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Thread Statistics | Show CCP posts - 9 post(s) |

Perpello
Reikoku Band of Brothers
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Posted - 2007.10.21 14:02:00 -
[1]
Awful idea. 
Carriers will see no reason to take risk in direct combat.
At best, it will result in carriers returning to POS hugging but this time outside force field. At worst, pilots will simply feel their carrier has become an expensive battleship, think about time and money they wasted, click cancel account.
Seriously, the quicker you trash can this idea the better it will be for everyone.
A better idea would be looking into triage mode.
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Perpello
Reikoku Band of Brothers
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Posted - 2007.10.21 14:21:00 -
[2]
This has to be some lame joke on the new guy, from the other developers. Get the new guy to propose an idea, get him to suffer for a while, so he feels at home in his new job. Bet they are all laughing their bottoms off right now. 
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Perpello
Reikoku Band of Brothers
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Posted - 2007.10.22 18:35:00 -
[3]
Originally by: Bein Glorious You could still have the problem of carrier/MS spider tanks being amazingly difficult to break, but I wonder if practical application of some Void Bombs (the energy neutralizer bombs) from stealth bombers could deal with that.
Electronic warfare breaks spider tanks or at least can interrupt it long enough to make a difference. Void bombs might help but the effect is insignificant compared to the effect of electronic warfare.
If triage mode were made usable in combat, well, we'd see less fighters.
To make triage usable, carriers and motherships would still need to be able to receive remote support while in triage mode. It would be fair to make carriers vulnerable to electronic warfare while in triage mode and possibly motherships as well. This would give a chance for the spider tank to be interrupted long enough. Attack frigates would help with this.
Allowing remote support would help to also address inability of capacitor recharge rates to keep up with demand, as energy could be exchanged. Capacitor recharge times could still need to be reduced as well while in triage mode, at least by half perhaps more.
And the range of capital remote repair modules needs increased. This could be either done by increasing the standard range of the modules by double or/and by increasing the range while in triage mode.
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Perpello
Reikoku Band of Brothers
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Posted - 2007.10.23 02:36:00 -
[4]
Originally by: Aerick Dawn Officer fitted, pwnmobile, wtfpwned us bigtime...no wait...not one kill?
http://www.morsus-mihi.net/kb/?a=kill_detail&kll_id=59463
Eris didn't share the location of the win button. 
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Perpello
Reikoku Band of Brothers
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Posted - 2007.10.23 03:02:00 -
[5]
Another example of the direct nber deathbringer - this time, an Aeon mothership. Well, the Aeon died but surely it brought death to a fair portion of the attacking hostiles with its uber fighter spawns! Nope, not one attacker died.
http://www.killboard.net/details/191140/
Zulupark's 0.2s uber death bringer ratio should have killed all those attacking hostiles in under 10 seconds and the Aeon should have been victorious! If I were Tyrrax, I'd petition for a replacement Aeon, because it didn't live up to Zulupark's predicitions. And it didn't have an Eris win button either.
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Perpello
Reikoku Band of Brothers
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Posted - 2007.10.23 18:00:00 -
[6]
It's on the test server despite over 80-pages of complaints?
CCP do you think we'll try out your daft idea and like it?
Click. Click. Click. Click.
The sound of revenue falling away.
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