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Foghail
Caldari Auroran PeaceKeepers
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Posted - 2007.10.02 17:24:00 -
[1]
Edited by: Foghail on 02/10/2007 17:27:01 1. This is not a Hate Thread for Empire Ganker's you guys provide a Darwin approach to the game. 2. If you have enough rocks in your head to put 100m+ isk work if stuff in a t1 hauler you get what you deserve. 3. Insurance companies do not pay out if you destroy your property by police, so why does Pend Insurance / Eve Cental bank when Concord kills you. 4. I'm thinking the three strike rule should come in here, you do it 3 times in empire and welcome to -10.0 you want to be a bad ass criminal and rip people off for what they have, you get caught by concord every time so here it is. Its not stopping empire ganking but making it what it is a truly criminal act.
p.s. Salvaging my wreaks is stealing from me, so why isn't ccp flagging the guys that are doing it so i can have more pew pew...
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Foghail
Caldari Auroran PeaceKeepers
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Posted - 2007.10.02 17:26:00 -
[2]
Originally by: Thanos Draicon POSTING THREADS IN ALL CAPS WILL NOT AID YOUR ARGUMENT
lol caught it after i posted sorry m8
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Foghail
Caldari Auroran PeaceKeepers
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Posted - 2007.10.02 17:29:00 -
[3]
Originally by: Snake Doctor Edited by: Snake Doctor on 02/10/2007 17:28:05 *** STOP WHINING ABOUT A VALID GAME MECHANIC THAT YOU DON'T LIKE OR CANT ADAPT TO ***
Edit: You caught your caps. Thanks. I'm too lazy to remove mine.;)
Adapt. Stop begging the devs to ruin the game for everyone else since there's portion of the game that YOU don't agree with.
How is manipulating the insurance payout system a valid game mechanic?
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Foghail
Caldari Auroran PeaceKeepers
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Posted - 2007.10.02 17:39:00 -
[4]
Originally by: Thanos Draicon
Originally by: Foghail How is manipulating the insurance payout system a valid game mechanic?
Hardly any manipulation going on. You buy the ship, you insure it, and then it gets blown up, resulting in you getting the payout. You can argue that it's not a good mechanic, but not liking how it works doesn't mean it's being manipulated. 
The system currently doesn't separate police kills from generic NPC (Gurista's Etc)what i am looking to see if is there is support for that being enacted. Umm and anyone tolling saying i am whining, give it a rest. Its a simple look to see if there is support for the idea.
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Foghail
Caldari Auroran PeaceKeepers
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Posted - 2007.10.02 17:48:00 -
[5]
Originally by: Snake Doctor
Originally by: Ray McCormack
Originally by: Snake Doctor Darwinism. It's how it was promised at the alpha stage, its what we got. Stop trying to change it 4 years into release.
Well said and if you look at my employment history you will see I've been around since Beta before you preach about how the game has changed so much. I am not asking for empire ganking to be removed, in case you missed that in my original post. What i am asking for is to see if people think pirates should be able to attack you in a lossless challenge insurance plus what they get from you (loot or insurance not both). There should be concord like in the old days where you could actually challenge them and if you got away you headed to low sec for a few days to fix you sec status and headed back out.
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Foghail
Caldari Auroran PeaceKeepers
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Posted - 2007.10.02 17:50:00 -
[6]
Originally by: Sheriff Jones Even without commenting on the request itself, how would you suggest this be implemented in the code so that that the insurance still gets paid in "non scam" ways?
ID Flag on the group, concord (faction police) exists in the killmail, no insurance. Faction warfare will then at least be on the move.
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Foghail
Caldari Auroran PeaceKeepers
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Posted - 2007.10.02 17:51:00 -
[7]
Originally by: Venko Trenulo Why not get rid of insurance altogether? Or if that's deemed to rough on newbies, perhaps offer insurance only for Tier 1 or Tier 2 frigates.
now theres an idea, but then again mission runners who put it all on the line and lose, would quit in alot of cases.
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Foghail
Caldari Auroran PeaceKeepers
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Posted - 2007.10.02 18:11:00 -
[8]
Originally by: Snake Doctor
I've already said it and I'll say it again. T2 Industrials. That should be the end of the conversation, yet it's not. 
This thred has nothing to do with just industrials, i am talking about everything from a bombergeddon ganking miners in a belt, to a discophoon black screening people at stations. The insurance should not be paid to those who use the ship in the commission of a crime, and thereby are destroyed by concord. I wouldn't say its a legit game mechanic, more like a implementation oversight by CCP. Again this isn't a hate of for the Empire gankers, they keep stupid people poor which i am all for. Just in that "Roll of the Dice" as ccp puts it. Should be just that, you luck out and get something juicy from the guy you down, right on, if not well suck to be you, you shouldn't get 90% replacement of the ship and insurance plus what you scavenge from the wreak.
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Foghail
Caldari Auroran PeaceKeepers
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Posted - 2007.10.02 18:26:00 -
[9]
Originally by: Snake Doctor
A great example is Privateers. Here's a group of people who use a valid game mechanic to develop a play style to kick some ass, whether you like it or not. They band together and use this playstyle to become sort of an empire mafia.
And you guys ruined it.
Me? I didn't support the action against Privateers, all they needed to do is leave Jita alone.
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Foghail
Caldari Auroran PeaceKeepers
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Posted - 2007.10.03 23:31:00 -
[10]
-Daily Bump- Ok so heated on both sides, Like i said before, this isn't a hate thread for Empire ganking its in an effort to provide a suitable solution for a very real overlooked plague that is happening.
Some very interesting twists have been added, no insurance if your sec status takes a hit during the loss of the ship seems from a coders point very easy to implement. The transferable bounty and kill rights I am REALLY liking. I would say this could be an interesting idea but needs a twist to prevent the Pirate from offing himself with an Alt. (Currently the best way to get your bounty cashed out and costs a jump clone.)
Pirate attacks and kills someone no insurance is paid to them as their sec status took a hit, NPC bounty is placed on that pirates head (Pirates 40% uninsured value of the ship you are using gets stacked as a bounty against you, when your terminated, 50% goes to the contractor who took your pod the other 50% is distributed to your victims) thoughts?
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Foghail
Caldari Auroran PeaceKeepers
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Posted - 2007.10.04 12:21:00 -
[11]
-daily bump-
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