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Vhankar
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Posted - 2007.10.14 15:32:00 -
[1]
EVE Online's universe is one of downloadable skills and techniques. With a simple skill book, you can learn how to pilot massive ships, control their weapons systems, and whatnot.
Sometimes however, you'll train for a skill, and later down the road, you'll realize you don't need it anymore. It let's you do things, but you're not doing those things.
What I'm proposing is a sort of "Buy back" system for Skill Points. You "forget" a skill, and transfer that knowledge to increase another skill.
Now, it won't simply be free, or 100% skill point buyback. Nothing is ever perfect, and you'll end up losing overall SP during this process. This skill point buyback system would have one more of the following costs:
-10 ISK per SP removed. Ex.: You want to remove Caldari Battleship V. That'll cost you 20,480,000 ISK
-Gain back only 75% of the SP. Ex.: You remove a skill that has 100,000 SP, you will only have 75,000 spendable SP.
-Complete Removal of skill Ex. You have a skill at level 5, but you want to downgrade it only 1 level. Too bad, you have to remove the skill entirely.
The system by which you "inject" skill points into skills would be located in a tab in a medical bay. The process would be:
1. You pay the fee 2. You remove a skill 3. You receive SP to put into your other skills 4. You immediately put those skills into your other skills 5. Comfirm that you want to put those skill points into those skills 6. Process Complete
The bad thing to this whole thing is that people could easily abuse it, and change their skills to fit an immediate situation. Still, that wouldn't be easy, because it would cost quite a bit.
I'm not sure if its bias, or the total lack of other examples, but I can't tell of another bad thing that could arise from this.
Your input is greatly appreciated.
Regards, Vhankar
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Tonto Auri
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Posted - 2007.10.14 15:38:00 -
[2]
Mmm... State War Academy from 2006.08.20 18:32 to 2006.10.04 01:52
Why not just train the skill You need? At the same time with full profit? If You are one of these ravenized ISK farmers.. It's Your loss, isn't it? -- Thanks CCP for cu<end of sig> |

Riktor Raeth
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Posted - 2007.10.14 15:44:00 -
[3]
Edited by: Riktor Raeth on 14/10/2007 15:45:48
Originally by: Tonto Auri Mmm... State War Academy from 2006.08.20 18:32 to 2006.10.04 01:52
I'm sorry, I don't exactly understand why you included this...
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Vhankar
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Posted - 2007.10.14 15:45:00 -
[4]
Edited by: Vhankar on 14/10/2007 15:45:22 Oops, sorry. I'm new to this forum thing. I'm Riktor Raeth. (the above poster)
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Lothris Andastar
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Posted - 2007.10.14 17:13:00 -
[5]
No. Makes twinking and macroing easier.
NO I SAY!
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Andreya
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Posted - 2007.10.14 18:25:00 -
[6]
lol only 20 mill to gain back a month of wasted training!!! woot im all for that, hell... ill pay a billion isk for a months training
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Vhankar
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Posted - 2007.10.14 19:11:00 -
[7]
Originally by: Lothris Andastar Makes twinking and macroing easier.
Not sure what twinking is, but alright then. How about "you cannot modifiy your basic given skills?"
That would basicly eliminate helping macros, no?
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Tarron Sarek
Gallente Endica Enterprises
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Posted - 2007.10.14 19:13:00 -
[8]
EVE is about patience, commitment and consequences.
At least that's what it used to be. Personally I'd say the devs would be ill-advised to change the spirit of the game in favour of more mainstream'ish game concepts.
If you give them (players) an inch, they may want a mile, you know..
_________________________________ - Balance is power, guard it well - |

Stellar Vix
State War Academy
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Posted - 2007.10.14 20:37:00 -
[9]
how about all those spare sp will be a cache to learn the other skill faster instead of insta skill. then thew cache runs out youll be training normal speeds again.
SWA PVP |

Riktor Raeth
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Posted - 2007.10.14 20:46:00 -
[10]
Originally by: Stellar Vix how about all those spare sp will be a cache to learn the other skill faster instead of insta skill. then thew cache runs out youll be training normal speeds again.
Sounds reasonable. It counts as an implant too, so don't go PVPing with it.
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DrDooma
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Posted - 2007.10.14 22:05:00 -
[11]
How much incorrect learning have you done? If its level 1 to 3 its not worth it, in most cases you are looking at 24 hours of skilling. Also, you can only trade skills within its own class eg. Gunnery for Gunnery. You should no be able to trade Gunnery for Electronic skills.
More important issue is this: You should not be able to trade skill that have other skills listed as dependent. So you canĘt trade Cruiser level 5 if you have Battle ships of the same race trained. And this is whare it gets complicated. Some skill trees are very complex and will require a lot of dismantling and not just in their own Class. This causes multiple problems as deskilling some electronic skill may require deskilling Command ships.
As such you are adding a lot of complexity to very little value. And if its going to cost you a few hundred mission to trade skill A for Skill B then you might as well get implants and wait a few days.
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