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Thread Statistics | Show CCP posts - 12 post(s) |
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CCP Explorer

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Posted - 2007.09.27 12:10:00 -
[1]
Our current best estimate is that the new client will between 1.1 and 1.3 GB. But that's an estimate.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2007.09.27 17:29:00 -
[2]
Originally by: Amy Tr'ader Imagine 200,000 people downloading the same file from 1 site - your transfer rate will be crap.
All EVE client installs and patches are currently being delivered through Limelight Networks' CDN. They are not coming from a single server or location.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2007.09.29 22:54:00 -
[3]
Edited by: CCP Explorer on 29/09/2007 22:56:49
Originally by: Akita T 1.3 GB at 24kbps (3 KB/sec) = 5+ days 1.3 GB at 128kbps (16 KB/sec) = under 1 day 1.3 GB at 512kbps (64 KB/sec) = under 6 hours 1.3 GB at 1024kbps (128 KB/sec) = under 3 hours 1.3 GB at 4096kbps (512 KB/sec) = 44 minutes
... the Limelight CDN permitting of course. I'm on a 9 Mbps connection at home (approx. 19 minutes for 1.3 GB) but I get about 1 Mbps from Limelight. Each connection might be capped; I'll be looking into our arrangement with Limelight and will keep this in mind.
We're currently not planning to provide a torrent stream but will rather rely on the CDN (and beef it up if necessary) when we deploy our November expansion.
We're currently not planning to provide DVD media. It's not agile enough. The lead time for making the DVDs is a few weeks and significant logistics involved but we will be working down to the last few hours before the server opens. For Revelations II we rebuilt the client and server software a couple of times on the deployment day.
We're currently not planning to provide the download in multiple files, you would get the same effect by using a decent download manager.
The initial projections for the new client were 8 to 12 GB. With various clever trickery we believe we're now down to 1.3 GB. The internet is always getting better and we believe that a 1.3 GB download is within reason, it's only twice as big as the current client.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2007.09.30 10:20:00 -
[4]
Originally by: Akita T When you say "various clever trickery", I assume you mean lossy and/or insanely slow-encryption lossless compression (especially for textures, I suppose), or maybe procedural texture generation
We've replaced file formats, rearranged the data and done some clever packing, upgraded all our compression and install creation tools and applied all the lossless compression available. We have not resorted to lossy compression and there is no procedural generation.
Quote: But... I also assume you're talking "1.3 GB installer", and a much larger "installed" client, say 5, maybe even 8 GB?
3-8 GB is the ballpark.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2007.09.30 11:45:00 -
[5]
Originally by: Akita T Besides, somebody WILL be uploading it as a torrent anyway. I'd just hate to download it from thepiratebay and later find out it's spyware/keylogger/trojan/whatever "loaded". That's why I'm saying "official" torrent
The install and all executable files in the install will be signed with CCP's code signing key. The security features introduced in Revelation 2.2 will also be in the November expansion. Finally, if we publish MD5 and SHA-1 checksums for the install then it adds an extra layer of security if players choose to get the install from 3rd party sources. I would however recommend this site.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2007.09.30 16:17:00 -
[6]
Edited by: CCP Explorer on 30/09/2007 16:18:45
Originally by: Imhothar Xarodit Could you then consider to make the auto-patching of the test server client a bit more "feasible"? Because when you miss to patch it one day you have to again copy the whole TQ client and with 8 GB this could be very slow on some people's machines.
That process is going to stay mostly the same. We're making changes to support the more flexible client patching mechanism, which includes server-locking the client builds, but the process of going from a TQ build to SiSi/Multi builds is going stay pretty much the same.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2007.10.01 12:40:00 -
[7]
Originally by: Mitchman
Originally by: CCP Explorer We're currently not planning to provide a torrent stream but will rather rely on the CDN (and beef it up if necessary) when we deploy our November expansion.
I beg you to reconsider. Having to download from a single source is highly inefficient and will be a giant single point of failure.
All EVE client installs and patches are currently being delivered through Limelight Networks' CDN. They are not coming from a single server or location.
We always listen to our customers and the feedback you've provided in this thread will be considered as we finalise our plans for the "Kali3" expansion in November.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2007.10.02 20:44:00 -
[8]
Originally by: Ebodhisatva How would you consider the testing on sisi? At this moment it is merely making a copy of tranq and patch it with a little patch of let's say 5 to 10mb Like a former poster said, missing 1 patch at a day makes you re-install the complete TQ version. Will we have a "Standard" sisi set to patch on during testing time? Because downloading 1.3gb, extracting it to a full blown 5-8GB within every 'missed' patch is not really appreciated I guess.
Asked and answered.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2007.10.07 23:22:00 -
[9]
Edited by: CCP Explorer on 07/10/2007 23:22:57
To give you more information on how we're planning to deliver the November expansion:
There will be two client installs available. Both will contain the new Trinity graphics engine and the exact same code. The difference will be in the art content. The smaller client, codenamed "Classic", will only contain the DX8 content (installer size about 650 MB) while the larger client will contain both the DX8 and the new DX9 SM3 content (installer size around 1.3 GB).
When we release the expansion then all Revelations II clients will be patched to the new "Classic" client, using the regular autopatcher. The patch will be about 15-30 MB since the art content is mostly the same (about 20 new ships). On the first startup the client will check the capabilities of the hardware and if DX9 SM3 capable offer to download the new art content. This download will be done in the background (using BITS) and you can immediately start playing if you want while it downloads. The download will continue even if the client is not running. Once the download is complete the client will offer you to patch to the full client.
We're looking at offering a torrent download of the installers and the content upgrade but no news yet on that front.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2007.10.08 09:11:00 -
[10]
Edited by: CCP Explorer on 08/10/2007 09:11:04
Originally by: Kelron Queldine
Originally by: Allan Robertson Humm that is a large patch, 1Gb+ is not what is worrying me, I have the means to aquire it, but how much will the system specs change, what are the estimated requirements?
As implied here and stated in other threads, you will have the option to continue using the current DX8 graphics, so the minimum requirements won't change. The shiny new graphics will require a DirectX 9.0c card (Shader Model 3.0 support). I'm not sure if the other requirements will be affected, or just the graphics card.
We will increase the minimum operating systems specifications from Windows 2000 SP2 to SP3. Otherwise the minimum specifications (for DX8 support) will not change, as far as we know at this point. To support the new graphics then a video card supporting DX9 SM3 will be required.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2007.10.10 15:02:00 -
[11]
Originally by: Auron Twill Can't I just say that I want to download the file immediately without using BITS? I don't have much problem with 1.3 GB really. It's a nice feature though, for people with slower connections.
Both installs and all patches will be available for direct download... possibly even torrents as well (although I'm not making any promises at this time).
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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