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Benvie
Benvie Enterprises
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Posted - 2007.10.16 21:32:00 -
[1]
Edited by: Benvie on 16/10/2007 21:32:21 Is there a list of the material requirements for all the Tech 2 battleships? So far I've only seen Golem, Sin, and Widow. Thanks.
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Tek'a Rain
Gallente Isis Technologies
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Posted - 2007.10.16 23:51:00 -
[2]
might not have been wrinkled out by folks yet. but remember, planning ANYTHING based on scraps of data from test server is begging for disappointment.
"What do you mean they only require 2 widgets each to build? I stockpiled billions because the testserver showed they needed hundreds of widgets to build. what, widgets are now being seeded differently, making my stock worthless? No! I am ruined!"
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Benvie
Benvie Enterprises
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Posted - 2007.10.16 23:52:00 -
[3]
Gotta plan around something. =D
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Benvie
Benvie Enterprises
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Posted - 2007.10.16 23:54:00 -
[4]
I added a list of links.
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Benvie
Benvie Enterprises
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Posted - 2007.10.17 01:40:00 -
[5]
Got most of them, just missing two.
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BlueIceQueen
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Posted - 2007.10.20 10:42:00 -
[6]
considering that those bp's are set with ME / PE 0 from a invention aspect your looking for trouble, but at least you will now know which skills to work on to make sure you are ready for inventining those ships when they come 
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goofballstu
Pwnage Productions
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Posted - 2007.10.20 14:01:00 -
[7]
It's great to see that they have made skill reqs so high. The starship lvl 5 and mech engineering lvl 5 means every man and his dog wont be able to start inventing them without some serious training. I think thats great and hope that it stays that way.
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Kabeil Blackdawn
The Shadow Order SMASH Alliance
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Posted - 2007.10.20 16:42:00 -
[8]
Originally by: goofballstu It's great to see that they have made skill reqs so high. The starship lvl 5 and mech engineering lvl 5 means every man and his dog wont be able to start inventing them without some serious training. I think thats great and hope that it stays that way.
Those screenshot are already outdate, I did a Vargur invention. The material requirement is X4 before taking into account the negative ME. And the skill to build it starship and mech eng. are at lvl IV. we will have to see what will happen.
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Benvie
Benvie Enterprises
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Posted - 2007.10.20 17:38:00 -
[9]
You're say they multiplied the materials by 4?
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Bael'Zhaeron
BaLaNcE Technologies
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Posted - 2007.10.20 19:38:00 -
[10]
Edited by: Bael''Zhaeron on 20/10/2007 19:40:15 matar t2 bs's's's building time - 2d 16h used best chance decryptor
At current jita prices ... vargur 540 panther 435
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Benvie
Benvie Enterprises
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Posted - 2007.10.20 19:51:00 -
[11]
holy crap. Thanks
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Benn Helmsman
Caldari Dark Prophecy Inc.
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Posted - 2007.10.20 22:58:00 -
[12]
Dont forget the new Battleship construction skill, it does reduce material requirements by 10%/lvl.
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Benvie
Benvie Enterprises
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Posted - 2007.10.20 23:25:00 -
[13]
Originally by: Benn Helmsman Dont forget the new Battleship construction skill, it does reduce material requirements by 10%/lvl.
Are you sure? I didn't know they seeded the skillbooks yet. Cruiser and Frigate construction don't do any such thing.
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Benvie
Benvie Enterprises
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Posted - 2007.10.22 00:02:00 -
[14]
Edited by: Benvie on 22/10/2007 00:02:40 I got the requirements for the Golem now the Singularity is back up.
Golem Blueprint
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Alkeena
Gallente Unitas Nusquam Est FOUNDATI0N
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Posted - 2007.10.22 02:47:00 -
[15]
Edited by: Alkeena on 22/10/2007 02:50:04 Edit: Nevermind =D
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Master Han
The Blue Dagger Mercenery Agency
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Posted - 2007.10.22 04:10:00 -
[16]
Another week till Gallente SS Eng to 5 and another 18.5 more days for Amarr SS Eng to 5. Hopefully patch will be late Nov so I can have Amarr SS Eng to 5 pre-patch.
Then I have a decent shop of inventing the new T2 BS for Gallente and Amarr. Just gonna then need BS Construct to 4 and then I can make 'em.
Frigate Construct rank 2 Industrial Construct rank 3 Cruiser Construct rank 5
BS Construct rank 8?
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Benn Helmsman
Caldari Dark Prophecy Inc.
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Posted - 2007.10.22 04:48:00 -
[17]
Originally by: Benvie
Originally by: Benn Helmsman Dont forget the new Battleship construction skill, it does reduce material requirements by 10%/lvl.
Are you sure? I didn't know they seeded the skillbooks yet. Cruiser and Frigate construction don't do any such thing.
Ok forget about that, its just a localization error of german client.
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Karen Mochkin
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Posted - 2007.10.22 07:19:00 -
[18]
what is the current skill req. and item req. for t2 battleship invention in test server??
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Rimhawk
Caldari Vengeance 8 Interceptors
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Posted - 2007.10.22 11:39:00 -
[19]
Originally by: Benvie You're say they multiplied the materials by 4?
While I thought the numbers on the testserver for T2 BS production were a bit low, a factor of 4 increase compared to what they were seems to be a bit much.... .
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