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Vera Algaert
Republic University Minmatar Republic
3
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Posted - 2012.01.20 09:11:00 -
[31] - Quote
Katrina Oniseki wrote:I like it. They should add pets too, and achievements for taking care of your pets. and maybe you could have your pets fight other some player's pets |
Mallak Azaria
Dominus Nex Angelus
56
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Posted - 2012.01.20 09:52:00 -
[32] - Quote
Vera Algaert wrote:Katrina Oniseki wrote:I like it. They should add pets too, and achievements for taking care of your pets. and maybe you could have your pets fight other some player's pets
Then they could offer people free NEX stuff & a copy of their latest game provided you lock yourself in to a contract with them.
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Jacob Stiller
The Scope Gallente Federation
1078
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Posted - 2012.01.20 09:54:00 -
[33] - Quote
We are well into the second page on this thread and nearly all replies have been troll posts. The EVE Online community deserves a medal for this historic achievement. |
W1rlW1nd
The Scope Gallente Federation
14
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Posted - 2012.01.20 09:59:00 -
[34] - Quote
Mallak Azaria wrote:Vera Algaert wrote:Katrina Oniseki wrote:I like it. They should add pets too, and achievements for taking care of your pets. and maybe you could have your pets fight other some player's pets Then they could offer people free NEX stuff & a copy of their latest game provided you lock yourself in to a contract with them.
... only if I get an exclusive rare mount, er... ship along with that deal.
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Cartheron Crust
Matari Exodus
13
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Posted - 2012.01.20 10:04:00 -
[35] - Quote
Could I get a pet troll? |
Raiykjab
Federal Navy Academy Gallente Federation
11
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Posted - 2012.01.20 10:34:00 -
[36] - Quote
HAHAHA so much frustration over WOW, you guys are jealous caus few ppl play your game?! ha right?! of course I'm right.
Well here, don't choke on this, ACHIEVEMENTS EXISTED WELL BEFORE WORLD OF WARCRAFT you mindness zombinooobs! If you had a clue about what you were talking you'd knew that.
And yeah the guys at blizzard does a lot more money then you do, but we all knew that already.
OP I 200% agree with you. Achievements are the kind of things that get you attached to your char, time investment and stuff. And character attachment is one of those things that makes you stick around or come back again to a game when you are a MMO player.
But seriously when you see all the nay sayers on this forum I come to wonder how old the average users are? 80 years old?
Time to unplug the machine and let the good guys move forward! Oh and to answer your post.
Live with it dude, it's made by CCP. |
Cathy Drall
Royal Amarr Institute Amarr Empire
167
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Posted - 2012.01.20 10:51:00 -
[37] - Quote
Well we already have killboards, isn't that some sort of "achievent board" alrady?
btw I hate achivements and i hate killboards too |
Vera Algaert
Republic University Minmatar Republic
4
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Posted - 2012.01.20 10:55:00 -
[38] - Quote
Raiykjab wrote:HAHAHA so much frustration over WOW, you guys are jealous caus few ppl play your game?! ha right?! of course I'm right. nope, we are actually scared that "our" game might attract an even more mainstream audience than it already does.
Of course nobody wants EVE to become another Darkfall but I think (hope) I am not alone in not wanting it to become another WoW either.
A lot of "filters" that made people quit EVE early on have been removed during the last few years and I don't think EVE has become a better place as a result of it.
WoW is a fine game for what it does (I actually played WoW and raided tier12 this summer while I had cancelled my EVE accounts over monoclegate) but I wouldn't want EVE to attract the same audience as WoW.
Currently one of the biggest remaining "filters" in EVE is that the game doesn't tell you what to do. There are no quest lines to follow, no achievements and titles to grind for, no PvE challenges, no fun in "leveling" another alt, ... A person who is unable to set their own goals will find the game dead boring and quit after the first few weeks - and that's a thing I really like.
I really like Lego. It was the favorite toy of my childhood. When I started playing with it, Lego was very sandbox-y. "Here are some general purpose bricks, now go and build something with it."
In contrast Playmobil was a lot more theme-park like - much more detailed models and accessories but no real way to build things on your own. You don't buy a bag of bricks, you buy a police station which will always stay a police station because it is one single piece of plastics.
However, many children appeared to be completely lost with Lego. They didn't know what to build and what to play because nobody told them and they somehow didn't know how to set up their own goals and stories.
So as market-share slipped Lego became a lot more themepark-like and when I walk past a toy-store today most of the Lego kits seem to be frankly crap - very specialized items, licensed movie franchises, a lot of flashy and "cool" things with very little re-usability past their intended purpose. I have two cousins in primary school and the Lego kits they own and the way they play with them is fairly depressing. However, I hear that this shift has helped Lego tremendously in overcoming the financial crisis it suffered ca. 2000-2005 (with franchises like Star Wars and Indiana Jones being extremely successful).
Maybe I am getting old but I wish Lego had sticked to the sandbox of general purpose bricks instead of marginalizing that aspect of gameplay in favor of the themepark. |
Halcyon Ingenium
Infomorph Research and Technology
133
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Posted - 2012.01.20 10:56:00 -
[39] - Quote
Tepir wrote:first off sorry for poor english , as i didnt get any responses when i posted in proper section... let me post it here
Tell me your opinions about this:
Simple add in game achievements!
Once you complete achivements you will get some form of medal or/or some kind of reword.Il make couple of examples :
Razor : Achievement Description: Destroy 100 enemy pods . Reward: medal player can put into medal tab under players info and or lets say 1000 skill points he can distribute anywhere . Slayer : Achievement Description : Destroy 100 enemy pods : Reward : Reward: medal player can put into metal tab under players info and or lets say 1000 skill points he can distribute anywhere .
now you can put achievements for killed POS, POS structures , Station take overs.... SOV takeovers , each next will take more kills than last one and get better reward. Example agin 100 kills, 500 kills , one thousand kills... 2500 kills or 10 towers destroyed. 100 towers destroyed ... 10 system takeovers... etc etc
With this people would like to PVP more ... they will get sligh boost to SP (one can get i dont know 100 000 SP more each month MORe than a player who is not active just clickick skills)
This way player who ACTUALLY play the game not just click the skils will get slightly advantage (not a big one but still rewording one) and he will for sure get will to play more game
What about PVE guys ? well add PVE achieevements aswell
Achievement for achiving certain faction standing... kill 10 , 100 of 10/10 plexes... Achivement for oficier hunting : example Tuvan's nightmare :Achievement Description: Destroy 5 Tuvan's ships . Reward: medal player can put into metal tab under players info and or lets say 1000 skill points he can distribute anywhere . and so on... Even Achivements for incursions , Factional warfare....
You guys(if i can you can also) come up with thousands of this achievements if not more and trust this will make game more playable. An people will change carriers . You may ask my why ? Well once guy deplete all achivements in high sec he will go to 0.0 to complete those achievements also , thanlowsec... than wh..... than he will try Industry to complete those achievements also . You will revive EvE alot .
You can also put a bonus to complete certain section of achivements : Example:
Oficier hunter: Kill all known Oficiers in known universe: Now reword can be again 10 000 of sp or 100 000 or meybe even some extra increase in Sec Status , or faction standing... what ever.. just make it rewarding an make it people WANT to complete that feat.
What do you think guys ?
p/s those medals would be cool if Person could be able to see them on its shoulder When he WIS
It has been suggested before, also in the wrong forum, and was shot down just as quickly as it was this time. You don't need the game to set achievements for you, you can do that yourself, and everyone else will care just as much about it.
That which always was, and is, and will be everlasting fire, the same for all, the cosmos, made neither by god nor man, replenishes in measure as it burns away. -Heraclitus |
Disdaine
209
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Posted - 2012.01.20 11:01:00 -
[40] - Quote
What's the point?
Introduce achievements in a game where most people have multiple accounts and they'll just farm them, if they could even be bothered.
Next they'll be wanting special rewards for their special achivements. Here have a tabard.
Want an achievement, form a one man corp and give yourself a medal for whatever arbitrary goal you set for yourself. |
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Pierced Brosmen
Priory Of The Lemon
28
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Posted - 2012.01.20 11:02:00 -
[41] - Quote
We already have achievements.... they are called Certificates, and each and every player can chose to keep them hidden or show them off for everyone (who bother to "show info" on you) can see.
And I believe you have achievements in the form of ranks if you do FW
A mainstream achievement system can be reserved for mainstream games, this is EVE. |
Tiberius Sunstealer
Phantom Soulreavers
66
|
Posted - 2012.01.20 11:07:00 -
[42] - Quote
This wouldn't be able to be implemented like it has been implemented in other games and I don't think it should be implemented. If I could dislike this idea, I would. |
Tanya Powers
Science and Trade Institute Caldari State
785
|
Posted - 2012.01.20 12:16:00 -
[43] - Quote
@OP
As you can see and hope figure out by yourself and reading the answers this game will never see the number of subs explode, took almost 10 years to see 27k average players connected, so my question for you would be what makes it so unappealing to the average person considered as "normal" playing other games?
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Raiykjab
Federal Navy Academy Gallente Federation
13
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Posted - 2012.01.20 12:23:00 -
[44] - Quote
Tanya Powers wrote:@OP
As you can see and hope figure out by yourself and reading the answers this game will never see the number of subs explode, took almost 10 years to see 27k average alts/players/bots connected, so my question for you would be what makes it so unappealing to the average person considered as "normal" playing other games?
(note how alts comes before players) Oh and to answer your post.
Live with it dude, it's made by CCP. |
Skurja Volpar
DPB Corporation
14
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Posted - 2012.01.20 12:49:00 -
[45] - Quote
Raiykjab wrote:HAHAHA so much frustration over WOW, you guys are jealous caus few ppl play your game?! ha right?! of course I'm right.
This says more about about people than it does about eve.
I think eve will be just fine without achievements and an army of twats.
Besides the day eve's future relys on the teeming mass of entitled children that comprise the playerbase of most mmos will be a sad day. Safety in obscurity and un-user-friendlyness has worked pretty well for 8 years , at this rate we might cram in 8 more.
Also giving away information in eve is often seen as bad, I mean how many people have their certificates on show for all to see and potentialy manipulate? Although I do miss seeing being able to see the standings, made me feel that all the mission grinding had achieved more than iskies. |
DeMichael Crimson
Republic University Minmatar Republic
986
|
Posted - 2012.01.20 12:50:00 -
[46] - Quote
God, I can't believe how moronic the majority of replies are in this thread. Lately there seems to be a big opposition to change. Well, time to wake up. Eve has been and always will be changing.
First of all, Killmail statistics are not an achievement even though some of you seem to think it is. If it was, there would be some sort of commendation or award granted to you by the game. Certificates are simply a way to show what level your skills are at as well as being a simple guide to help plan your skill training.
The game itself does give various objectives to complete which are known as missions. Cosmos, Factional Warfare, Epic Arcs, Storyline and regular agents all give various objectives or 'quests' to complete. The main reward for completing those missions, besides the usual ISK and various items, is a standing increase with Faction, Corporation and Agent. Standings used to be easily seen in the character info box, standings tab. Since that option was recently removed by CCP, I see no problem in having Medals represent some of those achievements.
As I stated earlier, the game already gives out a few different Medals for completing some of those missions. Adding a few more Medals and allowing them all to be viewed in the character info box for all to see isn't going to break the game. It actually adds a bit more content to the game and also serves to enrich the role playing aspect of the game.
FYI: CCP advertises this game as EVE Online - a massive multiplayer online roleplaying space game ...
Next time please think before opening mouth and inserting foot. By the way, don't waste your time telling me to go back to that other game. Eve Online is the only MMORPG I've ever played.
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Dilligafmofo
Sandman Plc Laika.
54
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Posted - 2012.01.20 12:55:00 -
[47] - Quote
Op. Your CEO can make these achievements for you. They are called medals. You can, if you wish, display them to all other players.
Or you may, cheat this system and just write bullshit figures in your bio like evey other carebear trying to disuade potential griefers. |
Lors Dornick
Kallisti Industries
155
|
Posted - 2012.01.20 13:01:00 -
[48] - Quote
KrakizBad wrote:Achievements are the antithesis of a sandbox game. Why do you need someone to set arbitrary goals for you?
Actually, we already have achievements, medals and funky titles in the game.
But since it's a sandbox, they are created by player corps and alliances (and some NPC in FW?).
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Rel'k Bloodlor
Mecha Enterprises Fleet
89
|
Posted - 2012.01.20 13:03:00 -
[49] - Quote
There was an issue with parsing this post's BBCode |
DeMichael Crimson
Republic University Minmatar Republic
993
|
Posted - 2012.01.21 11:03:00 -
[50] - Quote
Rel'k Bloodlor wrote:Vera Algaert wrote:[quote=Raiykjab]I really like Lego. It was the favorite toy of my childhood. When I started playing with it, Lego was very sandbox-y. "Here are some general purpose bricks, now go and build something with it." In contrast http://en.wikipedia.org/wiki/Playmobil was a lot more theme-park like - much more detailed models and accessories but no real way to build things on your own. You don't buy a bag of bricks, you buy a police station which will always stay a police station because it is one single piece of plastics. However, many children appeared to be completely lost with Lego. They didn't know what to build and what to play because nobody told them and they somehow didn't know how to set up their own goals and stories. So as market-share slipped Lego became a lot more theme park-like and when I walk past a toy-store today most of the Lego kits seem to be quite frankly crap - very specialized items, licensed movie franchises, a lot of flashy and "cool" things with very little re-usability past their intended purpose. I have two cousins in primary school and the Lego kits they own and the way they play with them is fairly depressing. However, I hear that this shift has helped Lego tremendously in overcoming the financial crisis it suffered ca. 2000-2005 (with franchises like Star Wars and Indiana Jones being extremely successful). Maybe I am getting old but I wish Lego had stuck to the sandbox of general purpose bricks (and accepted having to down-size its business if necessary) instead of marginalizing that aspect of game play in favor of the theme park. I don't want to EVE to become like this http://www.lego.com/en-us/products/default.aspx and the only way to prevent this from happening is by keeping the theme park audience a mile away from the game. LEGO still owns and except for there action figure line there still awesome to build what ever you want with. The new stuff just has more sweet pieces (no more fights over who gets the 4 peg cylinder). just buy one and see. The alien invasion ones are 300% more win than the space ones from 93'.
Fixed it for you.
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Ursula LeGuinn
75
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Posted - 2012.01.21 11:08:00 -
[51] - Quote
AchiEVEments... I thought I'd seen everything on the official forums, but this thread proved me wrong. "The EVE forums are intended to provide a warm, friendly atmosphere for the EVE community."-áGÇö-áEVElopedia |
KrakizBad
Eve Defence Force Fatal Ascension
241
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Posted - 2012.01.21 11:14:00 -
[52] - Quote
Lors Dornick wrote:KrakizBad wrote:Achievements are the antithesis of a sandbox game. Why do you need someone to set arbitrary goals for you? Actually, we already have achievements, medals and funky titles in the game. But since it's a sandbox, they are created by player corps and alliances (and some NPC in FW?). Giving a corp the ability to use medals as a achievement badge is emphatically NOT the same as CCP setting up achievements for everyone to grind towards, especially considering the OP.
Even the closest thing in the game to a real achievement (FW Ranks) are pretty weak, and I can't say I've ever heard anyone say "hey, I'm going to join Amarr militia to grind up fleet admiral" or whatever it is. http://dl.dropbox.com/u/39006524/DumbHiseccers.jpg |
Ursula LeGuinn
75
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Posted - 2012.01.21 11:17:00 -
[53] - Quote
I'm so proud
Reminds me, people were spoofing fake EVE achievements for years. Guess that fad fell out of vogue. "The EVE forums are intended to provide a warm, friendly atmosphere for the EVE community."-áGÇö-áEVElopedia |
Jacob Stiller
The Scope Gallente Federation
1081
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Posted - 2012.01.21 11:47:00 -
[54] - Quote
DMC, what do you think an achievement system would add to the game? From my own experience with WoW, not only do achievements prompt players to waste literally months doing stupid things, but they also cause friction within guilds/corps as achievement whores try to pressure their mates to help them get ever more achievements. Endlessly. |
Vaerah Vahrokha
Vahrokh Consulting
145
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Posted - 2012.01.21 11:49:00 -
[55] - Quote
ACE McFACE wrote:
Achievment stuff is after mounts
When can I redeem my unicorn?
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Lord Wamphyri
Starside Lost
110
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Posted - 2012.01.21 12:46:00 -
[56] - Quote
This thread kinda reminds me of this video...
NO to achievements in EVE! They're just another part of the whole 'dumbing down' in modern gaming. |
Drew Solaert
University of Caille Gallente Federation
42
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Posted - 2012.01.21 13:33:00 -
[57] - Quote
I honestly think Achievements would be a terrible idea in eve.
Purely because it sets goals and targets for the player, the whole point is we are in a sandbox free to do whatever we want. If you want some kind of "Own ten ships" or something achievement, just go and do it. Don't need anything formal for it.
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Ispia Jaydrath
Reib Autonomous Industries
16
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Posted - 2012.01.21 13:38:00 -
[58] - Quote
Oh, I get it. OP is actually trying to get CCP to implement downvotes. |
Cyzlaki
Interstellar eXodus BricK sQuAD.
210
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Posted - 2012.01.21 15:31:00 -
[59] - Quote
I must be the only person that likes the idea. Cheevos are cool, gives you something to do when you're bored. They're in many sandbox games too (GTA etc) and would be a harmless addition to EVE. I would not hand out SP, maybe just have a trophy cabinet in your CQ with all the Cheevos on it |
Bane Loppknow
Aliastra Gallente Federation
34
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Posted - 2012.01.21 16:41:00 -
[60] - Quote
While I don't like the idea of achievements in EVE, it would be cool to have an in-game stat-tracker. Counts how many pod kills you get, etc. You don't get a reward for it, but you can see it. |
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