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jinder
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Posted - 2007.10.21 05:14:00 -
[1]
So I am a little confuse.. Is there anyway to take someones labs from there pos... such as attack the pos then destroy the tower. Will I be able to take the labs or corp hanger or anything. Is there anyway to do this at all?
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Johnathan Roark
Caldari Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.10.21 05:17:00 -
[2]
No, at least not yet. But if there is anything in them there is a chance they may drop loot. I suggest to be safe, install bpos from a station in the same system.
Corporation Management Improvement |

jinder
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Posted - 2007.10.21 05:21:00 -
[3]
is there anyway to scan the labs or whatever to see if there is anything inside
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Dapanman1
Amarr Beets and Gravy Syndicate
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Posted - 2007.10.21 05:24:00 -
[4]
If your pos shield goes down your labs can be instapoped, just fyi. Sucks tbh. Beets, you're among friends. |

jinder
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Posted - 2007.10.21 05:31:00 -
[5]
lets say im the one doing the attacking, is there anyway to scan the labs to see if anything is inside before attacking, assuming the pos shield is down
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Alaris Nightshadow
Caldari Cirrius Technologies O X I D E
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Posted - 2007.10.21 12:48:00 -
[6]
AFAIK no there is no way to see what is in the labs, as to do so requires you be in the controlling corporation with the correct roles.
also, I believe they are going to be changing towers so that when the tower is popped all the other structures become unanchored (Not confirmed yet).
And another thing, one a tower goes into Reinforced mode, the labs go offline, aborting any job installed anyways. ----------------------------------------------- "I am a Mining God!!! but a PvP noob" |

Zyanano
Caldari
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Posted - 2007.10.21 12:50:00 -
[7]
 Quote: CCP Chronotis
Posted - 2007.10.02 10:08:00 - [14] - Quote
ItĘs already been put in for kali 3, the HP reduced and the bonus from the tower increased to 0.99. The intention is also to unanchor all structures after the control tower is destroyed.
If this comes in the next expansion then yes, I will say it will be one of the dumbest moves ccp has made, sadly there are care bears in 0.6 and above who have dedicated all of there skills to research and fueling the economy, When this happens and wars go on the rampage for looting labs and pos structures I see a massive amount of cancels coming as a result of making pos loot able more so in high sector vs. research corps that have substandard pilots to defend there assets. In the end this will drive the market prices though the roof as pkers or pvper gods generally dont make stuff unless its ammo and they normally shoot it at you not sell it to you.
Hopefully ccp is smart enough to realize 0.6 isnĘt warfare mania thatĘs 0.4 and below, People like to play games in there own style when you dictate the style to them they play another game.
Personally I see nothing wrong with pvp and will do so to defend myself or my corporations assets, however if I wanted a never ending pvp battle I would play quake or halo 3, Those donĘt require 250 days of training time to be effective.
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Venko Trenulo
Wakizashi Renaissance
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Posted - 2007.10.21 21:53:00 -
[8]
Originally by: Zyanano Edited by: Zyanano on 21/10/2007 13:51:09
 Quote: CCP Chronotis
Posted - 2007.10.02 10:08:00 - [14] - Quote
ItĘs already been put in for kali 3, the HP reduced and the bonus from the tower increased to 0.99. The intention is also to unanchor all structures after the control tower is destroyed.
If this comes in the next expansion then yes, I will say it will be one of the dumbest moves ccp has made,...
Low sector people are utterly screwed. But thatĘs always been the drama 5-7 guys in dreads and its over.
I agree that this would be a horrible change, but it would be just as much a change for the low security people as for your lot. Right now there are only a few reasons for those 5-7 dreads to pop a low-sec POS: to take the moon for themselves, to take a chance on getting loot from silos, to damage the owner (e.g. a war target), or just for fun. For small corporations with no enemies, only the first is a realistic threat. With this change, any low-sec POS will be a lucrative and tempting target for even a semi-gluteal (did I outfox the censor?) pirate gang, and, as with the high-sec carebears you describe, many of these low-sec industrial corps have had no need to train PvP skills.
I predict a significant drop in availability of components for Tech 2 ship-building if this change is allowed to stand.
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Zyanano
Caldari
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Posted - 2007.10.22 05:09:00 -
[9]
Venko Trenulo, I agree and see your point. I had warned in another thread when I saw this when it was orginally posted,I will touch on it here greed-pvp has serious issues with game balance. If pos take down becomes that profitable how long before we see bot teams doing it to farm isk. A pos with 12 labs thats 1-billion isk right there? I think even gm-evil the isk sellers would get into the pos take down market with profits like that.
Welp we will all have to cross our fingers and wait and see what they do. .... |

Admiral Nova
Strike Team Nova
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Posted - 2007.10.22 22:05:00 -
[10]
You would have to get loot (not so likely) or ransom (more likely) the POS owner to get isk. With the changes, all they have to do is pop it and take the stuff that un-anchors.... I know with alot of stront I have enough pilots at my disposal to stop such a thing, but it's still going to be a royal pain in the ass making joe random realise this. The reduction in structure HP was necessary, however un-anchoring them is about counter to this as why would you even need to reduce their HP if you can scoop em ? Nuts. You might as well make the CT unanchor when it hits structure while you're at it. :o
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Kazuo Ishiguro
House of Marbles Zzz
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Posted - 2007.10.22 22:14:00 -
[11]
Originally by: Alaris Nightshadow ...and another thing, one a tower goes into Reinforced mode, the labs go offline, aborting any job installed anyways.
When a lab goes offline, jobs taking place there are paused, not aborted. They resume when/if the lab goes back online. My research services Spreadsheets: Top speed calculation - Halo Implant stats |

Alaris Nightshadow
Caldari Cirrius Technologies O X I D E
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Posted - 2007.10.23 03:04:00 -
[12]
Originally by: Kazuo Ishiguro
Originally by: Alaris Nightshadow ...and another thing, one a tower goes into Reinforced mode, the labs go offline, aborting any job installed anyways.
When a lab goes offline, jobs taking place there are paused, not aborted. They resume when/if the lab goes back online.
Good to know ----------------------------------------------- "I am a Mining God!!! but a PvP noob" |

Caliwyrm O'Libr
Red Eye .Inc.
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Posted - 2007.10.23 03:23:00 -
[13]
Originally by: Zyanano Venko Trenulo, I agree and see your point. I had warned in another thread when I saw this when it was orginally posted,I will touch on it here greed-pvp has serious issues with game balance. If pos take down becomes that profitable how long before we see bot teams doing it to farm isk. A pos with 12 labs thats 1-billion isk right there? I think even gm-evil the isk sellers would get into the pos take down market with profits like that.
The only reason to have the actual BPOs physically IN the labs is if there is no NPC station in the system.. =======
Talk is cheap because supply always outweighs demand.. |

Illminatis
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Posted - 2007.10.23 04:00:00 -
[14]
Luckily, if someone wants to attack a high-sec POS they need to first declare war. So, that gives you 24 hours to turn your POSes into highly defensive POSes loaded with tons and tons of strontium. It's not exactly easy to take down a large POS that is loaded to the hilt with guns, damps, scrams, ewar -- especially if you learn to control the guns.
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Verite Rendition
Caldari AUS Corporation CORE.
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Posted - 2007.10.23 04:55:00 -
[15]
Originally by: Illminatis Luckily, if someone wants to attack a high-sec POS they need to first declare war. So, that gives you 24 hours to turn your POSes into highly defensive POSes loaded with tons and tons of strontium. It's not exactly easy to take down a large POS that is loaded to the hilt with guns, damps, scrams, ewar -- especially if you learn to control the guns.
You can't control the guns in high-sec (it wouldn't be fair). ---- AUS Corp Lead Megalomanic EVE Automated Influence Map: Keeping Down The Clone Business Since 2007AD |

Vajak
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Posted - 2007.10.23 06:10:00 -
[16]
Originally by: Verite Rendition
Originally by: Illminatis Luckily, if someone wants to attack a high-sec POS they need to first declare war. So, that gives you 24 hours to turn your POSes into highly defensive POSes loaded with tons and tons of strontium. It's not exactly easy to take down a large POS that is loaded to the hilt with guns, damps, scrams, ewar -- especially if you learn to control the guns.
You can't control the guns in high-sec (it wouldn't be fair).
You are quite right it wouldn't be fair...for the attacker. Large hisec pos'es are pretty much impossible to destroy since you can't use dreads even smaller ones are incredibly tedious if set up right. Nerf hisec pos'es. |

Zyanano
Caldari
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Posted - 2007.10.23 16:42:00 -
[17]
Quote: You are quite right it wouldn't be fair...for the attacker. Large hisec pos'es are pretty much impossible to destroy since you can't use dreads even smaller ones are incredibly tedious if set up right. Nerf hisec pos'es.
1. Less than two months ago they became war targets...enough yet...? 2. Less than 6 months ago the guns where forced outside of the shields...? enough yet ?
My view on this matter you want to pos war go to 0.4 and below, 0.5 and above was not intended for constant pos warfare and only an idiot would want to wreck the economy by doing so.
agian nef all you want completely pointless war decree and it gets docked in 35 mins, and i move say 30 jumps that way and set back up =)
.... |

pandymen
Caldari Red Dwarf Mining Corporation space weaponry and trade
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Posted - 2007.10.23 18:24:00 -
[18]
Originally by: Zyanano Edited by: Zyanano on 23/10/2007 16:50:57
Quote: You are quite right it wouldn't be fair...for the attacker. Large hisec pos'es are pretty much impossible to destroy since you can't use dreads even smaller ones are incredibly tedious if set up right. Nerf hisec pos'es.
1. Less than two months ago they became war targets...enough yet...? 2. Less than 6 months ago the guns where forced outside of the shields...? enough yet ?
My view on this matter you want to pos war go to 0.4 and below, 0.5 and above was not intended for constant pos warfare and only an idiot would want to wreck the economy by doing so.
agian nef all you want completely pointless war decree and it gets docked in 35 mins, and i move say 30 jumps that way and set back up =)
I find it funny too 90% of the time the loser always cries Nerf..not i lost in a fair fight its always its so totally unfair man thats impossible to beat, it couldn't possibly be that my skills where not so leet, i am a pvp god....i should allways win...
I think the point he was trying to make is that hi-sec pos's will not be affected by this change. It was intended to avoid people anchoring hundreds of sensor dampening arrays onto pos's, thus forcing anyone invading the system to tediously kill all those hundreds of batteries. Low sec pos's moon mining will definitely be affected....you would probably see alot more people attacking moons to get the stockpiles of t2 materials hidden inside. That may take getting looked at...but all the hi sec pos owners can just chill out for a bit, cuz you really don't have to worry.
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