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WildSide
Spartan Industries Cruel Intentions
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Posted - 2007.09.20 18:58:00 -
[1]
Edited by: WildSide on 20/09/2007 19:05:07
SETUP 1: 2x 22.5% faction eanms(40mill a pop aprox) 1x dcu t2 1x t2 active exp hardnener dual cap reps or
Setup 2: kin/therm/exp active hardneners t2 1 22.5% faction eanm dual reps.
thoughts..and anyone rly able to check the stats.
sadly it doesnt exist any cheapish faction active hardneners....SS7Db/Ts only uses less cpu and no % compared for the t2. however with eanm u find the faction ones having 2.5% more. and it still no "silly" prices that u would only sped on a mothership.
and yes I know the tank isnt gonna last agains a fleet unless u got a remote repping carrier gang rueself and such.. just wondering whats the highest % of those 2. with armor compensation skills to 4 or5.
Cap on a carrier: also a m8 of mine mentioned that after the 3rd cap rechargers like..more or less lose effect when u haveing 3xccc rigs fitted. and sugestied fitting 3xccc rigs+3cap rechargers t2+officer/faction heavy cap booster.
Im not sure of the numbers. but atleast he means that the last cap rechargers gonna add so few% it not worth it. and that a cap booster is bether. even though extremly laggy situation..it might be different _______________________________ Vids produced by me
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Bellum Eternus
Gallente Blood Corsair's The Red Skull
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Posted - 2007.09.20 19:16:00 -
[2]
2x reps, 3x hardeners, dc2
Bellum Eternus [Vid]Blood Corsairs - Day One |

Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2007.09.20 19:18:00 -
[3]
Edited by: Elmicker on 20/09/2007 19:24:48 finally done, hopefully right this time :P
Setup 1, 3402 DPS tanked. Setup 2, 3296 DPS tanked. Setup 3, as suggested by bellum eternus: 2889 DPS tanked.
Quote: also a m8 of mine mentioned that after the 3rd cap rechargers
slap him and tell him he's wrong. cap mods do not stacking nerf. 3x CCCs and a rack of cap rechargers 2s (dropping 1-2 for Sensor Boosters/warp disruptors) is the way to go.
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Twin blade
Minmatar The Triangle
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Posted - 2007.09.20 19:22:00 -
[4]
ok lets give thisd ago.
x2 Civi armor reps x3 basic T1 harder's x1 basic T1 DCU
I think it would cost under 200k
Ok joking aside.
x2 Cap armor reps x3 Deadspace harder's x2 T2 DCU
The harder's won't cost tons but if you can't afford them basic T2 will be ok till you can afford better. !
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Brodde Dim
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Posted - 2007.09.20 19:38:00 -
[5]
Originally by: Twin blade
Ok joking aside.
x2 Cap armor reps x3 Deadspace harder's x1 T2 DCU
Fixed.
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WildSide
Spartan Industries Cruel Intentions
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Posted - 2007.09.20 19:42:00 -
[6]
Originally by: Twin blade ok lets give thisd ago.
x2 Civi armor reps x3 basic T1 harder's x1 basic T1 DCU
I think it would cost under 200k
Ok joking aside.
x2 Cap armor reps x3 Deadspace harder's x2 T2 DCU
The harder's won't cost tons but if you can't afford them basic T2 will be ok till you can afford better.
guess that 2x t2 dcu was a typo..so Im no gonna flame it:)
I know msot expesive is best...but that wasnt the thinking behind those setups. it was best for the a reasonible amouth of isk, as it gonna have to be replaced...up to several times...without emtying my wallet total each time. w ell...I also find that either u go for Core-A hardnener swhich is 61.5% and is aprox 250mill each or core x 64% which is more like 350-400 a pop. well...even for just the 3x core a set I could buy a unfitted carrier....3x core x is like a t2 fitted carrier with fighters(from my builder). and I doubt it gonna save me compared if I "only" had t2/faction tank. After all u got insurens on ure carrier. and I expect to lose it, sooner or later. as I never bought it to use it as a giant hauler only. would prefer to save my isk for another one:)
Im jsut tryint to figure out the "best" not cry-over-wallet.
_______________________________ Vids produced by me
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Princess Hopy
Your Friendly Booster Company
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Posted - 2007.09.20 19:55:00 -
[7]
Originally by: Elmicker Edited by: Elmicker on 20/09/2007 19:24:48 finally done, hopefully right this time :P
Setup 1, 3402 DPS tanked. Setup 2, 3296 DPS tanked. Setup 3, as suggested by bellum eternus: 2889 DPS tanked.
Quote: also a m8 of mine mentioned that after the 3rd cap rechargers
slap him and tell him he's wrong. cap mods do not stacking nerf. 3x CCCs and a rack of cap rechargers 2s (dropping 1-2 for Sensor Boosters/warp disruptors) is the way to go.
yeah not in the conventional sense. The only "stacking nerf" they get comes from the way the bonus is applied.
Base cap recharge time: 100s 1x T2 cap recharger: 80s 2x T2 cap recharger: 64s 3x T2 cap recharger: 51.6s
So yeah you get dimishing returns for each module but they arent really stacking nerfed.
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Siakel
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Posted - 2007.09.20 20:06:00 -
[8]
Originally by: Princess Hopy
Originally by: Elmicker Edited by: Elmicker on 20/09/2007 19:24:48 finally done, hopefully right this time :P
Setup 1, 3402 DPS tanked. Setup 2, 3296 DPS tanked. Setup 3, as suggested by bellum eternus: 2889 DPS tanked.
Quote: also a m8 of mine mentioned that after the 3rd cap rechargers
slap him and tell him he's wrong. cap mods do not stacking nerf. 3x CCCs and a rack of cap rechargers 2s (dropping 1-2 for Sensor Boosters/warp disruptors) is the way to go.
yeah not in the conventional sense. The only "stacking nerf" they get comes from the way the bonus is applied.
Base cap recharge time: 100s 1x T2 cap recharger: 80s 2x T2 cap recharger: 64s 3x T2 cap recharger: 51.6s
So yeah you get dimishing returns for each module but they arent really stacking nerfed.
You don't get diminishing returns, you get exponential returns.
Because while the cap recharge number goes down a bit less with each recharger, the actual amount of cap/second you get increases with every recharging module/rig.
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Twin blade
Minmatar The Triangle
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Posted - 2007.09.20 21:46:00 -
[9]
Originally by: WildSide Edited by: WildSide on 20/09/2007 19:47:00
Originally by: Twin blade ok lets give thisd ago.
x2 Civi armor reps x3 basic T1 harder's x1 basic T1 DCU
I think it would cost under 200k
Ok joking aside.
x2 Cap armor reps x3 Deadspace harder's x2 T2 DCU
The harder's won't cost tons but if you can't afford them basic T2 will be ok till you can afford better.
guess that 2x t2 dcu was a typo..so Im no gonna flame it:)
I know msot expesive is best...but that wasnt the thinking behind those setups. it was best for the a reasonible amouth of isk, as it gonna have to be replaced...up to several times...without emtying my wallet total each time. w ell...I also find that either u go for Core-A hardnener swhich is 61.5% and is aprox 250mill each or core x 64% which is more like 350-400 a pop. well...even for just the 3x core a set I could buy a unfitted carrier....3x core x is like a t2 fitted carrier with fighters(from my builder). and I doubt it gonna save me compared if I "only" had t2/faction tank. After all u got insurens on ure carrier. and I expect to lose it, sooner or later. as I never bought it to use it as a giant hauler only. would prefer to save my isk for another one:)
Im jsut tryint to figure out the "best" not cry-over-wallet set.
atm my setup (after the guys dps testing) is like: high: 1 DB large smartbombs, 1 domination large exp smartbomb, 2 cap remote reps, 1 ts heavy neut/A .drone upgrade med: 1 SS sensorbooster, 4 cap recharger t2 low: dual cap rep, 2xamarr navy eanm, dcu t2, exp t2 hardnener
3ccc rigs.
The X2 DCU was a typo.
I guess my version of cheapish was quite alot higher than what you was willing to spend.
Still a T2 tank will be ok you will most likey want to slowy upgrade.
The added % can buy your gang time to free you or kill the enemy so i would say its worth the risk that you might need to replace them but its down to how much your willing to spend. !
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.09.20 21:53:00 -
[10]
Originally by: Bellum Eternus 2x reps, 3x hardeners, dc2
this _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |
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