CCP Optimal wrote:We added the button to blink you all to oblivion, but you all outsmarted us once again ...
But, no, the button was not supposed to be removable. The blinking you all seem to love on the other hand was a mistake, and we're fixing that in the next patch; only minimized chat windows will make the button blink. We also recognize that the current design of how chat windows and the neocom play together is not as good as it should be, and we'll be looking into a better solution that takes chat grouping into account as well soon. And I mean soon, as in the actual meaning of that word. We're also making the chat channel entries much more compact which should make people with a high number of channels slightly happier.
I do not recommend removing the chat button as it may require you to reset your Neocom buttons at some point. It will, anyway, not be possible after next patch.
Already did and I will am willing to remove my credit card details from this site also if you make this neocom crap cause me even single minute of reconfiguration on any of my clients again. I'm so fed up with entire thing already. Your team needs to get a grip and rethink about functionality over eye candy!
-> Roll the god damn thing back as it was or fix all the annoyances.
-> Put the default buttons as they were configured before the patch.
-> Let me minimize my windows to bottom of screen so I can see their labels,
-> I've gotten rid of the chat button. Make sure that the chat button will stay out.
-> Fix the contract button as it doesn't blink anymore when there is new contract.
-> Give me option to disable entire "windows menu" as I don't need it. All my all buttons will fit to one neocom row.
-> I don't want any new objects like cargo containers or scanners appearing to neocom - fix it!
The entire neocom was mistake. It does plenty of unimportant stuff with more clicks than before taking more memory than before and being harder to use and configure. It also doesn't offer all the features than the old one did and button placement is simply awful. Default stuff is hidden behind menus (like fleet and contracts) and user configured options from previous neocom were simply ignored and erased AGAIN.
I am pissed because this entire neocom together with ninja name changes to missiles pretty much ruined this patch, which had plenty of good things also. OTHER TEAMS DID THEIR JOB VERY WELL BUT YOU GUYS SCREWED UP! NOW DEAL WITH IT.