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David Kaos
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Posted - 2007.09.18 04:08:00 -
[1]
Some Pos aries and other things players might like.
Ok the Pos arraies I think that would be good to have is.
Clone vat bay type array. This way the corps/alliances that dont have the ships that can have them they have a way to clone jump to a Pos.
A smartbomb/doomsday array: These would seem like good idea on a Pos.
A power and or cpu array. What I mean by these is an array the you can put fuel into to increase the power and cpu or an array for each.
I think i saved the best idea for a Pos array for last.
T2 Pos guns: Double range double damage half the lock time as a base. Also some skill/s that can mod these!!
Some other thing players might like to have.
A mobile forcefield: This way u can goto a belt/field kill the npc rats there and set up a forcefield that u need a fuel to have running and depending on how much fuel u set in it depends on how long its up. But the thing is ull need to beable to lock thing inside of this forcefield to mine but units/players outside it cant lock anything inside it. Plus have it so you can 1 repair it will under attack or it just autorepairs.
A stealth bubble: This could be used for a group of players n a fleet op or anything realy. Have it so its large enough for say a capital shp and friends. Say about the size of the T2 large mobile warp bubble. The players in side are cloaked even if they dont have the skill to cloak and cant be scanned out but if the bubble is found they can be seen inside the bubble but cant be locked or can be if u have a skill to bypass the shield on the stealth bubble or something like that maybe.
If u would like to see these reply so ccp can see if they would rely be liked or not
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thenew one
Caldari
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Posted - 2007.09.19 08:35:00 -
[2]
Edited by: thenew one on 19/09/2007 08:35:31 i think these thing would be nice to have 5 mins after the Boblings hammer'd Iron tonight the Nodes all crash'd. Iron/FLA members were gone. At the time of this post its' unknown if the BoBlings were utilizing this crash to kill off all of |

Jaketh Ivanes
Amarr Do Or Die And Live Or Try
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Posted - 2007.09.19 08:48:00 -
[3]
Originally by: David Kaos Some Pos aries and other things players might like.
Ok the Pos arraies I think that would be good to have is.
Clone vat bay type array. This way the corps/alliances that dont have the ships that can have them they have a way to clone jump to a Pos.
Sounds good
Quote:
A smartbomb/doomsday array: These would seem like good idea on a Pos.
Only if the samrtbomb and DD hits the other POS structures in the grid.
Quote:
A power and or cpu array. What I mean by these is an array the you can put fuel into to increase the power and cpu or an array for each.
Needs a very high fuel consumption.
Quote:
I think i saved the best idea for a Pos array for last.
T2 Pos guns: Double range double damage half the lock time as a base. Also some skill/s that can mod these!!
Way to overpowered. T2 guns are not even 2x T1 guns. Why should POS T2 be 3x better than a T1?
Quote:
Some other thing players might like to have.
A mobile forcefield: This way u can goto a belt/field kill the npc rats there and set up a forcefield that u need a fuel to have running and depending on how much fuel u set in it depends on how long its up. But the thing is ull need to beable to lock thing inside of this forcefield to mine but units/players outside it cant lock anything inside it. Plus have it so you can 1 repair it will under attack or it just autorepairs.
Not sure what you want here, but doesn't sound good. Again to overpowered or I just don't get it.
Quote:
A stealth bubble: This could be used for a group of players n a fleet op or anything realy. Have it so its large enough for say a capital shp and friends. Say about the size of the T2 large mobile warp bubble. The players in side are cloaked even if they dont have the skill to cloak and cant be scanned out but if the bubble is found they can be seen inside the bubble but cant be locked or can be if u have a skill to bypass the shield on the stealth bubble or something like that maybe.
Could be fun. But ships inside the bubble can't shoot/lock either. The bubble should be shootable.
Quote:
If u would like to see these reply so ccp can see if they would rely be liked or not
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David Kaos
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Posted - 2007.09.19 09:10:00 -
[4]
Maybe ur right double stats is a bit much but T2 pos gun would be nice, but keep n mind its on a pos not a ship. A pos has more power and cpu on it then a ship does so shouldnt it do better then a T2 ship gun?
The mobile force field idea: This i guess came from the fact at times u want to mine (if thats ur thing) safely and dont always have someone to help rat defend mainly n the lower sec system where a barge or hulk cant realy mine alone safely. This would make it so even a small group of players could mine ice for a pos and not need to wai until someone is on that cant defend them for a few hrs. They can just setup a mobile force field and start mining ice.
the stealth bubble: As i said at the end have it so it can be shot if u had a skill that let u but do u realy think u could find a stealth bubble n a system unless u knew right where to look. (hints the name stealth bubble)
The smartbomb/DD: Why would u want it to hurt your own pos stuff? I know i wouldt want to use a weapon that could kill my pos for the enemy!
The cpu/power array: I would say yes to that but have it be 1 fuel type and it be the normal fuel used for cpu and/or power. |

Clansworth
Point-Zero SMASH Alliance
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Posted - 2007.09.19 11:47:00 -
[5]
If the force field was as a POS field, than mining would't work, as you can't target from in the field. Also, even as a miner, I don't like the idea of being able to mine virtually invincible.
Prospector Class |

David Kaos
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Posted - 2007.09.20 01:16:00 -
[6]
Ok first of all i said like a pos force field. As in it only lets in corp, gang ,alliance members or it has an option for a passcode like the pos forcefield does. Second u are safe in the bubble but u still need to get away from it plus say it does auto repair if u get enough players in on an op they could do more damage then it can autorepair. So realy your not 100% safe but you do have a somewhat safe way to mine. |

Helen Hunts
Gallente Red Dragon Mining inc
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Posted - 2007.09.20 02:13:00 -
[7]
Even as a Carebear who would benefit most from some of these ideas, I'd have to say NO. T2 turrets, yes, but not double powered, double lock speed. Pretty much everything else is so overpowered (or out of place) that imbalance is the only sure outcome.
The Clone vat is something we want in a very stable and safe location. Cap ships are just barely suitable for Clone Vats due to the huge size and mass. A POS can lose power at any time due to fuel shortages, and reinforced mode would shut off a vat just like any other CPU using structure. I don't know about you, but I don't want my clone ending up stuck in the middle of a jump just because the timing was bad.
Smartbombs and DoomsDays hurt everything around, friend or foe, and even one's own drones. Having a device that did SB or DD without friendly collateral damage? Not NO, but HELL NO.
CPU/Power array boosters....well, since we can anchor almost unlimited numbers of structures at a POS, then we could have unlimited power/CPU for guns, hardeners, labs, and anything else we wanted on a single tower. (Even a small tower becomes a monster Deathstar) Yep, my response again is NO.
T2 Turrets sound good and all, but we're now getting in nice Faction modifications to the existing weapons and towers. In order to have T2 anything, we require blueprints. Since we have no T1 BP, we can invent nothing. (POS structures are done like this as an ISK sink) I say we stick to the Faction modified structures until there's a way to make our own structures.
The Mobile FF....This is EVE. There is no safety outside of a station. This is one of the things we learn on day 1. Complete immunity from harm while mining? Not even WoW has that 'feature'.
As for the Stealth Bubble, possibly, provided that the same restrictions for regular cloaking were imposed on those being cloaked. (No electronic emmissions, slow speed, etc.) Also, this thing has to be able to remotely project the cloaking to potentially dozens of ships. This requires great deal of power and CPU. This does NOT come cheap. Mobile warp disruptors take several warp scramblers + other components to make. A mobile cloak field would require quite a few cloak modules making for an expensive little toy.
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Mine da rocks, make more ships. Pop da rats, make more rigs. Sell da gear, make more money.
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