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Niding
Polaris Project Curatores Veritatis Alliance
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Posted - 2007.10.19 11:57:00 -
[1]
Edited by: Niding on 19/10/2007 12:05:20 My character was created in January 2006.
I read the roleplay section shortly thereafter (chatsubo/eve-o forum) and the Roleplay conflict was as alive then as its now, and suggestion that it (roleplay) was dead was thrown left and right.
The gamemechanics has gone thru several patches and updates.
The arguments about roleplay failing/dying is as prevasive as it was back when I started, but under changed mechanics.
I see it going around and around, with ppl pointing at the game mechanic being the source of the problem.
When examining a problem, the best place to start is to look inwards.
EVE is just a tool for us to create our "world", its up to us (the customers) to utilize the eve client in a manner that entertain us. |

Niding
Polaris Project Curatores Veritatis Alliance
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Posted - 2007.10.20 19:00:00 -
[2]
Edited by: Niding on 20/10/2007 19:05:16 Edited by: Niding on 20/10/2007 19:00:13
Originally by: Maggot
Originally by: Rodj Blake
It could equally be argued that the POS mechanics give SF and other anti-territoralists the perfect opportunity to knock alliances down a peg of two by destroying their infrastructure.
Rodj, I dont really think you have any experience of POS attacks unless you have been on the side of the blob. It is unlikely that any of the non-territorial groups could take down a decent enemey's POS unless they and their allies were all on holiday for a week.
Unless you seriously screw up - the big guy wins every time.
Non territorial entities that comes to mind;
Cruel Intentions and Outbreak.
Both are capable to take on quite a few SOV holding alliances. Its down to goals and desire to keep said space. That said, I suspect that many of the members of said corp/alliances has had extensive expirience with SOV warfare/holding and has grown bored of it and moved on to pure warfare.
Ive seen how deadly effective Outbreak can be IF they put their mind to it.
Hast (Cruel Intention) is Ex BOB and when I asked him about this topic (pos warfare, and why he left BOB); it was just not fun anymore the game turned into a job etc and was not why he paid subscrption. Hes not the only ex member of major alliances that has answered the same to said question.
BUT, its NOT about lack of capability (even tho they have a fairly low membership number compared to many of their targets), its about the fact that many entities are not remotely intrested in the space they attack beyond destroying infastructure.
BUT, some ppl enjoy POS warfare. I find fleet warfare fun, and I dont see a problem from a roleplaying perspective about POS's. Empire building encourages POS/Outposts, and Empire building is part of CVAs roleplay. If that doesnt suit other ppls idea of roleplay...tough luck, but not my problem tbh. |

Niding
Polaris Project Curatores Veritatis Alliance
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Posted - 2007.10.20 20:21:00 -
[3]
Originally by: Cipher7
%90 of the playerbase agree that POS warfare makes Eve feel like a job.
The fact that POS warfare sucks is not an RP issue, it is an overall game issue.
As for the guy who left BoB to join CI, doesn't CI get paid to take down POS too?
It seems to me like POS warfare simply can't be avoided.
The main difference between those two entities with regards to POS;
Sov Holding alliance (owns POSs) has to defend and fuel POS's around the clock.
PVP outfits might conduct POS warfare, but they arent tied down due to own POS assets.
Basically gives you ALOT more freedom of movement and ability to do warfare at time of your choosing. POS/Sov holders are open for attacks 23 hours a day, every day. If enough ppl in alliance takes a vacation, your SOV is history very quickly.
POSs are nice for defense, but requires alot of work maintenance/isk wise. So major PROs and CONs.
This is a derailment of the OP tho Sorry bout that Revan, just wanted to answer his question. |

Niding
Polaris Project Curatores Veritatis Alliance
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Posted - 2007.10.29 02:17:00 -
[4]
Edited by: Niding on 29/10/2007 02:18:52
Never understood why ppl need CCP to help them roleplay...
Develop your own world within the EVE universe.
Reallife/society wont change to a large extent just because YOU want it to.
EVE is the same way. Live your (eve) life as you like (roleplay) and find your place.
This defeatist attitude that; "unless the game changes/ccp adds xxxx amounts of ...something.... roleplay will remain dead" wont get you anywere.
Funny thing is, ppl are roleplaying daily regardless of the gameconstraint/freedoms/whatever. |

Niding
Polaris Project Curatores Veritatis Alliance
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Posted - 2007.10.29 03:25:00 -
[5]
Originally by: Mourn Navarre Revan mentions spending 17 billion on the campaign in Providence. Think about that number. 17 Billion. That number doesn't quite have the weight it used to anymore but ICwise, that would probably be the income of an entire planet in the IC world.
For me, it has been the extremes in Eve that had ruined it for me. I got this character now where I am just going with ships I discovered I liked during my time in Eve. I'm alot more happier now although given the choice, I would have kept my old character if I could have deleted a few skills. But still, after more than 4 years, I miss the old days in Eve when I was just starting out.
17b in Providence....doesnt really measure much. Its about application of force at the right place...or wrong. Doesnt have much to do with gamemechanics. It comes down to strategic thinking.
As for the part ive bolded. You sound like a veteran of a game, that has seen all the avenues of a game and are unsure how to find entertainment since no stone is left unturned. It happens. Ive reached that point myself in other games, and its not because of the grander or whatever scale of the game. Eventually all the enigmas of the game has revealed itself for you and you loose the drive. I guess what is keeping the oldtimers in for example CVA going is the roleplay aspect of empire building. It require nonstop attention and keeps them preoccupied enough to prevent boredom.
Regardless of the amount of hostility you see between amarrian bloc VS SF/Revan, I can see that the amount of time and patience Jade/Revan puts into their posts keeps them busy and entertained. Im happy for them tbh. If it keeps their love for the game intact, they have found a magic recipie to prevent the "lethal" boredom/apathy to kick in. |
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