
SpaceSlag
Dragons Of Redemption Triumvirate.
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Posted - 2007.10.23 05:46:00 -
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If these changes go into effect, screw it. Everybody might as well sell every last carrier/mother ship. Take the mods off, sell them too. Sell the fighters. Kep the fuel and with the extra cash, buy Large Towers. CCP, welcome to the future... POS Spammage on a scale you've never, EVER, seen before. Alliance HQ's all over will say to themselves, "Hrmmm, that constellation has two stations in it. It has 2946 moons, too. Let's put a tower on every single moon."
B O R I N G ! ! !
There's a lot to say about an asset in a corp who skills up to fly a carrier with all the bells and whistles. There's even more to say about a person who puts it on the front line day-in, day-out. So let's look at all the GREAT things you take away from the game if this change goes into effect:
1. Defending one's own carrier
2. Any and all serious tactical purpose for a carrier
3. Any reason to train up for triage? Nope. Not investing in a 2bil or more logistics ship.
4. "The Calvary"
5. Stepping stones to Titans.
6. The Fighter builder's market.
7. Advanced Drone Interfacing. Why?
8. Truly EPIC fleet battles.
9. Any reason for jump freighters - you just made 2 ships that do the EXACT SAME role.
10. Any good sized goal for people to work towards, thus making game darn-near pointless and WILL reduce player base - as seen here:
I'd now like to talk about the feasibility of such a change. Honestly Developers. By 'Developers', I mean every, single last one of you guys. Make 2000 clients trying to bide for a place in one system at one time. Additionally, have 4000 more elsewhere in the same constellation. Now you have a situation like JV1V. Ok, you've got the infrastructure going, everybody trying to login, start gangs, get into position, set squads into wings, and the different wings into the different fleets. Now begin to assign fighters in both types of dynamics (the one you are proposing, and the one currently on TQ). If you succeed without crashing the server, over and over and over and still yet over again - and get all that structure done within 15 minutes of server coming back up - then you deserve your pay. However, if not which will probably be the case, dont change the structure of fleet engagements. Don't make it an even bigger headache for Fleet Commanders. Don't ruin people's goals and aspirations. Don't make carriers sole role into a fancy looking jump freighter. Better yet,
JUST DON'T DO IT!!!
Become a pirate without fear of death!
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