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kaeri
Gallente Kaeri Corp
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Posted - 2007.09.20 14:08:00 -
[1]
What about having 3 or more Jita's all accesible from the same gates.....like a stacked set of systems, but with ONE local chat channel for all of them so people in 'jita' could still trade as they do now?
Also....maybe (and this is a VERY big maybe) limit each one of these jita shards to only trade in a certain thing ( jita1-ships, jita2-modeules, jita3-minerals etc)?
Also I have to fly to Perimiter to accept a contract in Jita (from my home base). If contracts could be accepted from further away (by a skill maybe...'contract visibility'or sometting like that, then maybe jita wouldnt get so lagged with people sitting there in order to buy/sell stuff.
and the last one....make jita local available to everyone...like the ships/modeules/other trade channels.
Surely these ideas would help with lag no?
and discuss... [Kaeri] |

Arakidias
Murky Inc. FATAL Alliance
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Posted - 2007.09.20 14:14:00 -
[2]
Most people would just have alts in all three..
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Verone
Veto Corp
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Posted - 2007.09.20 14:15:00 -
[3]
Originally by: kaeri .... jita shards
I stopped reading here.
>>> TRIBUTE TO A FALLEN WINGMAN <<<
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Reem Fairchild
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Posted - 2007.09.20 14:17:00 -
[4]
There are already lots of smaller Jitas. They are called Rens, Dodixie, Aunia, Amarr, and so one...
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Andargor theWise
Collateral Damage Unlimited Interstellar Alcohol Conglomerate
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Posted - 2007.09.20 14:23:00 -
[5]
Why do these threads come back like a bad rash from a 2 ISK *****?  - Got grief?
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Nicho Void
Gallente Hyper-Nova
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Posted - 2007.09.20 14:26:00 -
[6]
People don't seem to get it.
Jita is not a predetermined trading zone. The players who continually go there to buy and sell are the ones who create the problem. If you don't like Jita, stay the **** out and find a different place to sell your crap. ---------------
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kaeri
Gallente Kaeri Corp
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Posted - 2007.09.20 14:34:00 -
[7]
Alright fellas....was just a thought jeez! [Kaeri] |

Law Enforcer
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Posted - 2007.09.20 14:58:00 -
[8]
because you couldn't even begin to justify or explain a multiverse with eves back story. it says nothing about there being parallel universes and it would be a **** storm to even try thinking of the universe in such a way. how exactly would a jump gate punch you through space time anyways? bending space is one thing but ripping it is another.
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kaeri
Gallente Kaeri Corp
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Posted - 2007.09.20 15:30:00 -
[9]
I wasnt talking about alternate universes...just 4 systems all linked to the same adjoining systems. But having one local chat fot those 4 systems so traders could still treat it like 1 system.
but anyway....nevermind. [Kaeri] |

Thanos Draicon
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Posted - 2007.09.20 15:40:00 -
[10]
Originally by: kaeri I wasnt talking about alternate universes...just 4 systems all linked to the same adjoining systems. But having one local chat fot those 4 systems so traders could still treat it like 1 system.
but anyway....nevermind.
Unfortunately it still wouldn't solve the problem, just delay it. Even if separated into 4 systems more people would go there until those four systems lagged just as much as Jita currently lags now. The problem is that the players need to spread out a bit more and not always look to Jita for all of their marketing needs.
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2007.09.20 15:43:00 -
[11]
You mentioned dividing the market by sections for the different systems, but is that really a good thing?
From what i've read so far, staying docked causes much less stress on the server than warping and jumping around. With the current situation, a person goes to jita, docks at 4-4, and does all his shopping. With the method you propose, the same player would jump to a system to buy a ship, move to another for modules, another for ammo, etc. Not only is this much more annoying to the player, it also doesn't really solve the problem because a large amount of people will be moving within those systems.
And that's assuming it would even work, my prediction is that those "jita shards" would become less and less populated and traders would set up shop in Perimeter, so people could do all their shopping in a single place. The very reason hubs like Jita exist is because people don't want to jump around through several systems to buy stuff.
There's no use trying to come up with ideas to the problem, in my opinion. If CCP tries to "nerf" the system in any way, people will just make a trade hub somewhere else, it's human nature. Measures are already being taken to stop the lag, such as allowing several nodes to work on a single solar system, which should (theoretically) stop the lag once and for all.
Looking for queue-free research slots? Click here!
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kaeri
Gallente Kaeri Corp
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Posted - 2007.09.20 15:50:00 -
[12]
Originally by: Tamia Clant You mentioned dividing the market by sections for the different systems, but is that really a good thing?
From what i've read so far, staying docked causes much less stress on the server than warping and jumping around. With the current situation, a person goes to jita, docks at 4-4, and does all his shopping. With the method you propose, the same player would jump to a system to buy a ship, move to another for modules, another for ammo, etc. Not only is this much more annoying to the player, it also doesn't really solve the problem because a large amount of people will be moving within those systems.
And that's assuming it would even work, my prediction is that those "jita shards" would become less and less populated and traders would set up shop in Perimeter, so people could do all their shopping in a single place. The very reason hubs like Jita exist is because people don't want to jump around through several systems to buy stuff.
There's no use trying to come up with ideas to the problem, in my opinion. If CCP tries to "nerf" the system in any way, people will just make a trade hub somewhere else, it's human nature. Measures are already being taken to stop the lag, such as allowing several nodes to work on a single solar system, which should (theoretically) stop the lag once and for all.
Yep, you're probably right on people setting up in perimiter...good point well argued! [Kaeri] |

Ed Anger
Federal Navy Academy
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Posted - 2007.09.20 16:08:00 -
[13]
ive read they are working something like this. the idea is you can sit in an adjacent system and your purchases will be brought to you, the "interbus" i think they called it.
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Spurty
Caldari D00M. Triumvirate.
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Posted - 2007.09.20 16:35:00 -
[14]
interbus will vaporize any reason I'd have for going into jita and make it effectively irrelevant after 1-2 months
What I figure will happen is that people will move markets to places on the boarder of low sec to keep the prices low and the numbers of potential purchasers high.
Jita prices will no longer be a baseline and it will become pointless going there --
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Cornucopian
Gallente Orias Fringe Enterprises United Freemen Alliance
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Posted - 2007.09.20 16:46:00 -
[15]
ah jita thread.... you are to eve what EA is to gaming originality.
I die.
this poem has been provided by an extremely overworked cornucopian who cries at yet another jita thread on frontpage. ----------------------------------------------- "post with your main. delete your alt, you sad little exploiting metagamer."
Originally by: Royaldo
complete win by Cornucopian!
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An Anarchyyt
Gallente Sublime.
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Posted - 2007.09.20 16:47:00 -
[16]
See, here's the problem:
Multiple Jitas would mean a multiplying of Jita whines.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Taedrin
Gallente Magellan Exploration and Survey Zzz
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Posted - 2007.09.20 16:50:00 -
[17]
Actually, with the introduction of Ambulation, they are going to make it so that you transfer to another server when you dock. So it might very well be that stations will be sharded which would probably go a huge way towards reducing Jita lag.
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Cornucopian
Gallente Orias Fringe Enterprises United Freemen Alliance
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Posted - 2007.09.20 16:51:00 -
[18]
Originally by: An Anarchyyt See, here's the problem:
Multiple Jitas would mean a multiplying of Jita whines.
which would force me to create an alt to keep up with flaming all jita threads. which would be terrible. ----------------------------------------------- "post with your main. delete your alt, you sad little exploiting metagamer."
Originally by: Royaldo
complete win by Cornucopian!
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Joey Judas
Gallente Ramraiders
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Posted - 2007.09.20 17:27:00 -
[19]
Stacmon 4tw, Jita makes me want to tear my eyes out 
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Jimi Tetro
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Posted - 2007.09.20 18:08:00 -
[20]
woot another jita thread
First we had the Yulai DED station central market hub, ccp decided that they didnt like a central hub so they removed the highways. The players decided that rather than regional hubs we would have both regional hubs and a new yulai style superhub in jita. The players will continue to use a central hub whether its jita or a new more convienent place.
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Kruel
Blunt Force Syndicate
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Posted - 2007.09.20 18:55:00 -
[21]
Having one huge market hub like Jita isn't the problem...
The problem is when the system lags because there are 2000 people, and the fact that everyone undocks in the same place from the same station.
Sharding it shouldn't be necessary, and would be unrealistic.
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Jaala Creed
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Posted - 2007.09.20 20:20:00 -
[22]
What if...
All "Item hanger" from all the stations in Jita and neighbouring Solar Systems are 'shared' with eachother?
That way, people can buy from the Jita market in multiple systems, lowering the server stress for each system and station. And it also lowers the client's graphical lag as you wont have as many people hanging around the same station.
A limited version of this idea would be to have only all of the Stations in Jita share their Item hanger with eachother.
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Kurlieu
Gallente The Ore House
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Posted - 2007.09.20 21:07:00 -
[23]
Jita is Jita because everyone goes there. If you build it they will come, no mater how you build it. I've been playing two + years and I've never been there. I'm not even curious.
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Reem Fairchild
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Posted - 2007.09.20 21:24:00 -
[24]
Originally by: Kurlieu Jita is Jita because everyone goes there. If you build it they will come, no mater how you build it. I've been playing two + years and I've never been there. I'm not even curious.
It's really not anywhere near as laggy as forum whiners make it out to be. At least not for me. 99% of the time it's only a minor nuisance. Sometimes it barely lags at all.
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Sakura Nihil
Stimulus
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Posted - 2007.09.20 21:48:00 -
[25]
Originally by: Verone
Originally by: kaeri .... jita shards
I stopped reading here.
Ditto.
Its called "deal with the lag or shop somewhere else", to be honest. Oursulaert, Amarr, Rens, ever heard of these places - slightly higher prices, low lag.
Eve Golden Rules |

Empire marketslave
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Posted - 2007.09.21 05:46:00 -
[26]
Edited by: Empire marketslave on 21/09/2007 05:46:56
Originally by: Sakura Nihil
Originally by: Verone
Originally by: kaeri .... jita shards
I stopped reading here.
Ditto.
Its called "deal with the lag or shop somewhere else", to be honest. Oursulaert, Amarr, Rens, ever heard of these places - slightly higher prices, low lag.
but if i go to jita i can get my tritanium .01 p/u less and thats an extra 1mil isk per 100mil tritanium. Also i can get that mod for a whole 10 isk less and since i am just a lowly carebear i cant make isk like thoes leet people 
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Dred'Pirate Jesus
Amarr Ministry of War
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Posted - 2007.09.21 06:13:00 -
[27]
Supposedly after Rev III the Devs will be able to assign several nodes to one system so theoretically it could be buffed to the point it could handle the whole eve population in it.. I'll assume that well before that a balance between the playerbase and Jita will emerge.. Its just that the current hardware doesn't support as many people there as would like to be there.. Despite the prophecy of a never ending population rise after the next lag free hardware upgrade it will eventually stabilize.. I'll go ahead and guesstimate that number at about 2~3000ish in the system at once based on the current population and the new player curve.. After that then statistics should give a good indication of Jita population levels to keep it up and smooth.. After all only so many people at once go shopping and that can be tracked easily using formulas made ages ago for rl shopping mall planners.. But then again they have an economist on the payroll now so I'll bet even more nifty stuff will be figured out and implimented..
Originally by: David Hackworth ò If you find yourself in a fair fight, you didn't plan your mission properly.
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Valeo Galaem
New Eden Advanced Reconnaissance Unit
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Posted - 2007.09.21 06:24:00 -
[28]
What about adding docking fees to stations when they go over a certain number of guests?
Thar be Pirates
You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied!
CONCORD Encryption Methods |

Ralitge boyter
Minmatar
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Posted - 2007.09.21 07:43:00 -
[29]
Bartender, I will have what ever that guys is having please. I have no idea what it is but that stuff is strong...
Oh, yeah before I forget, bad idea. ------------------------------------------- Should you disagree with me, well I guess that is because I disagree with you. If you have a problem with that please feel free not to tell me. |

Arii Smith
Caldari StarHunt Fallout Project
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Posted - 2007.09.21 09:16:00 -
[30]
What if the high-ways wore down with use, and stargates would shut down if traffic surpassed a certain volume and new pathways would open up based on some sort of load distribution formula? That might create a whole new (and interesting) market dynamic... I might have to expand on this in the ideas section...
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