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Thread Statistics | Show CCP posts - 1 post(s) |

gfldex
278
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Posted - 2012.01.22 16:42:00 -
[1] - Quote
Grumpy Owly wrote:Quote from the recent produced CSM minutes:
"Both the CSM and CCP agree on that Incursions are good in terms of gameplay and ISK payout, but the time for adjustments based on player behavior data is at hand"
So rewards are fine.
Well, no. The linguistic construct "Statement A, but Statement B" is usually used when quality if fine but quantity is not or vice versa. It would be nice if the person who wrote the CSM minutes could clarify what that fairly loose statement actually means. More gameplay, less waitplay! Down with AFK-Cloaking! Down with AFK-Alliances! Down with AFK-Mining! |

gfldex
278
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Posted - 2012.01.22 17:09:00 -
[2] - Quote
Weiland Taur wrote: Go and buy some Tornadoes. Fit them. Find the mothership. Kill the griefers, PROTECT THAT FAT COW FROM WHICH THY SUCKLES!
That does not work. It would provide killrights that would be used to gank those who protect the mom. Incursion runners avoid killright as the plague, they are true bears. Both TDF and BTL are helpless, there is no solution but to pay BR1CK to stop. I personally like that, still got quite a few CONCORD LP left. LP that _used_ to be worth 3000ISK/LP.
More gameplay, less waitplay! Down with AFK-Cloaking! Down with AFK-Alliances! Down with AFK-Mining! |

gfldex
278
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Posted - 2012.01.22 17:16:00 -
[3] - Quote
Tippia wrote:Grumpy Owly wrote:Of course bounties account for substantially more of an isk faucet overall than incursions alone. By quite a considerable amount. Oh really? Source? Numbers?
There you go. Just sum it all up for all regions. More gameplay, less waitplay! Down with AFK-Cloaking! Down with AFK-Alliances! Down with AFK-Mining! |

gfldex
280
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Posted - 2012.01.22 20:43:00 -
[4] - Quote
Jas Dor wrote:It also touches onto one of the few hot button issues in high sec, if griefers can routinely disrupt PvE people are going to flat out cancel their accounts.
What makes you wonder what those players did before we got Incursions about a year ago.
More gameplay, less waitplay! Down with AFK-Cloaking! Down with AFK-Alliances! Down with AFK-Mining! |

gfldex
280
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Posted - 2012.01.22 21:04:00 -
[5] - Quote
Jas Dor wrote:High Sec isn't exactly the home of the majority of bittervets.
And there you are wrong. Ship spinning is best done in highsec. The whole point of being a bittervet it to not play the game while being bitter.
More gameplay, less waitplay! Down with AFK-Cloaking! Down with AFK-Alliances! Down with AFK-Mining! |

gfldex
280
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Posted - 2012.01.22 22:27:00 -
[6] - Quote
Londor Rogers wrote:Ok let me get this straight the pvpers are pveing to stop the pvers from pveing but the pvers are trying to pvpthe pvpers to stop them from pveing ?
No, no, no, you got that wrong. The PvPer are _PvEing_ to hurt the PvEers. That's what making this whole drama so ingenious!
Both TDF and BTL have the ISK and the numbers to deal with the problem. Yet, all we see is whining and whinging. They can't fight for their ISK and so they don't deserve it. More gameplay, less waitplay! Down with AFK-Cloaking! Down with AFK-Alliances! Down with AFK-Mining! |

gfldex
281
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Posted - 2012.01.23 00:06:00 -
[7] - Quote
Jo Hei wrote:As a game feature to attract new players, Incursions are an excellent piece of work. They fix the most fundamental problem of the new player experience - a lack of safe and social interaction that is fun. Incursions introduce players to the social aspect of EVE gameplay; fleet ops. The barriers to entry for doing incursions are low.
Year right, all you need is a faction BS or a T3. Very noob friendly. I wonder how I ever thought about staying with EVE in 2004 as there where no Incursions to be seen for years. I'm terribly sorry but that's bullshit. Incursions do cater to those who don't like to lose things, even if it's only virtual things. It caters to those who don't want to worry about other player. Those players might even be noobs. But Incursions are by no means noobfriendly. Go and fine another excuse for your bitter tears.
Quite frankly, all this intense whining makes me wonder how many farmers depend on Incursions to feed their families. More gameplay, less waitplay! Down with AFK-Cloaking! Down with AFK-Alliances! Down with AFK-Mining! |

gfldex
281
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Posted - 2012.01.23 00:19:00 -
[8] - Quote
NaturalBeast wrote:Get a bigger dad :)
Is you dad for hire?
More gameplay, less waitplay! Down with AFK-Cloaking! Down with AFK-Alliances! Down with AFK-Mining! |

gfldex
281
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Posted - 2012.01.23 00:28:00 -
[9] - Quote
Umega wrote:How many coins are one-sided..
This one got 3. There are plenty of players who are forced out of a constellation they want to run missions in or do some mining. Doesn't look like they have a lobby here.
More gameplay, less waitplay! Down with AFK-Cloaking! Down with AFK-Alliances! Down with AFK-Mining! |

gfldex
282
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Posted - 2012.01.23 02:58:00 -
[10] - Quote
Jas Dor wrote:Well we're down under 31,000 at 8 PM on a Sunday. At this point we're beginning to see the knock on effects of drop in player participation. I know I just logged off two market alts as volume is way off right now. Speaking of better things to do. . .
Hey CCP anything that kills your players online numbers like this is a serious fing problem.
We used to have 10000 players more online at the end of 2010. Incursions was released at the end of 2010, since then the numbers dropped. Something went wrong and CCP really should look into the cause. Might it even be that players don't have to be online anymore because they can spend much less time with making ISK? The long term player base used to stay for the PvP. Neither Incrusions nor Incarna did any good in that regard. More gameplay, less waitplay! Down with AFK-Cloaking! Down with AFK-Alliances! Down with AFK-Mining! |

gfldex
282
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Posted - 2012.01.23 03:12:00 -
[11] - Quote
Tres Farmer wrote:Fixed his post, to make it easier for you (comma for 1,000s and underlined the important part).
tyvm
More gameplay, less waitplay! Down with AFK-Cloaking! Down with AFK-Alliances! Down with AFK-Mining! |

gfldex
283
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Posted - 2012.01.23 19:10:00 -
[12] - Quote
Nirnias Stirrum wrote:What im most dissapointed about overall is that NO ONE IS BLOODY WARDECCING US!! I mean come on people we make you cry, the least you could do is war dec us and fight us to vent your frustration!
Sorry dude, but Incursions and wardecs are not compatible. Neither are killrights. Incursions are pure carebear content.
More gameplay, less waitplay! Down with AFK-Cloaking! Down with AFK-Alliances! Down with AFK-Mining! |

gfldex
284
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Posted - 2012.01.24 02:27:00 -
[13] - Quote
Ai Mei wrote:Why hasnt XX Death nuked their incursion in 24 hours?
Because they would kill to have an entire constellation cyno jammed for 0 ISK.
More gameplay, less waitplay! Down with AFK-Cloaking! Down with AFK-Alliances! Down with AFK-Mining! |

gfldex
294
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Posted - 2012.01.25 01:32:00 -
[14] - Quote
Elistea wrote:Incursions were big part of my EVE's social life. Got to know great group of ppl i ran them with. Now i lost that. As i mentioned B4 i used incursions to fuel my PVP. Since this income is gone i had to make tough decision - deactivate 2 of my 3 accounts. (CCP will love that  ) Ill give it couple more days/weeks and if nothing changes im back to Starcraft 2. If CCP doesn't care - I don't care 
Please have a look at this screenshot. What you see there is the development of the plex price in the last year in Jita, the main market for this fine item of bittervet prolongment. Incursions where introduced about a year ago, you can see the price on the left. We are now at the price on the right.
It is right now fairly easy for you to plex your 3 account with running up to 2 hours of Incursions per day. Lets say you make 100M per day, every day (a fairly high picture frankly). You would earn 3B ISK per 30 days. If we take the growth of plex prices for the last 2 month and keep going for another 2 years (pretty unlikely, I know) you would have to pay 5BISK per month to keep your 3 accounts active.
I'm a griefer by heard. I really care about your feelings and I therefore beg you to stay with us. I really want to see your tears when you realise that the collected greed for faction shinies of your "social life" is forcing you out of the game.
Quite frankly, if you call farming the same NPCs (exactly the same NPCs) over and over again your "social life" you may want to look for professional help. I really mean it because I, as a griefer, recognise and care about other players feelings. More gameplay, less waitplay! Down with AFK-Cloaking! Down with AFK-Alliances! Down with AFK-Mining!
In contrast to general believe, interfaces to computer systems are not meant to be distractive. |

gfldex
294
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Posted - 2012.01.25 02:12:00 -
[15] - Quote
Jas Dor wrote:You know PI also came out at about the same time as incursions. Hum which do I think is causing inflation, a couple people running incursions or the removal of a massive isk sink (NPC POS fuels).
PI does not generate ISK nor does it do so in highsec. I have 15 planets myself and they are good ISK - in lowsec. That's where highsec incursion runners wont go. The money that I earn with my 15 planets has to come from somewhere. Moon goo can't be it because it's moon goo and not ISK. Sanctums are less ISK then Incursions and there are a lot fewer of them then there used to be. Missions provide a nice ISK sink with the LP shop and they where not changed in the last year.
I'm terribly sorry but the only place where that ISK can come from are Incursions. It would be nice when CCP would step up and provide some hard numbers but for some strange reason I doubt they will do that any time soon, because it would put them between a rock and a hard place. The rock are the stressed out Incursion runners and the hard place are the "griefers".
Ohh, and PI did not came at the same time then Incursions. It came with Dominion.
Dominion Release date: December 1st, 2009. Incursion 18 January 2011: New character creator, and Sansha's Nation incursion content (incursions actually start on 25 January)
source: http://wiki.eveonline.com/en/wiki/Eve_Expansions
I do not claim to be an expert in math but you seam to be more then a year off target. More gameplay, less waitplay! Down with AFK-Cloaking! Down with AFK-Alliances! Down with AFK-Mining!
In contrast to general believe, interfaces to computer systems are not meant to be distractive. |

gfldex
295
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Posted - 2012.01.25 02:31:00 -
[16] - Quote
Reaver Glitterstim wrote:Thanks for the post. It was good to hear a friendly voice on the forums, but I really have got to get back to the incursion-griefing channel. We're plotting our next big move!! ^0^
I heared goonies are asking for tornado pilots. Is this related? More gameplay, less waitplay! Down with AFK-Cloaking! Down with AFK-Alliances! Down with AFK-Mining!
In contrast to general believe, interfaces to computer systems are not meant to be distractive. |

gfldex
298
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Posted - 2012.01.26 04:19:00 -
[17] - Quote
The next incursion was taken down early tonight. After successfully blueballing the enemy by Darius III in his leroy logistic, we went in and took the mom down by the smallest fleet ever to attempt so. Despite an army of suicide blackbirds that where not effective because of the constant whining about suicide ganks and the resulting CONCORD spawn timer nerf, we took only 3 losses in a fight of fame and glory against the Sansha-Invaders that raged on for more then halve an hour. Nobody ever finished the mom site with less then 30 players because the only thing highsec carebears are interested in is ISK.
The glory is with the griefers as it should be.
The game has a tutorial that gives you a mining laser and a railgun and tells you to go shoot rocks and red crosses. It teaches you nothing else. It's been that way for 8 years, so are you really surprised that there are people who aren't aware that this is a pvp game? --Jafit McJafitson |

gfldex
298
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Posted - 2012.01.26 04:35:00 -
[18] - Quote
Lyrrashae wrote:From what I can see, they don't need nerfing or buffing per se, it's the loophole in the mechanic/s that allows the easier ones to be farmed 23.5/7 that needs closing. If you consider that a nerf, then well... 
And if you do the hard ones on asian difficulty you get nothing. And you don't want to do that anyway. Because the more player you have in your fleet the faster you get it done and the easier it gets to compensate losses. There is no reason for you to take any risk because you would get less reward if you would do so. This is EVE turned upside down.
But I'm quite happy because I podded one of the blackbird guy. His constant rudeness in written form did not serve him well. The game has a tutorial that gives you a mining laser and a railgun and tells you to go shoot rocks and red crosses. It teaches you nothing else. It's been that way for 8 years, so are you really surprised that there are people who aren't aware that this is a pvp game? --Jafit McJafitson |
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