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Adonis 4174
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Posted - 2007.10.07 12:22:00 -
[31]
How many agents are there in Jita? ----- Visible Implants - good for so many occasions |

Ryoji Tanakama
Caldari Daikoku Fleet Shipyards
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Posted - 2007.10.07 12:22:00 -
[32]
Originally by: Jaabaa Edited by: Jaabaa on 07/10/2007 00:53:38 Not that I live in these high player count systems, but this is how I see it.
Level 4 agents in 0.9 systems like Jita and Rens is just asking for a hot (lag) spot.
Minimal risk at maximum gain running level 4 missions.
That means a lot of buying power, and where there is a lot of buying power there is a lot of trade.
Where there is a lot of trade, there is a lot of people (=lag)
Solution ? Move the agents (again)
Level 1: 1.0 - 0.8 Level 2: 0.8 - 0.6 Level 3: 0.6 - 0.4 Level 4: 0.4 - 0.2 Level 5: 0.2 - 0.1(0.0)
Then agents and the associated trade will be more distributed and there will be less of a tendancy to congregate in a few select locations.
Too late.
What made Jita into the market hub it is was the two (level 1 and level 2) caldari navy agents in J4M4 CNAP. You finished your tutorial missions in Kisogo, jumped one system over and then you had your next couple of months worth of missions in one station.
I'd be amazed if anyone is still running missions there, the fact is that everyone selling their crap and missioning there made the station into the biggest market in eve. Now however it's just the market there. You're not going to change anything moving agents into lowsec, out of jita or into anywhere. It's too late, the problem was caused 3 or 4 years ago.
~Ryoji Tanakama
Daikoku Fleet Shipyards |

Susan Acid
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Posted - 2007.10.07 12:22:00 -
[33]
Edited by: Susan Acid on 07/10/2007 12:25:10
Originally by: Krist Valentine
Originally by: Susan Acid Worst idea ever.
Hi sec is way more popular than lo sec and always will be.
CCP want more paying customers and if it wasn't for the ability to make good Isk in lo sec there would be less subscribers.
To us this is just a game.To CCP it's a business.
People don't play EVE to have a userfriendly game, they play EVE because it's unlike all the other teddybear MMOGs out there.
There's nothing user friendly about this game as it is.CCP didn't make Eve to pander to the whims of people like you or me.They made it to make money.
How far do you want to take it to make this game more user unfriendly?No Concord?Make every system lo sec?
If you think making it less user friendly will encourage more people to subscribe you are deluded.
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Krist Valentine
Amarr Freelancing Opportunists
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Posted - 2007.10.07 12:35:00 -
[34]
Originally by: Susan Acid Edited by: Susan Acid on 07/10/2007 12:25:10
Originally by: Krist Valentine
Originally by: Susan Acid Worst idea ever.
Hi sec is way more popular than lo sec and always will be.
CCP want more paying customers and if it wasn't for the ability to make good Isk in lo sec there would be less subscribers.
To us this is just a game.To CCP it's a business.
People don't play EVE to have a userfriendly game, they play EVE because it's unlike all the other teddybear MMOGs out there.
There's nothing user friendly about this game as it is.CCP didn't make Eve to pander to the whims of people like you or me.They made it to make money.
How far do you want to take it to make this game more user unfriendly?No Concord?Make every system lo sec?
If you think making it less user friendly will encourage more people to subscribe you are deluded.
I didn't say it'd make more people subscribe, I said that it wouldn't murder the entire playerbase.
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Adonis 4174
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Posted - 2007.10.07 13:55:00 -
[35]
This would most likely move Jita to Nonni. Not all trade hubs are .9 with all neighbors at least .8 ----- Visible Implants - good for so many occasions |

KKhanid Queen
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Posted - 2007.10.07 14:00:00 -
[36]
Why fix jita? Wont it be better to fix the servers?
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Ellah
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Posted - 2007.10.07 14:18:00 -
[37]
Dont nerf lev 4 missions, it will make a lot of people leave the game. Instead, make 0.0 more rewarding and interesting to live in. Some regions have agents/missions, some have not, and those are not the most exiting to live in (not included wars / roaming gangs). Also a substantial amount of players only play for an hour or so every day because of rl, and they are not likely to go to 0.0. For them the removal of lev 4 missions to low sec will end in quitting eve.
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Rajah Cudlar
Federation Scrap Dealers
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Posted - 2007.10.07 15:53:00 -
[38]
If the goal is to distribute trading across more systems then how about just having taxes scale drastically upwards with the amount of buying/selling in a system. This would at least provide some economic benefit to those who choose to put thier goods up for sale in non crowded systems.
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Malcanis
High4Life SMASH Alliance
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Posted - 2007.10.07 16:26:00 -
[39]
Originally by: Ellah Dont nerf lev 4 missions, it will make a lot of people leave the game. Instead, make 0.0 more rewarding and interesting to live in. Some regions have agents/missions, some have not, and those are not the most exiting to live in (not included wars / roaming gangs). Also a substantial amount of players only play for an hour or so every day because of rl, and they are not likely to go to 0.0. For them the removal of lev 4 missions to low sec will end in quitting eve.
Seriously? You'd really quit the whole game and write off all your investment of time, money and in-game friendships because you weren't able to make more ISK in hi-sec than 0.0 miners or ratters?
Is making risk-free ISK really that central to your game experience?
These people that only play an hour a day and never leave hi-sec - why does it matter to them whether they're doing level 3s in a Drake rather than level 4s in a Raven?
If you're going to say "for more ISK" there are already NPC agents in 0.0 space; you can run Level 4s with them and even get neato faction items and ships (A Machariel for 400k LP is a more lucrative proposition than a CNR for 600k LP I reckon). I know that you can run missions for these agents because I did so. In fact 0.0 missioning is safer than 0.0 ratting. But why in God's name should missioning be as lucrative in hi-sec as it is on 0.0? Every other profession has to accept the risks and limitations of 0.0 - what makes missioners special?
Because they'll all quit?
Seems an awful lot like a demand special treatment. I don't see miners posting threats to quit because CCP won't put Crokite in hi-sec belts. I don't see ratters posting threats to quit because CCP won't put Battleship rats in hi-sec belts. I don't see gas cloud harvesters threatening to quit because they have to go 0.0, etc., etc.
What makes missioners so special?
CONCORD provide consequences, not safety; only you can do that. |

Le Skunk
Low Sec Liberators
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Posted - 2007.10.07 17:45:00 -
[40]
Originally by: Serenity Steele There are level 4 agents in 0.9 sec? That's outrageous. No risk = No reward. That's the true spirit of EvE.
Avatars should face the camera.
SKUNK
Originally by: Jeximo I also like how your cat only managed to hit the enter button when he/she jumped on your keyboard.
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Secretary
Bargain consumables
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Posted - 2007.10.07 18:08:00 -
[41]
If i make enough noise about it, I'll be able to kill paying customers on my terms whether they like it or not! If i pretend it's something to do with market hubs i'll get more attention! CCP only pay attention to the really active threads on the forums anyway.
You've got lvl 5 mission runners to prey on. The rewards for the lvl 5s will increase as time goes on and draw more runners into your tender piratical grasp so just have a little patience.
Quote: In fact 0.0 missioning is safer than 0.0 ratting. But why in God's name should missioning be as lucrative in hi-sec as it is on 0.0? Every other profession has to accept the risks and limitations of 0.0 - what makes missioners special?
It isn't. you get double the loyalty points for lowsec missions. double loyalty points = faction toys twice as fast.
So I guess my point is : if you don't like how the game is at the moment why don't you quit? And can i have your stuff? ---------------------------
The signature. Here i can type my Bio.
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El Mauru
Amarr A Black Knight Corp FREGE Alliance
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Posted - 2007.10.07 18:36:00 -
[42]
I tend to agree with moving lvl 4s into lowsec & I also was a mission-runner in my starting time mind you.
For me it's not so much about "nerfing" Hi-sec as much as making the whole thing more logical from a story-line perspective- populating low-sec is just a welcome side-effect.
The fact that the whole discussion runs on the base of the ability to grind for ISK is a fundamental proof that something is flawed right there anyway.
Before actually moving agents CCP will have to (further) improve on the mission-design and diversity though (especially on lvl 1,2,3- missions) since without lvl 4s, Hi-sec would be rather dull.
-
Recruiting! Convo ingame for details |

Malcanis
High4Life SMASH Alliance
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Posted - 2007.10.07 18:53:00 -
[43]
Originally by: Secretary If i make enough noise about it, I'll be able to kill paying customers on my terms whether they like it or not! If i pretend it's something to do with market hubs i'll get more attention! CCP only pay attention to the really active threads on the forums anyway.
You've got lvl 5 mission runners to prey on. The rewards for the lvl 5s will increase as time goes on and draw more runners into your tender piratical grasp so just have a little patience.
Quote: In fact 0.0 missioning is safer than 0.0 ratting. But why in God's name should missioning be as lucrative in hi-sec as it is on 0.0? Every other profession has to accept the risks and limitations of 0.0 - what makes missioners special?
It isn't. you get double the loyalty points for lowsec missions. double loyalty points = faction toys twice as fast.
So I guess my point is : if you don't like how the game is at the moment why don't you quit? And can i have your stuff?
I think you've confused me with someone who thinks he's so important that threatening to quit will get me my own way. I think logic is another thing that confuses you; if I have been playing for a year while L4 missions have been available in hi-sec, why would I suddenly quit because of them now? Especially since I clearly stated that I myself use them for generating my ISK.
Mal-TipÖ: "I know you are but what am I" stops being impressive as a debating point about the time you begin to notice girls and wonder about the strange changes your body is going through.
Yes lo-sec/high-sec missions give more LP - see if you can find where I mentioned something like that. Great. More icing on the cake, but the basic cake is the same size.
CONCORD provide consequences, not safety; only you can do that. |

KoolKrewl
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Posted - 2007.10.07 20:22:00 -
[44]
Originally by: Malcanis
Originally by: Ellah Dont nerf lev 4 missions, it will make a lot of people leave the game. Instead, make 0.0 more rewarding and interesting to live in. Some regions have agents/missions, some have not, and those are not the most exiting to live in (not included wars / roaming gangs). Also a substantial amount of players only play for an hour or so every day because of rl, and they are not likely to go to 0.0. For them the removal of lev 4 missions to low sec will end in quitting eve.
Seriously? You'd really quit the whole game and write off all your investment of time, money and in-game friendships because you weren't able to make more ISK in hi-sec than 0.0 miners or ratters?
Is making risk-free ISK really that central to your game experience?
These people that only play an hour a day and never leave hi-sec - why does it matter to them whether they're doing level 3s in a Drake rather than level 4s in a Raven?
If you're going to say "for more ISK" there are already NPC agents in 0.0 space; you can run Level 4s with them and even get neato faction items and ships (A Machariel for 400k LP is a more lucrative proposition than a CNR for 600k LP I reckon). I know that you can run missions for these agents because I did so. In fact 0.0 missioning is safer than 0.0 ratting. But why in God's name should missioning be as lucrative in hi-sec as it is on 0.0? Every other profession has to accept the risks and limitations of 0.0 - what makes missioners special?
Because they'll all quit?
Seems an awful lot like a demand special treatment. I don't see miners posting threats to quit because CCP won't put Crokite in hi-sec belts. I don't see ratters posting threats to quit because CCP won't put Battleship rats in hi-sec belts. I don't see gas cloud harvesters threatening to quit because they have to go 0.0, etc., etc.
What makes missioners so special?
 Nobody said they would quit.They said some people will.
Nobody said they want to make more isk running lvl 4s in high sec than a miner or ratter in 0.0.
Nobody asked for missions in high sec to be as lucrative as the ones said you run in 0.0.
What Ellah is asking for is a buff to low sec and 0.0 space by introducing more agents,higher rewards and more content to make it more appealing to more people.
The answer to getting more people into low sec or 0.0 is not to remove level4 agents from high sec.The answer is to actually up the rewards from agents/missions/complexes you get from going into low sec or 0.0.
Risk v Reward I hear you say?OK.A PvE fitted ship against a PvP fitted ship.Who's at risk in that scenario?
And to the OP-what you suggest is too much.something like
Guy 1-'Hi!Disneyland is real busy.' Guy 2-'Yeah!lets move it to Alaska'
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