Arbalest' Rocket Launcher I (defenders)
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
(5) Hammerhead IIs (5) Hobgoblin IIs (I'm sick of slow drones, hence no heavies)
EFT defense rating: 236/260 (not cap stable) 449 DPS (raw)
Advantages: No freaking heavy drones slowpoking around. Don't mock the the defender machine gun that is a rocket launcher until you've seen it in action. Seriously. It's ridiculous if you're facing a lot of cruise missiles. Expect none to reach you except during reloads. Also you can throw some rockets in for additional frigate love. Sexy. (If demoralizing Raven pilots is your thing, fit two defender machine guns - at range he might as well turn his launchers off) Disadvantages: Not cap stable. Lower DPS than my dominix. ----------- Support fixing the EVE UI Drones should not aggro anything missiles or turrets do not. |

Xaen
Caldari Caldari Provisions
|
Posted - 2007.09.17 21:15:00 -
[2]
Hyperion Damage Control II N-Type Kinetic Hardener I N-Type Kinetic Hardener I N-Type Thermic Hardener I Large Armor Repairer II Large Armor Repairer II
Optical Tracking Computer I Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
350mm Prototype I Gauss Gun 350mm Prototype I Gauss Gun 350mm Prototype I Gauss Gun 350mm Prototype I Gauss Gun 350mm Prototype I Gauss Gun 350mm Prototype I Gauss Gun 350mm Prototype I Gauss Gun 350mm Prototype I Gauss Gun
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
(5) Hammerhead IIs (5) Hobgoblin IIs (I'm sick of slow drones, hence no heavies)
EFT defense rating: 298/451 415 DPS (raw)
Advantages: No freaking heavy drones slowpoking around. For short durations can out-rep my dominix. Sexy. Disadvantages: Not cap stable with both reppers. Lower DPS than my dominix.
Please no blaster setups. Half the reason I'm reconsidering the dominix is I don't want to slowpoke around before I start applying DPS to rats. ----------- Support fixing the EVE UI Drones should not aggro anything missiles or turrets do not. |

Xaen
Caldari Caldari Provisions
|
Posted - 2007.09.17 22:03:00 -
[3]
Originally by: Tora Dian Use sentry drones with your Domi is common sense solution surely?
I had thought of that but there are reasons why I haven't done it yet.
1) I haven't trained for them 2) Doesn't solve the drone aggro problem. 3) I think I'm just partly tired of futzing with drones. The interface for using them is atrocious. 4) Lower DPS than Ogre IIs 5) I'll probably forget that they don't fly to me and have to go back for them. ----------- Support fixing the EVE UI Drones should not aggro anything missiles or turrets do not. |

Xaen
Caldari Caldari Provisions
|
Posted - 2007.09.17 22:49:00 -
[4]
Originally by: Rikeka You use Tech II Drones... but no Tech II Guns? You use 1x Drone Link Augmentor I... but no other Drone mod?
It's a long train to tech II large hybrid turrets and right now I'm working on tech II projectiles (I mostly fly minmatar in pvp).
I only use the drone link because I can't fit a 6th large hybrid turret. Without the drone link I still get 54km drone range. Which is usually plenty.
Plus I can't drop any cap mods or rigs and maintain cap stability. ----------- Support fixing the EVE UI Drones should not aggro anything missiles or turrets do not. |

Xaen
Caldari Caldari Provisions
|
Posted - 2007.09.17 23:15:00 -
[5]
Originally by: Sphynx Stormlord I think garde II's actually do very similar dps to ogre II's. And you can use the sentry damage augmentor rig, which easily makes up for not haveing a specialisation skill that affects t2 sentries.
Yeah, but getting Guarde IIs will require a 27 day time investment. And a sentry damage rig will make break cap stability of my setup unfortunately.
Originally by: Sphynx Stormlord Other things you might try: Making your drones go faster (Drone Navigation Link?)
I think that's workable. If I use a cap power relay (in place of the adaptive nano) of a cap recharger I can at least get an additional 252m/s out of the Ogre IIs. The nano was only adding 2-3% resistances anyway.
Originally by: Sphynx Stormlord Using a less paranoid tank - most l4's only need one LARII with 4 mission specific hardeners. This lets you fit two magnetic field stabilisers in place of a Lar and a DC. And you can possibly go up to 350mm guns with the grid saved by having less LAR's.
I certainly can but drone aggro has caused me prefer the ludicrous tank dual LAR IIs provide. I can just turn them both on, then micromanage drones.
Originally by: Sphynx Stormlord My prefered Domi setup at the moment: 4 350mm prototype gauss 1 smart bomb (sometimes 3 guns and two smartbombs for missions with lots of close range stuff) 1 drone link controler
1 ab 2 cap recharger II's 2 Omnidirectional tracking links
4 Hardeners (or 2 eanmIIs+1hardner+1DC) LARII Cap power relay II Magnetic field stabiliser II
Capacitor control circuit Sentry damage augmentor Auxillary nano pump
Drone bay: 5 wasps or ogres, 5 Garde II's, 5 Warden II's
Weird setup. I wouldn't consider using smartbombs on a drone boat. My Hobgoblins do such a fantastic job of blowing up little things it never crossed my mind. The trouble I have is with breaking big tanks far away, so I'd rather have as many big guns as I can get.
Originally by: Sphynx Stormlord Sentry drones avoid all of these issues. Give them a try, even the t1 ones should be fairly effective with your drone interfacing V. Note that Gardes are closer range higher damage sentries, and wardens are longer range sniper sentries. Also, sentries need at least two Omnidirection Tracking Links, which boosts both their range and tracking. They are no fun, without a couple of these.
The DPS of T1 sentries isn't horrible, but it's nothing to brag about and if they require crutches (tracking links) that makes them even less appealing to me. Also it doesn't address drone aggro issues does it? ----------- Support fixing the EVE UI Drones should not aggro anything missiles or turrets do not. |

Xaen
Caldari Caldari Provisions
|
Posted - 2007.09.17 23:24:00 -
[6]
Originally by: Iuvart I've been running a lot of missions in my Hype and like it a lot more than the Dominix or even a Navy Megathron, although not as much as the Astarte. ;)
The setup is:
High: 8x 350mm Proto with AM or Uranium, depending on range
Med: Republic Fleet 100MN AB Optical Tracking Computer I 3x Cap Recharger II
Lows: LAR II 2x Mission specific T2 hardeners 2x Magnetic Field Stabilizer II Best named Cap Power Relay
Rigs: Auxiliary Nano Pump I Nanobot Accelerator I CCC
Drones: 5x Hammerhead I, 10x Hobgoblin I
With Hammerhead IIs that setup would do 500 raw DPS (according to EFT) and tank 170/249, while the cap lasts for over six minutes. The tank and cap may sound a bit weak, but it's been enough for most of the lvl4s. Mainly because most of the stage is dust before it can get into optimal range. For Angels, drop one of the MagStabs to fit 2x active Exp and one Kin hardener, or just 2x exp and an EANM II.
I think going from my dual LAR setup to that would scare the **** out of me. And those armor rigs nerf the hell out of your speed. The DPS is respectable though. Wouldn't it make more sense to fit CCCs which don't have drawbacks? You could rep while running away. ----------- Support fixing the EVE UI Drones should not aggro anything missiles or turrets do not. |

Xaen
Caldari Caldari Provisions
|
Posted - 2007.09.18 13:09:00 -
[7]
Originally by: Zana Kito Sentry drones are the WIN for missions.
Instant damage, no flight time, impressive dps when used by a domi. Fit a few Omni Tracks, Drone Links and go to town.
Imagine Ogre IIs without the 30+ seconds of flying around doing diddly squat all every time you need to change to a new target.
Clearly sentries would be great for distant targets. And rather than fitting tracking mods I can just use Ogre IIs in close since the drawbacks of their slow flight speed can be minimized at close range. Unfortunately I don't want to devote another month to training drone skills. Especially when I could just grab a Raven and do missions on easy mode. I've already got an alt a couple weeks away from being able to supplement my dominix with some cruise missiles if not tank yet.
But thanks for the advice. ----------- Support fixing the EVE UI Drones should not aggro anything missiles or turrets do not. |

Xaen
Caldari Caldari Provisions
|
Posted - 2007.09.18 20:01:00 -
[8]
Originally by: Contralto Edited by: Contralto on 18/09/2007 15:48:51
Originally by: Qui Shon
Originally by: Contralto I have BS V for both rail and drone damage bonuses.
I thought Sentries aren't affected by Drone Damage skills? (Racial Spec, Combat Drone Op.)
as far as i know and just by actually using them they most definitely are affected. the TII sentries far out Dps the rails. even I use faction ammo. Up to recently I used TI sentries and they could match the rails as well. If you check EFT you can see the dps vary according to skills applied. I am not sure about racial spec though! but for sure they get the Domi's 50% and the drone interfacing's 100%.
They don't get racial bonuses. Only from Drone Interfacing, Sentry Interfacing and ship bonuses. ----------- Support fixing the EVE UI Drones should not aggro anything missiles or turrets do not. |

Xaen
Caldari Caldari Provisions
|
Posted - 2007.09.19 03:46:00 -
[9]
Originally by: Erotic Irony How close are you to an eos? The smaller sig combined with native resists and damage mod might make the micromanagement a little less intense but Im just speculating.
74 days...lol
I went with Minmatar recons/hacs instead of Gallente.
If not for the Rapier I might have gone for a Curse or an Arazu. But one Cruiser skill to V and I get two awesome ships. ----------- Support fixing the EVE UI Drones should not aggro anything missiles or turrets do not. |

Xaen
Caldari Caldari Provisions
|
Posted - 2007.09.19 13:15:00 -
[10]
I think I'm just going to go with a Raven. Yeah it's big and ugly, but it's much easier to mission in. I already have the skills since I used to use Ravens for missions.
Besides my alt is almost ready to roll (poorly) in a raven as well.
So two Ravens > dominix + repper.
No drone aggro, no tracking issues, tailored damage. And with two, lots of it. ----------- Support fixing the EVE UI Drones should not aggro anything missiles or turrets do not. |

Xaen
Caldari Caldari Provisions
|
Posted - 2007.09.25 13:35:00 -
[11]
I appreciate the continued discussion, but a Raven with crap missile skills and Caldari BS II is laughably easy by comparison. And faster sadly. Especially with my drone skills and a full rack of launchers and guns. ----------- Support fixing the EVE UI Drones should not aggro anything missiles or turrets do not. |
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