|
Author |
Thread Statistics | Show CCP posts - 13 post(s) |
|

CCP Navigator
C C P C C P Alliance
992

|
Posted - 2012.01.24 14:13:00 -
[1] - Quote
EVE Online: Crucible 1.1 has been deployed. This patch brings a number of improvements into EVE Online, including the new Neocom panel, rebalanced assault ships, ability for alliances to join Factional Warfare and numerous UI enhancements. For more information on these changes, please refer to CCP SoundwaveGÇÖs recent dev blog or visit the Crucible feature page.
For full details of this release please check the patch notes.
This thread is for general feedback. If you encounter any issues please use the Crucible 1.0 issues thread here. CCP Navigator -Community Manager |
|
|

CCP Arrow
C C P C C P Alliance
11

|
Posted - 2012.01.24 14:58:00 -
[2] - Quote
We are fixing the blinking of the Chat icon in the Neocom. When the Chat window is open and the user can see the tabs blink from there, there is no need for the Chat icon to blink as well, that is the intended functionality.
Additionally, users are asking to be able to turn off blinking for individual Neocom icons (not just globally) like the Chat Icon, even if it is not minimized. We will be looking at that as well but the other change will be going in as soon as possible.
Options that are only available while docked appear from the bottom of the Neocom. Those options are: Undock, Ships, Items.
The reason for those options being locked at the bottom is to not confuse users when they pop in and out of the Icon list of the Neocom whenever the user docks and undocks, changing the order and positions of icons each time.
But since users are not making the connection of those options being specific 'docked' options, we might need to find a different solution, but having them a part of regular Neocom options that are available globally could be a problem as well.
Thanks for the feedback, we are listening  CCP Arrow-á-á|-á-áUI Designer -á|-á @CCP_Arrow |
|
|

CCP Arrow
C C P C C P Alliance
13

|
Posted - 2012.01.24 15:30:00 -
[3] - Quote
We are working on a Unified Inventory system for Crucible 1.5 where all items, ships and other inventories are grouped together into one window. This will remove the need to add Ships and Items to the Neocom when docked and introduce a new Unified Inventory option that will work like other regular icons in the Neocom.
We are also redesigning all UI Icons, making them more readable. Hopefully that will eliminate the need for text description that is always visible to simplify and save space (you still get it in tooltip). CCP Arrow-á-á|-á-áUI Designer -á|-á @CCP_Arrow |
|
|

CCP Punkturis
C C P C C P Alliance
1176

|
Posted - 2012.01.24 15:50:00 -
[4] - Quote
Zleon Leigh wrote:omg... hovering over the wallet icon doesn't give you summary totals. PUT IT BACK!!
it's broken if you have the wallet open, works if the wallet is closed
will be fixed soon! CCP Punkturis | EVE UI Developer |
|
|

CCP Arrow
C C P C C P Alliance
13

|
Posted - 2012.01.24 15:52:00 -
[5] - Quote
If you click on the time at the bottom of the Neocom, you open the Calendar, which has the full current date listed, for example: January 24 2012. The problem in the Neocom is that it can't show it that detailed without taking too much space, and in different parts of the world, people have different opinions on how it should be written when compact: 24/01/2012 vs. 01/24/2012. We decided to take it out to save space since you can see it in the Calendar, written in a way that works globally for everyone. CCP Arrow-á-á|-á-áUI Designer -á|-á @CCP_Arrow |
|
|

CCP Punkturis
C C P C C P Alliance
1178

|
Posted - 2012.01.24 16:11:00 -
[6] - Quote
JasonXXL wrote:Great deployment except for one little thing:
The SHIFT button will now toggle overload on modules when clicked in the hud. However, I use the SHIFT button as my ptt-key. When I'm Fc'ing I want to be able to ptt and click my modules at the same time. Unfortunately there is no option that I can discover that makes one able to reset it or even better, reassign it to another key. Please give us the option or show me to be the noob that I am by explaining how I can change this.
Jason
there's an easy fix for this, changer you ppt button to something else than shift 
(in other words, no you can't reassign the overload button) CCP Punkturis | EVE UI Developer |
|
|

CCP Punkturis
C C P C C P Alliance
1178

|
Posted - 2012.01.24 16:20:00 -
[7] - Quote
Salpun wrote:CCP Punkturis wrote:JasonXXL wrote:Great deployment except for one little thing:
The SHIFT button will now toggle overload on modules when clicked in the hud. However, I use the SHIFT button as my ptt-key. When I'm Fc'ing I want to be able to ptt and click my modules at the same time. Unfortunately there is no option that I can discover that makes one able to reset it or even better, reassign it to another key. Please give us the option or show me to be the noob that I am by explaining how I can change this.
Jason there's an easy fix for this, changer you ppt button to something else than shift  (in other words, no you can't reassign the overload button) But will we be able to some time soon 
no, shift is used because it's the same as when you use the keyboard short cuts (shift + f1 for example) CCP Punkturis | EVE UI Developer |
|
|

CCP Punkturis
C C P C C P Alliance
1178

|
Posted - 2012.01.24 16:40:00 -
[8] - Quote
Salpun wrote:CCP Punkturis wrote:Salpun wrote:CCP Punkturis wrote:JasonXXL wrote:Great deployment except for one little thing:
The SHIFT button will now toggle overload on modules when clicked in the hud. However, I use the SHIFT button as my ptt-key. When I'm Fc'ing I want to be able to ptt and click my modules at the same time. Unfortunately there is no option that I can discover that makes one able to reset it or even better, reassign it to another key. Please give us the option or show me to be the noob that I am by explaining how I can change this.
Jason there's an easy fix for this, changer you ppt button to something else than shift  (in other words, no you can't reassign the overload button) But will we be able to some time soon  no, shift is used because it's the same as when you use the keyboard short cuts (shift + f1 for example)  had to ask. Patch looks good whens 1.2 hitting Sisi?
don't be greedy! just enjoy this patch for now  CCP Punkturis | EVE UI Developer |
|
|

CCP Punkturis
C C P C C P Alliance
1182

|
Posted - 2012.01.25 00:03:00 -
[9] - Quote
Vaerah Vahrokha wrote:My feedback:
6) Not directly related with this patch: the overview font is way too large. Any way to keep all the other windows with the current font and make the overview font smaller? I have transversal and other stuff, with this large font my overview takes one quarter of
yes! go to your overview settings, appearances, select "use small font" 
CCP Punkturis | EVE UI Developer |
|
|

CCP Punkturis
C C P C C P Alliance
1187

|
Posted - 2012.01.25 11:40:00 -
[10] - Quote
Xurr wrote:I hate that when ever I open anything an icon pops up on the bar.
I hate that I can't simply double click on the agent in the station to get a mission. One area opens up the agent info. One brings up a stupid larger picture of them. One smaller area bring up what I want.
We agree and changed it so now you can double click anywhere on the agent entry to get a conversation window. It will be deployed soon  CCP Punkturis | EVE UI Developer |
|
|
|

CCP Arrow
C C P C C P Alliance
25

|
Posted - 2012.01.25 11:55:00 -
[11] - Quote
HaleyBerries wrote:going through 3 things to get to my corp management screen is a annoying as all hell
You can move any Icon from the EVE Menu to the root of the Neocom, so if you want the Corporation Icon in the root, just drag & drop it over.
The Gonif wrote:Another vote to turn off ALL blinking in the neocom. That is just unbelievably annoying.
The ability to turn all blink in the Neocom off was in the old Neocom and is in the new one as well. The thing people are complaining about is that the Chat Icon blinks even if you have the Chat window open, which is a defect. And people also would like to be able to turn blinks off individual icons, which is something we will look at but can't be done in a hotfix. CCP Arrow-á-á|-á-áUI Designer -á|-á @CCP_Arrow |
|
|

CCP Punkturis
C C P C C P Alliance
1189

|
Posted - 2012.01.25 13:46:00 -
[12] - Quote
backtrace wrote:I am very pleased to see that my bug about Cyrillic font is (mostly) fixed. Good job! I still want to whinecomment on some shapes, should I re-open it?
just create a new bug report where you specify your issues and the person who fixes the font (who by the way does not read Russian) will get it  CCP Punkturis | EVE UI Developer |
|
|

CCP Punkturis
C C P C C P Alliance
1189

|
Posted - 2012.01.25 14:40:00 -
[13] - Quote
Callidus Dux wrote:CCP Punkturis wrote:backtrace wrote:I am very pleased to see that my bug about Cyrillic font is (mostly) fixed. Good job! I still want to whinecomment on some shapes, should I re-open it? just create a new bug report where you specify your issues and the person who fixes the font (who by the way does not read Russian) will get it  If your idiotic bug hunter team do not claim, that it is an intended feature. My last bugreports where answered from such uneducated persons who wont give their names. They will know why they hide their names.  No knowledge of EVE but a bug hunter. 
no need to be rude and use such words about my coworkers 
it seems backtrace got his bugs solved so something must be done right here..
if you read his comment again he says "]I am very pleased to see that my bug about Cyrillic font is (mostly) fixed. Good job!".
did you also have an issue with the Cyrillic font? CCP Punkturis | EVE UI Developer |
|
|
|
|