Nuwa
Eternity INC. Mercenary Coalition
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Posted - 2007.10.21 23:03:00 -
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Edited by: Nuwa on 21/10/2007 23:05:49 I agree 100% with what is posted below
What's sad is carriers already basically have enough weak points that it's 2 steps from being a joke . I used to fly carrier , kinda glad I sold that char few weeks back
Originally by: Cadela Fria Edited by: Cadela Fria on 21/10/2007 22:20:56
Originally by: Pallidum Treponema Edited by: Pallidum Treponema on 21/10/2007 21:59:16
Originally by: R1pp3r Some of you don't recognize that carriers are fast replacing bs on the battle field. It is extremely frustrating in small group warfare to have a bunch of carriers and a mothership or 2 dropped on you as soon as your group agresses.
Now, THIS is a good point. I can definitely see how this can be an issue that needs to be adressed. In my opinion though, CCP is doing this completely in the wrong way.
You had me stopped and going "WHAT???" at this sentence alone Palli, and R1pp3r's post didn't help. So tell, on the matter of lag, which is better:
1. 2 battleships, open cyno, add 3 carriers..or 1 mothership or! 2. 50 battleships
Please do reason your way out of that one.
Also, I'm tired of the the whole argument about carriers and motherships having to be more support ships. Look for christ sake it was CCP who, a year ago, maybe less, said "We want carriers and motherships to step up to the frontlines and fight!" and thus introduced the <no pos hugging and delegating fighters!> dealie. Great, awesome..Now you want them back at POS'es basically. I'm sorry but this occurs to me as "1 step forward, 2 steps back".
Secondly, what in the WORLD is up with all this balancing crap in the first place? Haven't we had enough of that already? Look at what it did Amarr reconships, or look what balancing did to other games, like Planetside..or SWG, or ULTIMA ONLINE! The first love of my life in MMORPG'ing, RUINED, because some goobers decided it was a good idea to give everyone a fair, even playing ground.
IT'S FLAVOR YOU'RE KILLING FOR GODS SAKE! (sorry about the caps, but I can't say this enough). Things are not supposed to be in perfect balance and be equal, and fair, or soft and mushy on the whole world. It's supposed to be exciting, challenging - Make you take a risk for once in your otherwise reptitive EVE Life! You don't always need a comfy world where everything isn't a big thing that can't be dealt with without too much effort.
I personally NEED the feeling of "z0mG *flailing arms* it's a mothership! Run! *trips cause pants drop* ARGH! *crawls away in panic*" with the end result of me magically surviving the incident, or going down burning. It gives the game FLAVOR! Gives it life and charm. Whether or not ya'll think I'm right or I'm just spewing crap out of my mouth, I firmly believe that an unbalanced world where some things are powerful beyond reason above other gives you a horizon to try and beat it by unimaginable odds, think creatively and forge friendship/alliances to bring whatever it is, down.
What will you strive for with things such as this in place? Certainly not capital ships. "Argh a mothership!" Response: So what? Can't do anything "But..the name..it's size..the amount of fighters it has!..it's intimidating!" Reponse: Uh..nope, not anymore. *yawn* someone get a dictor, we'll take it down in a sec. "*completely disillusioned*...oh...but I thought...I..oh .." Response: Yeah well you thought wrong, wouldn't be balanced if such an awesome ship could fend for itself now would it.
How much does a carrier cost to build? 650 mil? 700 mil? How much does it cost to build a HAC? 30..40 mil? something like that? Divide that up and you have 16 HACs vs 1 carrier - Who wins? Pure hypothetically it's 1 carrier vs 16 HACs, thats it. Who wins?
For the love of all that is left great about EVE, Don't even consider alternatives for this, just SCRAP IT, PLEASE. Balanced - Is - BORING!! Period!
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