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AK Archangel
Warhamsters Interstellar Alcohol Conglomerate
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Posted - 2007.10.11 22:08:00 -
[1]
Edited by: AK Archangel on 11/10/2007 22:12:08 Edited by: AK Archangel on 11/10/2007 22:10:04 Edited by: AK Archangel on 11/10/2007 22:09:05 0.1 FPS during 1 hr fight !! JUST 200 people in system!!! Not 810 as last time in FAT not 600 like in 25S!
WTF CCP doing with server, rent processor time for meteo ?
P.S Or ye we again fight with bobs .....
P.S.S Ok i just cancel air ticket reservation to fanfest .. steam finaly run out .....
P.S.S.S IF i again got responce to petition "Sorry we dont find any lags on server " ... i pretty sure ebay all my accounts ...
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Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
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Posted - 2007.10.11 22:12:00 -
[2]
CAn I have your stuff? and your ticket? 
Originally by: Liz Kali Tic Toc Tic Toc , time is ticking
I owned someone on forums!!!  |

Splagada
Minmatar Tides of Silence Hydra Alliance
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Posted - 2007.10.11 22:14:00 -
[3]
Edited by: Splagada on 11/10/2007 22:18:06 apart from station systems, past 100 its death :/
we running on 2015 strategies, on 2007 hardware...
a couple phds students in network engineering could definately help, realize the problem of Eve architecture is a unique one in the entire world
and damn they'd find candidates and damn they could finance a couple of those. plenty of universities would be so crazily happy to train those.
The problem is unique, realize it. CCP do their best. but damn plenty of researchers die for unique problems :p most of our work is finding the solution to problems that dont exist and probably wont ever :p
even SETI didnt have the same problematics. CCP has a problem and im sure lots of extremely skilled ppl would be so glad to put all their work and energy in solving it. ------
Proud Janitor of Tides of Silence
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AK Shaman
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Posted - 2007.10.11 22:25:00 -
[4]
Originally by: Surfin's PlunderBunny CAn I have your stuff? and your ticket? 
stuff over ebay, ticket already presented to aliance member
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RigelKentaurus
Flying Reblochons Caldari Deep Space Industral
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Posted - 2007.10.11 22:35:00 -
[5]
Originally by: AK Archangel 0.1 FPS during 1 hr fight !!
Well, then your computer is to blame, not the server. _________
Someday, EVE might look like this. |

Bimjo
Caldari SKULLDOGS
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Posted - 2007.10.11 22:46:00 -
[6]
Originally by: AK Shaman
Originally by: Surfin's PlunderBunny CAn I have your stuff? and your ticket? 
stuff over ebay, ticket already presented to aliance member
bye 
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AK Archangel
Warhamsters Interstellar Alcohol Conglomerate
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Posted - 2007.10.11 22:46:00 -
[7]
Originally by: RigelKentaurus
Well, then your computer is to blame, not the server.
Oh man. next time litle think befor post ....
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Xilimyth Derlin
OldBastardsPub SMASH Alliance
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Posted - 2007.10.11 22:57:00 -
[8]
Originally by: AK Archangel
Originally by: RigelKentaurus
Well, then your computer is to blame, not the server.
Oh man. next time litle think befor post ....
I've been in 200 vs 200 fights, 100v100, etc. And if you turn off all the "Ooooo-Shiny" stuff (turret effects, trails etc) you get better performance.
My FPS will dip to 10 to 15 at times... granted, but that's still playable.... barring the 25 to 45 seconds to activate modules of course.
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Insidi Us
Amarr Suicidal Mercenaries Pure.
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Posted - 2007.10.11 22:57:00 -
[9]
I hope those several edits weren't to make the title witty. I am curious, however, to find out how pleased you were with the title when you wrote it. -----------
Fight the blob! |

Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.10.11 23:14:00 -
[10]
Originally by: AK Shaman
Originally by: Surfin's PlunderBunny CAn I have your stuff? and your ticket? 
stuff over ebay, ticket already presented to aliance member
Well no turning back now, seeing as you'll get banned for that one  ------
Originally by: CCP Prism X There's no such thing as playing too much EvE! You all obviously need more accounts!
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Tarminic
Black Flame Industries
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Posted - 2007.10.11 23:19:00 -
[11]
I'd ask for your stuff, but since you're getting banned for e-baying your characters, I'll pass. ---------------- Tarminic - 29 Million SP in Forum Warfare |

WarlockX
Amarr Free Trade Corp Kinetic Maelstrom Alliance
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Posted - 2007.10.11 23:48:00 -
[12]
Originally by: AK Archangel
Originally by: RigelKentaurus
Well, then your computer is to blame, not the server.
Oh man. next time litle think befor post ....
Actually he's right.
Alot of ppl don't realize FPS has nothing to do with lag and are completely unrelated. FPS is only affected by your computer. If your computer can't render the scene.. the server is not at fault! Lag is when you have 50 FPS and clicking on things does nothing, mods don't respond, shooting happens 20 seconds after you click the button. ect.
----------------------------------------------- "I often quote myself. It adds spice to my conversation." |

Pattern Clarc
Reikoku
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Posted - 2007.10.11 23:53:00 -
[13]
Originally by: WarlockX
Originally by: AK Archangel
Originally by: RigelKentaurus
Well, then your computer is to blame, not the server.
Oh man. next time litle think befor post ....
Actually he's right.
Alot of ppl don't realize FPS has nothing to do with lag and are completely unrelated. FPS is only affected by your computer. If your computer can't render the scene.. the server is not at fault! Lag is when you have 50 FPS and clicking on things does nothing, mods don't respond, shooting happens 20 seconds after you click the button. ect.
This Sig removed lacks EVE content, email [email protected] if you have any questions - Xorus |

Jinx Barker
GFB Scientific
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Posted - 2007.10.11 23:59:00 -
[14]
Originally by: AK Shaman
Originally by: Surfin's PlunderBunny CAn I have your stuff? and your ticket? 
stuff over ebay, ticket already presented to aliance member
Even if you are overreacting, lets say, you are frustrated... but over e-bay?
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Esmenet
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Posted - 2007.10.12 00:03:00 -
[15]
For you AK archangel: www.kleenex.com
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Hannobaal
Gallente Agony Unleashed Agony Empire
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Posted - 2007.10.12 00:03:00 -
[16]
Edited by: Hannobaal on 12/10/2007 00:03:42
Originally by: AK Archangel
Originally by: RigelKentaurus
Well, then your computer is to blame, not the server.
Oh man. next time litle think befor post ....
You should follow that advice. Your frame rate has pretty much nothing to do with CCP's servers. It's client-side lag that leads to low frame rate. Server-side lag is when you jump into a system or warp some place and it takes forever to load the grid. Or when you activate a module and it only comes on 20 seconds later.
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Lazuran
Gallente Time And ISK Sink Corporation
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Posted - 2007.10.12 00:15:00 -
[17]
Originally by: Hannobaal Edited by: Hannobaal on 12/10/2007 00:03:42
Originally by: AK Archangel
Originally by: RigelKentaurus
Well, then your computer is to blame, not the server.
Oh man. next time litle think befor post ....
You should follow that advice. Your frame rate has pretty much nothing to do with CCP's servers. It's client-side lag that leads to low frame rate. Server-side lag is when you jump into a system or warp some place and it takes forever to load the grid. Or when you activate a module and it only comes on 20 seconds later.
That's not true, you must be new to EVE. The client waits for the server in many situations, sometimes it stops accepting input and sometimes it just stops drawing stuff until the server responds (yeah, it sounds very bad, but that's how it is).
You can see this e.g. when you use "show info" in full systems or when you are entering a new system (nothing will be drawn until the server has changed your session).
isn't it funny how some people advocate both GTC<=>ISK trades and EVE being superior due to its cruelty and costly losses, when they use the former to circumvent the latter?
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Tarminic
Black Flame Industries
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Posted - 2007.10.12 00:18:00 -
[18]
Originally by: Lazuran That's not true, you must be new to EVE. The client waits for the server in many situations, sometimes it stops accepting input and sometimes it just stops drawing stuff until the server responds (yeah, it sounds very bad, but that's how it is).
You can see this e.g. when you use "show info" in full systems or when you are entering a new system (nothing will be drawn until the server has changed your session).
Unless the entire battle consisted of him hitting "show info" on his primary targets, it can't be held responsible for a low framerate except in limited circumstances. ---------------- Tarminic - 29 Million SP in Forum Warfare |

Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.10.12 00:23:00 -
[19]
Originally by: WarlockX
Originally by: AK Archangel
Originally by: RigelKentaurus
Well, then your computer is to blame, not the server.
Oh man. next time litle think befor post ....
Actually he's right.
Alot of ppl don't realize FPS has nothing to do with lag and are completely unrelated. FPS is only affected by your computer. If your computer can't render the scene.. the server is not at fault! Lag is when you have 50 FPS and clicking on things does nothing, mods don't respond, shooting happens 20 seconds after you click the button. ect.
Except there have been a number of bugs/situations where lag caused low FPS, such as the gang update bug, which caused the screen to pause repeatedly for up to a minute as gang members decloaked.
23 Member
EVE Video makers: save bandwidth! Use the H.264 AutoEncoder! (updated) |

squishinator
No Trademark Notoriety Alliance
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Posted - 2007.10.12 00:24:00 -
[20]
Originally by: Lazuran
Originally by: Hannobaal Edited by: Hannobaal on 12/10/2007 00:03:42
Originally by: AK Archangel
Originally by: RigelKentaurus
Well, then your computer is to blame, not the server.
Oh man. next time litle think befor post ....
You should follow that advice. Your frame rate has pretty much nothing to do with CCP's servers. It's client-side lag that leads to low frame rate. Server-side lag is when you jump into a system or warp some place and it takes forever to load the grid. Or when you activate a module and it only comes on 20 seconds later.
That's not true, you must be new to EVE. The client waits for the server in many situations, sometimes it stops accepting input and sometimes it just stops drawing stuff until the server responds (yeah, it sounds very bad, but that's how it is).
You can see this e.g. when you use "show info" in full systems or when you are entering a new system (nothing will be drawn until the server has changed your session).
No.
I'm totally new to EVE and I can assure you it does not work that way. The frame buffer will just keep rendering what data it has while waiting for more data from the server via the client. This will not affect the client's fps at all.
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Calimor
Caldari GoonFleet GoonSwarm
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Posted - 2007.10.12 01:02:00 -
[21]
FPS has nothing to do with lag. Period.
Even if something packet-related may actually cause a slow down, it's DEFINITELY NOT THE REASON THE OP WAS HAVING 0.1 FPS and this is what matters in this thread.
Want CCP to fix your "need for slow"? Buy a new computer.
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Frug
Zenithal Harvest BROTHER'S WORD
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Posted - 2007.10.12 01:11:00 -
[22]
Edited by: Frug on 12/10/2007 01:13:32 oh never mind
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.12 01:14:00 -
[23]
Edited by: Tortun Nahme on 12/10/2007 01:14:00 your comment doesn't hold water frug
edit: oh nevermind indeed, how dare you ninja me 
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...

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Frug
Zenithal Harvest BROTHER'S WORD
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Posted - 2007.10.12 01:15:00 -
[24]
Originally by: Tortun Nahme Edited by: Tortun Nahme on 12/10/2007 01:14:00 your comment doesn't hold water frug
edit: oh nevermind indeed, how dare you ninja me 
Yeah, you got nothin on me!
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.12 01:16:00 -
[25]
I've still got these pictures! 
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...

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Frug
Zenithal Harvest BROTHER'S WORD
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Posted - 2007.10.12 01:17:00 -
[26]
You told me those were for your personal use only.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.12 01:17:00 -
[27]
pssh I never said I was going to share them with anyone 
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...

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Haerana
The Republican Guard The Sundering
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Posted - 2007.10.12 01:22:00 -
[28]
i found this thread failing to deliver untill the tortun/frug conversation started. now it made me giggles Here comes the sig............. The Cake is a Lie The Cake is a Lie The Cake is a Lie The Cake is a Lie |

Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.12 01:25:00 -
[29]
well, Frug aims to please 
he just normall gets it in the hai... wait I can't say that on here can I? 
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...

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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.12 01:43:00 -
[30]
I call bull on that 
I'm in northern canada and my fps does not change, even when there is lag like crazy, fps is how fast your PC updates the screen, it litterally cannot be affected by network latency
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...

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Johsua Yoltar
Minmatar Shad0w Syndicate
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Posted - 2007.10.12 01:52:00 -
[31]
lol -----------------------------------------
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Tarminic
Black Flame Industries
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Posted - 2007.10.12 02:01:00 -
[32]
Originally by: Tortun Nahme well, Frug aims to please 
That's what your girlfriend said. ---------------- Tarminic - 29 Million SP in Forum Warfare |

Dred'Pirate Jesus
Amarr Ministry of War
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Posted - 2007.10.12 02:02:00 -
[33]
Jeeze.. People used to make such eloqueant flame posts with tons of misdirection and innuendo that was enough to confuse even the Devs into thinking something might be wrong.. But now? Amaturish trash.. 
Originally by: David Hackworth ò If you find yourself in a fair fight, you didn't plan your mission properly.
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Pattern Clarc
Reikoku
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Posted - 2007.10.12 02:05:00 -
[34]
Edited by: Pattern Clarc on 12/10/2007 02:05:26
Originally by: Hagnarl
Not true frame rate in eve is Very server dependent your screen don't update until the server gives the update. go to a system that has mild traffic ss in the middle of the system every time someone enters system or leave your frame rate drops as your client waits for an update from the servers. Those in the UK that have pings in the 10ms will not see this, those in the US with pings of 200 or more see this a lot
What a load of rubbish Sig removed lacks EVE content, email [email protected] if you have any questions - Xorus |

Tarminic
Black Flame Industries
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Posted - 2007.10.12 02:08:00 -
[35]
Originally by: Pattern Clarc Edited by: Pattern Clarc on 12/10/2007 02:05:26
Originally by: Hagnarl
Not true frame rate in eve is Very server dependent your screen don't update until the server gives the update. go to a system that has mild traffic ss in the middle of the system every time someone enters system or leave your frame rate drops as your client waits for an update from the servers. Those in the UK that have pings in the 10ms will not see this, those in the US with pings of 200 or more see this a lot
What a load of rubbish
Yes, clearly some people haven't heard of this little concept called threads. ---------------- Tarminic - 29 Million SP in Forum Warfare |

Hagnarl
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Posted - 2007.10.12 02:11:00 -
[36]
Originally by: Tortun Nahme I call bull on that 
I'm in northern canada and my fps does not change, even when there is lag like crazy, fps is how fast your PC updates the screen, it litterally cannot be affected by network latency
Read the DEV blogs :) if the server does not update your client how is your client going to know what to update the frame with....they explain this is an old graphic engine hence the new one coming out.
Network latency was used for simplicity you can see it again in Jita in station open markets watch your frame rate drop.
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Dred'Pirate Jesus
Amarr Ministry of War
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Posted - 2007.10.12 02:14:00 -
[37]
Originally by: Hagnarl
Originally by: Tortun Nahme I call bull on that 
I'm in northern canada and my fps does not change, even when there is lag like crazy, fps is how fast your PC updates the screen, it litterally cannot be affected by network latency
Read the DEV blogs :) if the server does not update your client how is your client going to know what to update the frame with....they explain this is an old graphic engine hence the new one coming out.
Network latency was used for simplicity you can see it again in Jita in station open markets watch your frame rate drop.
And the OP stated the entire battle was at .01 fps.. Was he loading the market or spamming the show info button the entire 1 hours of the fight?
Originally by: David Hackworth ò If you find yourself in a fair fight, you didn't plan your mission properly.
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Hagnarl
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Posted - 2007.10.12 02:20:00 -
[38]
Originally by: Dred'Pirate Jesus
Originally by: Hagnarl
Originally by: Tortun Nahme I call bull on that 
I'm in northern canada and my fps does not change, even when there is lag like crazy, fps is how fast your PC updates the screen, it litterally cannot be affected by network latency
Read the DEV blogs :) if the server does not update your client how is your client going to know what to update the frame with....they explain this is an old graphic engine hence the new one coming out.
Network latency was used for simplicity you can see it again in Jita in station open markets watch your frame rate drop.
And the OP stated the entire battle was at .01 fps.. Was he loading the market or spamming the show info button the entire 1 hours of the fight?
lol be for real the node was over loaded not able to update all the clients that where in the system hence lag hence frame rate slide show.
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Tarminic
Black Flame Industries
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Posted - 2007.10.12 02:26:00 -
[39]
Originally by: Hagnarl lol be for real the node was over loaded not able to update all the clients that where in the system hence lag hence frame rate slide show.
You don't know much about how computers work, do you?
Servers sending updates to the clients has nothing to do with the graphical refresh rate of your computer except in a few limited circumstances (show info and market). You don't know what you're talking about. ---------------- Tarminic - 29 Million SP in Forum Warfare |

Hagnarl
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Posted - 2007.10.12 02:34:00 -
[40]
Originally by: Tarminic
Originally by: Hagnarl lol be for real the node was over loaded not able to update all the clients that where in the system hence lag hence frame rate slide show.
You don't know much about how computers work, do you?
Servers sending updates to the clients has nothing to do with the graphical refresh rate of your computer except in a few limited circumstances (show info and market). You don't know what you're talking about.
my guess is I was on them while you were ****ing green :) simple little test explaned show it is all tied together but please do explain although ccp already has
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Lady Trade
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Posted - 2007.10.12 02:48:00 -
[41]
Edited by: Lady Trade on 12/10/2007 02:48:06 afaik there are two systems in online games. when the client stops receiving data from the server then it can either continue running and for instance display a character running straight ahead and then as soon as the client gets an update from the server the character suddenly "hops" to a different location then the client "assumed". The other thing the client can do is to simply stop and wait for the update.
Maybe it has something to do with this? |

Wonton Tomato
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Posted - 2007.10.12 03:19:00 -
[42]
AK Archangel makes a valid point here and he has a right to be upset. This game isn't engineered well enough to handle all the stuff it advertises it can do. It lags and it lags often. I can even envision it lagging itself to death. Then what? Will you finally go outside and mow the lawn? 
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Vitrael
Jericho Fraction The Star Fraction
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Posted - 2007.10.12 03:23:00 -
[43]
Originally by: AK Archangel Oh man. next time litle think befor post ....

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Pattern Clarc
Reikoku
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Posted - 2007.10.12 03:26:00 -
[44]
Originally by: Lady Trade Edited by: Lady Trade on 12/10/2007 02:48:06 afaik there are two systems in online games. when the client stops receiving data from the server then it can either continue running and for instance display a character running straight ahead and then as soon as the client gets an update from the server the character suddenly "hops" to a different location then the client "assumed". The other thing the client can do is to simply stop and wait for the update.
All clients run simulations based on what the last packet of data instructed it to, until a timeout period (in eve, theres no time out period) Take desyncs for instance, if frame rates and server lag where linked in this way, why would yu desync at all? wouldnt your client just lock up? There are problems with the client (ie it could be more efficient), but these are also improved by hardware - oh and will be improved by trinity II Sig removed lacks EVE content, email [email protected] if you have any questions - Xorus |

Hannobaal
Gallente Agony Unleashed Agony Empire
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Posted - 2007.10.12 03:49:00 -
[45]
Edited by: Hannobaal on 12/10/2007 03:53:45
Originally by: Lazuran That's not true, you must be new to EVE.
No
Quote: The client waits for the server in many situations, sometimes it stops accepting input and sometimes it just stops drawing stuff until the server responds (yeah, it sounds very bad, but that's how it is).
You can see this e.g. when you use "show info" in full systems or when you are entering a new system (nothing will be drawn until the server has changed your session).
What you are talking about has nothing to do with frame rate in general. It's a moment where things pauses while something specific is being done. It also does it when the market is updating if you have the market window open. It's not really even lag in the general sense. It's something that always happens when those specific things are done regardless of how many are in system or the load on the servers or anything like that.
Having a continously low frame rate is a completely different issue. If it weren't client-side lag then things like turning off effects, turning off sound and zooming out would not help reduce that kind of lag at all. Yet it does help drastically.
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Dubious Drewski
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Posted - 2007.10.12 04:19:00 -
[46]
Originally by: Hagnarl frame rate in eve is Very server dependent your screen don't update until the server gives the update.
Oh my God! No! Haha. if the client had to get info from the CCp server for every frame, the servers would implode!
1. When you jump into a group of ships and the game pauses before they appear, that's mostly Hard drive lag. And that's your computer's fault.
2. When all those ships start fighting and creating fancy particle effects and your fps slows, that's your computers fault again.
3. When you activate a module and it takes two minutes to activate, THAT'S the server's fault.
I hate how everyone lumps all types of lag into one monster and blames it on CCPs servers. Not-knowing and just being ignorant are two different things.
Originally by: Slayton Ford a Drake is normally primaried last
And that's why I love that homely boat! |

Major Stallion
Four Rings D-L
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Posted - 2007.10.12 05:42:00 -
[47]
Originally by: Splagada we running on 2015 strategies, on 1997 hardware...
Fixed
________________________________ High Sec PvP
Originally by: "Wylker" CCP has finally mastered stupidity
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Major Stallion
Four Rings D-L
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Posted - 2007.10.12 05:43:00 -
[48]
Originally by: Dubious Drewski
Originally by: Hagnarl frame rate in eve is Very server dependent your screen don't update until the server gives the update.
Oh my God! No! Haha. if the client had to get info from the CCp server for every frame, the servers would implode!
1. When you jump into a group of ships and the game pauses before they appear, that's mostly Hard drive lag. And that's your computer's fault.
2. When all those ships start fighting and creating fancy particle effects and your fps slows, that's your computers fault again.
3. When you activate a module and it takes two minutes to activate, THAT'S the server's fault.
I hate how everyone lumps all types of lag into one monster and blames it on CCPs servers. Not-knowing and just being ignorant are two different things.
I like how not once did u mention it's CCP's fault for putting all the strain on your CPU for EVERY one of these tasks.... ________________________________ High Sec PvP
Originally by: "Wylker" CCP has finally mastered stupidity
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.12 05:44:00 -
[49]
Edited by: Tortun Nahme on 12/10/2007 05:45:18 yeah how dare a game have to actually utilize your hardware!
Major, you have filled your quota of fail for the day, you may stop posting 
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...

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Major Stallion
Four Rings D-L
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Posted - 2007.10.12 05:46:00 -
[50]
Originally by: Tortun Nahme Edited by: Tortun Nahme on 12/10/2007 05:45:18 yeah how dare a game have to actually utilize your hardware!
Major, you have filled your quota of fail for the day, you may stop posting 
=P my quota is never reached....how dare you track my posting habits!!!  ________________________________ High Sec PvP
Originally by: "Wylker" CCP has finally mastered stupidity
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ISD Rauth Kivaro
ISD STAR

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Posted - 2007.10.12 05:47:00 -
[51]
Far too many BTL.
*click*
forum rules | [email protected] | Our Website
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